PlayStation Studios: Difference between revisions

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===Background===
===Background===
On September 14, 2005, Sony Computer Entertainment (SCE), the video game arm of Sony, announced the formation of SCE Worldwide Studios, combining all studios SCE owned at the time. Phil Harrison was appointed as the division's president. Shuhei Yoshida succeeded him in May 2008. Following the 2016 reorganization of SCE into Sony Interactive Entertainment (SIE), Yoshida reported to Shawn Layden. When Yoshida moved to lead the indie game development of SIE, Hermen Hulst, previously of SIE's Guerrilla Games studio, became the president of SIE Worldwide Studios in November 2019.
On September 14, 2005, [[Sony Interactive Entertainment|Sony Computer Entertainment]] (SCE), the video game arm of [[Sony]], announced the formation of SCE Worldwide Studios, combining all studios SCE owned at the time. Phil Harrison was appointed as the division's president. Shuhei Yoshida succeeded him in May 2008. Following the 2016 reorganization of SCE into Sony Interactive Entertainment (SIE), Yoshida reported to Shawn Layden. When Yoshida moved to lead the indie game development of SIE, Hermen Hulst, previously of SIE's [[Guerrilla Games]] studio, became the president of SIE Worldwide Studios in November 2019.


SIE announced the formation of '''PlayStation Studios''' in May 2020 as a brand to be formally introduced alongside the PlayStation 5 that released later that year. PlayStation Studios was to serve as the brand for its first-party game development studios, as well as used for branding on games developed by studios brought in by Sony in work-for-hire situations.
SIE announced the formation of '''PlayStation Studios''' in May 2020 as a brand to be formally introduced alongside the PlayStation 5 that released later that year. PlayStation Studios is to serve as the brand for its first-party game development studios, as well as used for branding on games developed by studios brought in by Sony in work-for-hire situations.


===(May 12, 2020- )===
===Logo (May 12, 2020-)===
<tabber>
[[File:PlayStation Studios logo.jpg|350px|center]]
Images=
{{YouTube|id=UvXVA_ZLAWo|id2=av8wCPpEZvw|id3=CYxG_dAsBew|id4=XOt23nj7ulU|id5=n7d7YvrG_eU|id6=W4vQZpWwY40|id7=TliFielwCc8|id8=wBbEiiBN4jA|id9=2aZxutobOqc|id10=a3q2bYnz2Cs|id11=lSnuJq0CJfU|id13=FKRsSI9B6uE|id14=ehzNaoy2IQ4|id15=AuWpYQhCS_s|id16=UmGZt224CGg|id17=09XTUrGhkzo|id18=hJh2wm2G_v0|id19=wbRoBDczGko|id20=vwp-FR-Uluk|id21=yQE3-NhS_Ho}}
<gallery mode="packed" heights="200">
'''Logo:''' Same as the [[PlayStation Originals]] logo, but the footages of games by PlayStation are shown, which depends on the game. After a few minutes, the shapes zoom out. A second later, the shapes make way for the PlayStation Studios logo, which consists of the PlayStation logo above the word "STUDIOS".
PlayStation Studios logo.jpg
PlayStation Studios, Kojima Productions and Filmworks (Hideo Kojima Connecting Worlds Trailer).png
</gallery>
|-|
Videos=
{{YouTube|id=UvXVA_ZLAWo|id2=av8wCPpEZvw}}
</tabber>


'''Visuals:''' Same as the [[PlayStation Originals]] logo, but footages of PlayStation games are shown, which depend on the game. While continuing like PlayStation Originals, the shapes instead make way for the PlayStation Studios logo, which consists of the PlayStation logo in a white box above the word "STUDIOS".
'''Trivia:''' Depending on the game, the logo is rendered at a 4K resolution at either 30fps (which it can be seen on the 2020 remake of ''Demon Souls'', ''Destruction Allstars'' (which uses a modified version of the standard variant), ''Ghost Of Tsushima: Director's Cut'', all ''MLB The Show'' video games starting with ''MLB The Show 21'', ''Ratchet & Clank: Rift Apart'', ''Marvel's Spider-Man: Miles Morales'', and ''Marvel's Spider-Man: Remastered'', with the latter two games using the standard variant that is also shown in the ''Gran Turismo 7'' State of Play presentation (which also ran at 60fps), as well as on the PC version of ''God of War'' when starting up those games) or 60fps (which it can be seen on ''Astro's Playroom'' (which has three variants), ''Death Stranding: Director's Cut'', ''Gran Turismo 7'', ''Horizon Forbidden West'', ''Returnal'' (which uses a modified version of the standard variant), ''Sackboy: A Big Adventure'', and ''Uncharted: Legacy of Thieves Collection'', as well as on the PC version of Days Gone, when starting up those games). A VR version, which has been fully re-rendered in a 360° viewing angle, can be seen in ''Horizon Call of the Mountain'' for the PlayStation VR2.


'''Trivia:''' Depending on the game, the logo is rendered in 4K resolution at either 30fps or 60fps.
'''Variant:''' A short version, which only shows the PlayStation Studios logo being formed, exists. This can be seen on trailers of PlayStation Studios games.


'''Variant:'''
'''Technique:''' Same as the PlayStation Originals logo. It can run at either 30fps or 60fps.
* The standard version features (in order) Nathan Drake from ''Uncharted 4: A Thieves' End'', Aloy from ''Horizon: Zero Dawn'', the titular characters from the 2016 video game version of the movie, ''Ratchet & Clank'' (two different shots are used in both the full and short versions, respectively, while the first shot is used in the short version), Kratos from the 2018 reboot of ''God of War'', Sackboy from ''LittleBigPlanet 3'' and Ellie from ''The Last of Us Part II''.
** Modified variants of the standard version can be found on ''Destruction AllStars'', ''Firewall'' and ''Rise of the Ronin''.
* A short version, which only shows the logo being formed, exists. This can be seen on trailers of the company's games. On ''Ghost of Tsushima: Director's Cut'', it's cropped to 21:9 (which mirrors the Widescreen Mode in-game). A VR version can also be found in ''Firewall Ultra'' (running at 30fps).
* A VR version, which has been fully re-rendered in a 110° viewing angle and is different than the non-VR version, can be seen in ''Horizon: Call of the Mountain'' (running at 30fps) for the PlayStation VR2 with head movement at up to 120fps.
* On the trailer for ''Hideo Kojima: Connecting Worlds'', the print logo appears beside the [[Kojima Productions]] and Filmworks logos.
* While ''MLB: The Show'' games featured MLB players, two clips from ''MLB: The Show 21'' were carried over to ''MLB: The Show 22''.


'''Music/Sounds:''' A reorchestrated and extended version of the PlayStation Originals logo's music.
'''Technique:''' Same as the PlayStation Originals logo.


'''Audio:''' A slightly extended, reorchestrated version of the PlayStation Originals music. Composed by Ed Kocher and Christopher Lennertz.
'''Availability:''' Current. It was first uploaded on YouTube on May 12, 2020 on the official PlayStation YouTube channel and its first in-game appearance can be seen in the 2020 video game ''Astro's Playroom'', which it was released as a pre-installed game on every PlayStation 5. Since its release, it can be seen on most of the company's PS4/PS5 games that are mentioned in the Trivia section. The logo can also be seen on all of the company's PC releases starting with the PC release of Days Gone in 2021, as well as on current and future ''MLB The Show'' video games on other platforms (other than the PlayStation 4/PlayStation 5), starting with ''MLB The Show 21'' (which it's worth noting that the series is considered to be the sole baseball simulation video game on the console market since 2014).

'''Audio Variant:''' On the ''MLB The Show'' video games and ''Returnal'', the ending part of the music is different.

'''Availability:'''
* It was first uploaded on YouTube on May 12, 2020 on the official PlayStation YouTube channel and its first in-game appearance was ''Astro's Playroom'', which was released as a pre-installed game on every PlayStation 5, alongside the 2020 remake of ''Demon's Souls'', ''Marvel's Spider-Man: Miles Morales'', ''Marvel's Spider-Man Remastered'' and ''Sackboy: A Big Adventure'', with two games also available on PlayStation 4. Since then, it has been seen on most of the company's PS4/PS5 games.
* The logo can also be seen on all of the company's PC releases starting with the PC release of ''Days Gone'' in 2021, as well as on current and future ''MLB: The Show'' video games on other platforms (other than the PS4/PS5), starting with ''MLB: The Show 21'' on Xbox One/Xbox Series X/S.


{{Navbox-Sony}}{{Video Game-Navbox}}
{{Navbox-Sony}}{{Video Game-Navbox}}
[[Category:Sony Interactive Entertainment]]
[[Category:Sony Corporation]]
[[Category:American video game logos]]
[[Category:American video game logos]]
[[Category:United States]]
[[Category:United States]]
[[Category:Video game logos]]
[[Category:Video game logos]]
[[Category:Sony Interactive Entertainment]]
[[Category:Sony Corporation]]
[[Category:PlayStation Studios]]
[[Category:Logos that vary depending on the source]]
[[Category:Logos with music by Ed Kocher]]
[[Category:Logos with music by Christopher Lennertz]]

Revision as of 19:51, 26 March 2024


Not to be confused with PlayStation Originals and PlayStation Productions.

Background

On September 14, 2005, Sony Computer Entertainment (SCE), the video game arm of Sony, announced the formation of SCE Worldwide Studios, combining all studios SCE owned at the time. Phil Harrison was appointed as the division's president. Shuhei Yoshida succeeded him in May 2008. Following the 2016 reorganization of SCE into Sony Interactive Entertainment (SIE), Yoshida reported to Shawn Layden. When Yoshida moved to lead the indie game development of SIE, Hermen Hulst, previously of SIE's Guerrilla Games studio, became the president of SIE Worldwide Studios in November 2019.

SIE announced the formation of PlayStation Studios in May 2020 as a brand to be formally introduced alongside the PlayStation 5 that released later that year. PlayStation Studios is to serve as the brand for its first-party game development studios, as well as used for branding on games developed by studios brought in by Sony in work-for-hire situations.

Logo (May 12, 2020-)

Visuals: Same as the PlayStation Originals logo, but footages of PlayStation games are shown, which depend on the game. While continuing like PlayStation Originals, the shapes instead make way for the PlayStation Studios logo, which consists of the PlayStation logo in a white box above the word "STUDIOS".

Trivia: Depending on the game, the logo is rendered in 4K resolution at either 30fps or 60fps.

Variant:

  • The standard version features (in order) Nathan Drake from Uncharted 4: A Thieves' End, Aloy from Horizon: Zero Dawn, the titular characters from the 2016 video game version of the movie, Ratchet & Clank (two different shots are used in both the full and short versions, respectively, while the first shot is used in the short version), Kratos from the 2018 reboot of God of War, Sackboy from LittleBigPlanet 3 and Ellie from The Last of Us Part II.
    • Modified variants of the standard version can be found on Destruction AllStars, Firewall and Rise of the Ronin.
  • A short version, which only shows the logo being formed, exists. This can be seen on trailers of the company's games. On Ghost of Tsushima: Director's Cut, it's cropped to 21:9 (which mirrors the Widescreen Mode in-game). A VR version can also be found in Firewall Ultra (running at 30fps).
  • A VR version, which has been fully re-rendered in a 110° viewing angle and is different than the non-VR version, can be seen in Horizon: Call of the Mountain (running at 30fps) for the PlayStation VR2 with head movement at up to 120fps.
  • On the trailer for Hideo Kojima: Connecting Worlds, the print logo appears beside the Kojima Productions and Filmworks logos.
  • While MLB: The Show games featured MLB players, two clips from MLB: The Show 21 were carried over to MLB: The Show 22.

Technique: Same as the PlayStation Originals logo.

Audio: A slightly extended, reorchestrated version of the PlayStation Originals music. Composed by Ed Kocher and Christopher Lennertz.

Audio Variant: On the MLB The Show video games and Returnal, the ending part of the music is different.

Availability:

  • It was first uploaded on YouTube on May 12, 2020 on the official PlayStation YouTube channel and its first in-game appearance was Astro's Playroom, which was released as a pre-installed game on every PlayStation 5, alongside the 2020 remake of Demon's Souls, Marvel's Spider-Man: Miles Morales, Marvel's Spider-Man Remastered and Sackboy: A Big Adventure, with two games also available on PlayStation 4. Since then, it has been seen on most of the company's PS4/PS5 games.
  • The logo can also be seen on all of the company's PC releases starting with the PC release of Days Gone in 2021, as well as on current and future MLB: The Show video games on other platforms (other than the PS4/PS5), starting with MLB: The Show 21 on Xbox One/Xbox Series X/S.
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