Draft:Bungie: Difference between revisions

From the Audiovisual Identity Database, the motion graphics museum

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Revision as of 03:17, 5 November 2022


1st (?) Logo (1997-2001)

Logo: We see a piece of rock falling inside giant blue whirlwind, possible the black hole, which has green pillar of light coming from its center. The rock falls into there, causing an explosion, and the whirlwind blows around the dot set in space. The neon word "BUNGIE" quickly come up and the dot is above the letter "I". The starfield fades out.

FX/SFX: The logo animation.

Music/Sounds: Background ambient and explosion.

Availability: Seen on the Oni and Myth series.


2nd Logo (2001-2005)

Logo: On a white background, we see some moving blue bacteria. We zoom out, and the bacterias form blue dot colored like Earth, in the position above the word "BUNGIE". The dot quickly colors itself full blue.

FX/SFX: The amoebas moving, the logo forming.

Music/Sounds: The Halo theme and a choir singing at the end.

Music/Sounds Variant: A rock type of music plays on Halo 2.

Availability: Seen on Halo and its sequel.


3rd Logo (2007-2010)

Logo: On a black background, we see the Bungie logo coming in, zooms in a bit, then goes out.

Variant: On Halo 3 Beta and Halo: Reach Beta, it fades in, zooms in, then fades out.

FX/SFX: The zoom in.

Music/Sounds: The Halo 3 theme.

Availability: Seen on Halo 3, Halo 3 Beta, and Halo: Reach Beta for the XBOX 360.


4th Logo (2009-2010)

Logo: On a thunderstorm background, we see the Bungie logo zooms in, but in a different font.

FX/SFX: Same as the 3rd logo.

Music/Sounds: A thunderstorm crack and a eerie music.

Availability: Seen on Halo 3 ODST for the XBOX 360.


5th Logo (September 14, 2010)

Logo: Same as the 3rd logo but takes place in the map "Forge World".

FX/SFX: Same as the 3rd logo.

Music/Sounds: A little fanfare.

Availability: Seen on Halo: Reach for the XBOX 360.


6th Logo (2014- )

TBA. Seen on games such as Destiny 2.

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