THX Certified Games

From the Audiovisual Identity Database, the motion graphics museum

1st Trailer (October 20, 2003-December 1, 2005, November 29, 2007-September 21, 2010)


Visuals: The words "Experience THX" appear on the screen, which then dissolve and the THX logo appears. It shines as usual showing the text "CERTIFIED GAME" below.

Variants:

  • In The Matrix: Path of Neo, the logo zooms in as the Matrix lines up, then turns, and the flash appears.
  • In some games, the words "EXPERIENCE THX" appear below the complete logo.
  • A still version exists where it simply fades in and out, without shining.
  • On NBA Street V3, the below text simply reads "GAME".

Technique: CGI.

Audio: The -1.5 Deep Note as heard on the DVD and Tex versions. The Matrix variant uses the normal Deep Note, as featured in the Science trailer. None, or the game's opening theme for the still variant.

Availability: Seen in THX-certified games. The original variant was spotted on Shadow Ops: Red Mercury, and Madden 06, but debuted on SSX 3. Seen in 007: Everything or Nothing, Goldeneye: Rogue Agent, NFL 06, MVP Baseball 2004, Def Jam: Fight for New York, Need for Speed: Underground and Underground 2 as well as their Japanese localizations (Underground J-Tune and Underground 2: Sha_do). SOCOM Confrontation and games on PSN such as PAIN and High Velocity Bowling have just a still image of the trailer.

2nd Trailer (SoulCalibur III variant) (October 25-November 24, 2005)


Visuals: On a white background, there is the text "PLAY GAME!?" in a regular video game font flashing in red. Two lines of all-red aliens from the arcade game Galaga come from the top of the screen, cross each other, make a U-turn, and merge into one big section. A third section comes from the bottom of the screen, spins around, and goes into the big section. A fourth section does the same thing. A fifth section of aliens comes from the top of screen and makes a U-turn. It goes into the big section too. Two or three more sections go into the big section. As the aliens get in their place, an all-red starfighter comes from the bottom of the screen and stops. One of its guns moves a little bit like an arm, detaching the second right gun to use it as a baton like a conductor. Then its guns all bend over, signaling the beginning of an 8-bit rendition of the THX "Deep Note". However, one of the aliens gets mad, and the others run away, prompting the starfighter to shoot it. The aliens then get back together, and the starfighter's guns all bend over once again, which signals the beginning of a regular "Deep Note". A red "THX" logo with a "CERTIFIED GAME" byline (in the same font as "PLAY GAME?!" earlier) moves the aliens out of the way while the spaceship's guns "wave" to the aliens. When the "THX" logo is in the middle of the screen, the starfighter is on top of it and zooms off. The entire trailer then pixelates into a black background, a shiny "THX" logo, and the byline "CERTIFIED GAME" in the Interstate font. The finished logo shines.

Technique: 2D mixed with CGI.

Audio: The opening theme of Galaga, various 8-bit sounds (including sounds from Galaga and the beginning of an 8-bit rendition of the Deep Note), and finally the Deep Note, with some wooshes similar to that of the "Science of Sensation" trailer.

Availability: This was made specifically for Soul Calibur III for the PS2, it had also made an appearance on THX Demo Disc II.

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