Ubisoft Entertainment: Difference between revisions

From the Audiovisual Identity Database, the motion graphics museum

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* On the PC version of ''Rayman 3: Hoodlum Havoc'', the slightly-rippling logo takes place at the night sky and it forms from shines of light.
* On the PC version of ''Rayman 3: Hoodlum Havoc'', the slightly-rippling logo takes place at the night sky and it forms from shines of light.


'''Technique:''' The logo moving, the light transforming into the cap.
'''Technique:''' CGI.


'''Music/Sounds:''' A fast-descending wind-chime intro, followed by a mellow 8-note guitar composition. After a few years, most games abandoned the guitar, only leaving the wind-chime sounds and a dark sounder after it.
'''Music/Sounds:''' A fast-descending wind-chime intro, followed by a mellow 8-note guitar composition. After a few years, most games abandoned the guitar, only leaving the wind-chime sounds and a dark sounder after it.
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* A short version also exists, in which the logo begins with the tunnel making a bend, but now the tunnel zooms out faster, along with the text animation. When the text flips in however, the animation is slowed down.
* A short version also exists, in which the logo begins with the tunnel making a bend, but now the tunnel zooms out faster, along with the text animation. When the text flips in however, the animation is slowed down.


'''Technique:''' Very good CGI.
'''Technique:''' CGI.


'''Music/Sounds:''' A catchy and dreamy synth trance-like jingle with quiet whooshing in the background, usually ending with a fading ding.
'''Music/Sounds:''' A catchy and dreamy synth trance-like jingle with quiet whooshing in the background, usually ending with a fading ding.
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* Some 3DS games have a different version of the logo to accompany the features of the system.
* Some 3DS games have a different version of the logo to accompany the features of the system.


'''Technique:''' The flash, swirls of light, and the orb changing.
'''Technique:''' CGI.


'''Music/Sounds:''' 2 crystallized dings combined with a few synth notes, then 2 more dings, and one final synth chord.
'''Music/Sounds:''' 2 crystallized dings combined with a few synth notes, then 2 more dings, and one final synth chord.
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* On ''Just Dance 2023 Edition'', the logo is on a {{color|blue}} background and is formed with blue neon lines with several thumbnails of ''Just Dance'' routines in the background. This is similar to other ''Just Dance'' variants.
* On ''Just Dance 2023 Edition'', the logo is on a {{color|blue}} background and is formed with blue neon lines with several thumbnails of ''Just Dance'' routines in the background. This is similar to other ''Just Dance'' variants.


'''Technique:''' The ring unraveling. The animation has a 30fps version and a 60fps version.
'''Technique:''' 2D computer animation.


'''Music/Sounds:''' A violin note growing in volume before stopping, and then another one with a piano note. Also, it sounds similar to the previous logo's music. But usually, the logo is silent. On the ''Just Dance'' variants, a ding followed by the ''Just Dance'' sting is heard.
'''Music/Sounds:''' A violin note growing in volume before stopping, and then another one with a piano note. Also, it sounds similar to the previous logo's music. But usually, the logo is silent. On the ''Just Dance'' variants, a ding followed by the ''Just Dance'' sting is heard.

Revision as of 09:42, 10 June 2023

Background

Ubisoft Entertainment, known as Ubi Soft Entertainment (with a space) prior to 2003, is a French game development company that is among one of the most successful, establishing many subsidiaries worldwide. They are most famous for making the Far Cry, Rayman, Splinter Cell and Assassin's Creed franchises.


1st Logo (1986-1995, November 21, 2010)

Logo: The word "UBI" is written in a large font, with a hand-written "Soft" over it to the lower right corner. Below the logo, "ENTERTAINMENT SOFTWARE" is seen.

Technique: None.

Music/Sounds: None.

Availability: Extremely rare. Most recently seen during the credits of Raving Rabbids Travel in Time on the Wii, as an easter egg in relation to the game's time travel theme.

2nd Logo (1986-1995)

Logo: Just the company name written on a black background. "UBI SOFT" is in the ITC Lubalin Graph Std Bold font in capitals, and "Entertainment Software" is in italics below.

Technique: None.

Music/Sounds: None.

Availability: Extremely rare. Was seen on Street Racer (1994), though this kind of logo was also used on box covers.

3rd Logo (September 1, 1995-November 14, 2003)

Logo: Against a shining rainbow background, a black logo ("Ubi Soft" and "ENTERTAINMENT", the latter is in spaced-out letters to fit the width of "Ubi Soft") comes, turns left and right, then places itself to the center. The background condenses to the rainbow cap over the logo, which becomes white.

Variants:

  • The logo is a still shot on Rayman and other games for Nintendo 64 and Game Boy, as well as for the game Myst III: Exile. Sometimes the still logo has white background, as on Player Manager 2002.
  • Sometimes, the logo is black and white, which can be found on Game Boy Color games that are backwards compatible with the original Game Boy.
  • There's another version seen on Hexcite for the GBC where the text zooms in on a white background. After that, the rainbow cap wipes in.
  • The logo is sped-up in Scrabble for the GBA.
  • On some GBC games, the logo appears with the game title and copyright shown below, or the "LICENSED BY NINTENDO" text instead.
  • The color of "ENTERTAINMENT" is yellow-ish on All Star Tennis 2000 for the GBC. On Hexcite and Dinosaur for the same console, it's bright green.
  • Dinosaur for the GBC also has the logo seen on the top instead of the center.
  • On the PC version of Rayman 3: Hoodlum Havoc, the slightly-rippling logo takes place at the night sky and it forms from shines of light.

Technique: CGI.

Music/Sounds: A fast-descending wind-chime intro, followed by a mellow 8-note guitar composition. After a few years, most games abandoned the guitar, only leaving the wind-chime sounds and a dark sounder after it.

Music/Sounds Variants:

  • On Rayman, an orchestral composition is played.
  • Sometimes (specifically for the still variant) the main theme of the game is played over the logo instead.
  • The Hexcite version of the logo used a 6-note theme.
  • On Batman: Gotham City Racer for the PS1, a second instance of the usual audio plays over.
  • On Rayman 3 and other games, the opening theme is heard.

Availability: Common. Seen in Sub Culture, Theocracy, Silent Hunter II, among other games. This logo was used in tandem with the "Spiral" logo for a short time. Most recently seen during the credits of Raving Rabbids Travel in Time on the Wii, as per its time travel theme.

Legacy: A nostalgic logo to many, due to its appearance on many classic games and calming nature.

4th Logo (November 10, 2003-2009)

Logo: We zoom out of a glowing purple tunnel containing many white rings. The light becomes more intensive and the tunnel later collapses on a black background into a purple circle with helixes. The stylized text "UBISOFT" flips in letter-by-letter.

Variants:

  • On the trailer for Act of War, the logo is formed from liquid metal.
  • There are other variants in some games, including the still white-background variant.
  • Sometimes, the text "presents" is under the "UBISOFT" text in white.
  • On the GameCube version of Winnie the Pooh's Rumbly Tumbly Adventure, a slowed-down, lower-pitched version of the logo plays. The reason for this is unknown, although it could have been an FMV rendering error, considering the other logos play at standard speed and the PlayStation 2 version has it play at the standard speed as well.
  • On the Wii versions of Rayman Raving Rabbids 2, Rayman Raving Rabbids: TV Party and Raving Rabbids Party Collection, the logo starts glitching with TV static while bunny ears are appearing during the glitching.
  • On Rayman 4: Beta Version, the logo begins with some futuristic machines and some formulas around. Then, a sphere filled with lasers emerges from it. The sphere changes in the Ubisoft orb, while the same "UBISOFT" text wipes in from the left to the right in a liquid effect. Then the scene fades to a laser circle scene, also seen in the beginning, while it zooms in on the black background.
  • A short version also exists, in which the logo begins with the tunnel making a bend, but now the tunnel zooms out faster, along with the text animation. When the text flips in however, the animation is slowed down.

Technique: CGI.

Music/Sounds: A catchy and dreamy synth trance-like jingle with quiet whooshing in the background, usually ending with a fading ding.

Music/Sounds Variants:

  • On the short version, the music is shortened to the first 4 ticks, and the ding comes immediately.
  • On Monster 4x4: World Circuit, the logo's sounds are replaced by race car motor sounds.
  • The short version can sometimes have the full music in warp speed, examples include And-1 basketball and Bomberman Hardball.

Availability: Common. First appeared as a variant on Prince of Persia: The Sands of Time. The logo was introduced formally in 2004. Appears on Prince of Persia games until 2009, the original Far Cry, Totally Spies! Totally Party, Open Season, Peter Jackson's King Kong, and many more games.

Legacy: Another nostalgic favorite from Ubisoft, particularly due to the music.

5th Logo (June 25, 2009-May 31, 2017)

Logo: On a black background, a light blue orb flashes in, which quickly zooms toward us as we see several lines move into it. As the orb zooms through the camera, we see a tunnel made of smoke and spirals. It disappears as more lines appear and form the Ubisoft logo, which starts as shiny chrome before becoming 2D.

Variants:

  • There is a shortened version where the logo starts right before the swirl forms.
  • On Sports Collection, the logo lies on the grass and has a Pune division indicator.
  • On Style Lab Makeover, the background is lime, and the pencil projects from below.
  • On trailers for Raving Rabbids Travel in Time, a Rabbid is seen in a time vortex letting out a scared "Bwaaaaah!" forming the logo, on the Wii version of the game the logo fades into the washing time machine.
  • Some 3DS games have a different version of the logo to accompany the features of the system.

Technique: CGI.

Music/Sounds: 2 crystallized dings combined with a few synth notes, then 2 more dings, and one final synth chord.

Music/Sounds Variants:

  • On the shortened version, the logo contains faster synth cords and swooshing sounds, plus the ding sounds different.
  • On Rocksmith for the XBOX 360, PS3 and PC, the last note of the music is a rock chord.
  • On Discovery Tour by Assassin's Creed: Ancient Egypt (also in Assassin's Creed: Origins in the Discovery Tour mode), it's worth noting that the final synth chord, which has been arranged, was played when encountering a Ubisoft Behind the Scenes station during a tour. Also, a reverse effect was played when the narration is finished.

Availability: Very common. Seen on Assassin's Creed 2, Assassin's Creed: Brotherhood, R.U.S.E., Silent Hunter 5, and other current games by Ubisoft. Many Ludia games also have this logo.

Legacy: This logo is just as popular as the previous one, thanks to its reworked animation and charming music.

6th Logo (June 12, 2017-)


Logo: On a black background with a dim white glow, there is a somewhat misaligned white ring in the middle of the screen. The ring then quickly unravels into a simplistic and blocky version of the Ubisoft logo from before. As this happens, "UBISOFT" appears below, this time in a more plain font with the "O" in the same style as the ring seen in the beginning. The logo then expands out and unravels itself, wiping away the text before thinning out.

Variants:

  • On UNO, several Uno cards fly around and form the logo, which then animates normally.
  • On Just Dance 2019/2020/2021/2022, the logo is white on a turquoise brick wall, it slowly zooms towards the camera, and then explodes into a disco ball with Just Dance characters flying out. It’s also worth nothing that Just Dance 2019 was the first game to use the animated version of the 2017 logo.
  • On Just Dance 2023 Edition, the logo is on a blue background and is formed with blue neon lines with several thumbnails of Just Dance routines in the background. This is similar to other Just Dance variants.

Technique: 2D computer animation.

Music/Sounds: A violin note growing in volume before stopping, and then another one with a piano note. Also, it sounds similar to the previous logo's music. But usually, the logo is silent. On the Just Dance variants, a ding followed by the Just Dance sting is heard.

Availability: Current. While the logo was first introduced at E3, the animated version was first seen on Mario + Rabbids Kingdom Battle and has appeared on every game after it.

Legacy: Many gamers considered this logo to be a downgrade compared to the previous logos.

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