From the Audiovisual Identity Database, the motion graphics museum
Credits
Descriptions by Henrynguye5
Captures by Henrynguye5
Editions by Henrynguye5
Background
Neo Geo is a family of video game hardware developed by SNK. On the market from 1990 to 2004, the brand originated with the release of an arcade system, the Neo Geo MVS and its home console counterpart, the Neo Geo AES.
The Neo Geo MVS was successful with arcade operators worldwide. Both the MVS and AES were powerful for the time, and the AES allows for fully authentic versions of games released for the MVS. However, the high price for both the AES console and its games prevented it from directly competing with its contemporaries, the Sega Genesis, Super NES, and TurboGrafx-16.
Years later, SNK released the Neo Geo CD, a more cost-effective console with games released on compact discs. The console was met with limited success, due in part to its slow CD-ROM drive. In an attempt to compete with increasingly popular 3D games, SNK released the Hyper Neo Geo 64 arcade system in 1997 as the successor to its aging MVS. The system did not fare well and only a few games were released for it. A planned home console based on the hardware was never released. SNK later extended the brand by releasing two handheld consoles, the Neo Geo Pocket, and later Neo Geo Pocket Color, which briefly competed with Nintendo's Game Boy. Soon after their release, SNK encountered various legal and financial issues - however, the original Neo Geo MVS and AES continued getting new games under new ownership until officially being discontinued in 2004, ending the brand.
In December 2012, SNK Playmore released a handheld console based on the original AES, the Neo Geo X. As of March 1997, the Neo Geo had sold 980,000 units worldwide. The Neo Geo Pocket Color also has been given praise for multiple innovations, and a very substantial library, despite its short life.
Visuals: On a white background, the text "NEO•GEO", which is reversed, unfolds. The background turns black as "NEO•GEO" flips up to its correct side, then "MAX 330 MEGA PRO-GEAR SPEC" types out, and finally a SNK logo flashes in below everything.
Variant: For games that use ROM sizes larger than 330 megabits, after the Neo Geo text unfolds, a white line with segemented ends and "GIGA POWER" on it fades in, followed by "PRO-GEAR SPEC" typing out below, then the SNK logo flashing below.
Technique: 2D sprite animation.
Audio: As a synthesized "news teletype"-like sounder plays, eight synth xylophone notes are heard, pausing between the fourth and fifth notes, and the last note leaving an echo.
Audio Variants: Depending on the game, the instrumentation of the music would change. Some of these had lighter versions of the tune. Others can be heard here, with the most special ones described below:
On Gururin, a sped-up version of the jingle was heard.
On Quest of Jongmaster, a jazzy and quite dissonant version of the theme is heard.
On Neo Bomberman and Stakes Winner, a drumbeat can be heard.
Availability: Seen on all Neo Geo games for the MVS and AES systems during its attract mode, being a very long-lived platform. It was preserved on Wii Virtual Console releases of certain games of the system’s library and is currently preserved on their respective Arcade Archives releases for the PlayStation 4, Xbox One, and Nintendo Switch (the Giga Power intro on all Giga Power titles were cut, however).
2nd Logo (May 18-June 24, 1994)
Visuals: A remake of the 1st commercial tag using the Neo-Geo's hardware capabilities.
Technique: Computer animation.
Audio: Same as the 1st commercial tag.
Availability: It is seen in Top Hunter: Roddy & Cathy when you complete the game after the credits. It is unknown if this appears on other games however.