THQ: Difference between revisions

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{{PageButtons|THQ|Logo Variations=1}}
{{PageButtons|THQ|Logo Variations=1}}
{{PageCredits|description=EnormousRat and Liwakip|capture=Logohub|edits=iheartparamount and others|video=EnormousRat, Ridiculously Tiny Archive, SuperMoonKnight, House of Video Games and faraon521}}
{{PageCredits|description=EnormousRat, Liwakip and others|capture=Logoarto and others|edits=iheartparamount and others|video=EnormousRat, Ridiculously Tiny Archive, SuperMoonKnight, House of Video Games and faraon521}}


===Background===
===Background===
'''THQ''' ("'''T'''oy '''H'''ead-'''Q'''uarters") was an American developer and publisher founded in 1989 by [[LJN Ltd.|LJN]] co-founder Jack Friedman. In 1990, THQ acquired the video game division of [[Broderbund Software]] and released its first game ''Peter Pan and the Pirates'' (based on the Fox Kids TV series of the same name) in 1991. That same year, THQ was acquired by Trinity Acquisition Corporation. In 1994, THQ stopped making toys to focus on video games. THQ acquired several game developers in the 2000s including [[Relic Entertainment]], [[Volition]] and others.
'''THQ''' ("'''T'''oy '''H'''ead-'''Q'''uarters") was an American developer and publisher founded in 1989 by [[LJN Ltd.|LJN]] co-founder Jack Friedman. In 1990, THQ acquired the video game division of [[Brøderbund Software]] and released its first game ''Peter Pan and the Pirates'' (based on the Fox Kids TV series of the same name) in 1991. That same year, THQ was acquired by Trinity Acquisition Corporation. In 1994, THQ stopped making toys to focus on video games. THQ acquired several game developers in the 2000s including [[Relic Entertainment]], [[Volition]] and others.


In 2008, THQ's troubles began when they closed five studios, spun off two studios ([[Heavy Iron Studios]] and [[Incinerator Studios]]), and sold Big Huge Games to 38 Studios (a company owned by Major League Baseball pitcher Curt Schilling). In 2010, THQ renamed [[Juice Games]] and [[Rainbow Studios]] to THQ Digital Warrington and THQ Digital Phoenix, respectively. In 2011, THQ closed four studios ([[THQ Studio Australia]], [[Blue Tongue Entertainment]], [[Kaos Studios]] and THQ Digital Warrington). In 2012, THQ defaulted on a $50 million loan from Wells Fargo. On December 19, 2012, THQ filed for Chapter 11 bankruptcy. In January 2013, THQ sold the ''Homefront'' franchise to [[Crytek]], Relic Entertainment and the ''Warhammer 40,000'' series to [[Sega]], the ''WWE'' series and ''Evolve'' (a game from Turtle Rock Studios) to [[Take-Two Interactive]], THQ Montreal and the publishing rights for ''South Park: The Stick of Truth'' to [[Ubisoft Entertainment|Ubisoft]], and Volition and the publishing rights for the ''Metro'' franchise to [[Koch Media]]/[[Deep Silver]]. In April 2013, THQ's remaining franchises were auctioned off to Nordic Games, while ''Homeworld'' was sold to [[Gearbox Software]] and ''Drawn to Life'' was acquired by [[505 Games]].
In 2008, THQ's troubles began when they closed five studios, spun off two studios ([[Heavy Iron Studios]] and [[Incinerator Studios]]), and sold Big Huge Games to 38 Studios (a company owned by Major League Baseball pitcher Curt Schilling). In 2010, THQ renamed [[Juice Games]] and [[Rainbow Studios]] to THQ Digital Warrington and THQ Digital Phoenix, respectively. In 2011, THQ closed four studios ([[THQ Studio Australia]], [[Blue Tongue Entertainment]], [[Kaos Studios]] and THQ Digital Warrington). In 2012, THQ defaulted on a $50 million loan from Wells Fargo. On December 19, 2012, THQ filed for Chapter 11 bankruptcy. In January 2013, THQ sold the ''Homefront'' franchise to [[Crytek]], Relic Entertainment and the ''Warhammer 40,000'' series to [[Sega]], the ''WWE'' series and ''Evolve'' (a game from Turtle Rock Studios) to [[Take-Two Interactive Software|Take-Two Interactive]], THQ Montreal and the publishing rights for ''South Park: The Stick of Truth'' to [[Ubisoft Entertainment|Ubisoft]], and Volition and the publishing rights for the ''Metro'' franchise to [[Koch Media]]/[[Deep Silver]]. In April 2013, THQ's remaining franchises were auctioned off to Nordic Games, while ''Homeworld'' was sold to [[Gearbox Software]] and ''Drawn to Life'' was acquired by [[505 Games]].


Nordic Games later acquired the THQ trademark in 2014, and changed their name to [[THQ Nordic]] in 2016 to associate themselves better with the THQ name.
Nordic Games later acquired the THQ trademark in 2014, and changed their name to [[THQ Nordic]] in 2016 to associate themselves better with the THQ name.

{{ImageTOC
{{ImageTOC
|THQ Software (1992) (Taken from The Adventures of Rocky and Bullwinkle and Friends, NES).png|1st Logo (January 1991-November 1993)
|THQ Software (1992) (Taken from The Adventures of Rocky and Bullwinkle and Friends, NES).png|1st Logo (January 1991-November 1993)
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</gallery>
</gallery>


'''Logo:''' On a white background, we see the words "{{color|red|T•}}HQ Software", with a {{color|red}} dot between the "{{color|red|T}}" and "H". There is a byline below them: "A Division of {{color|red|T•}}HQ, Inc."
'''Visuals:''' On a white background, there are the words "{{font|serif|{{color|red|T•}}HQ Software}}", with a {{color|red}} dot between the "{{font|serif|{{color|red|T}}}}" and "{{font|Serif|H}}". There is a byline below them: "{{font|serif|A Division of {{color|red|T•}}HQ, Inc}}."


'''Variants:'''
'''Variants:'''
*On ''Fox's Peter Pan and the Pirates'', the logo reads "{{color|red|T•}}{{color|darkviolet|HQ, Inc.}}", and "{{color|gray|Presents...}}" below.
*On ''<u>Fox's Peter Pan and the Pirates</u>'', the logo reads <u>"{{font|serif|{{color|red|T•}}{{color|darkviolet|HQ, Inc.}}}}", and "{{font|serif|{{color|gray|''Presents...''}}}}"</u> below.
*On the NES game of ''Wayne's World'', the logo reads "{{color|red|T•}}HQ software", and "PRESENTS" below.
*On the <u>NES game of ''Wayne's World''</u>, the logo reads <u>"{{font|serif|{{color|red|T•}}HQ software}}", and "PRESENTS"</u> below.
*On the SNES and Genesis games of ''Wayne's World'', the logo is shown within the game's copyright disclaimer on the game's title screen.
*On the <u>SNES and Genesis games of ''Wayne's World''</u>, the logo is shown <u>within the game's copyright disclaimer</u> on the game's title screen.
*On ''The Ren & Stimpy Show: Veediots!'', the logo reads "{{color|red|T•}}HQ, Inc.", and "{{color|red|TOY}} HEADQUARTERS" below. Under it, we see Ren and Stimpy banging their butts together.
*On <u>''The Ren & Stimpy Show: Veediots!'',</u> the logo reads <u>"{{font|serif|{{color|red|T•}}HQ}}, Inc.", and "{{color|red|TOY}} HEADQUARTERS"</u> below. Under it is Ren and Stimpy banging their butts together, which references the "Happy Happy Joy Joy" dance.
*On ''The Great Waldo Search'', the background is gradient {{color|blue}}.
*On ''<u>The Great Waldo Search</u>'', the background is <u>gradient {{color|blue}}</u>.
*On ''Road Riot 4WD'', the background is {{color|red}} and the copyright info is taken into brackets.
*On ''<u>Road Riot 4WD</u>'', the background is {{color|red}} and the copyright info is taken into brackets.
*''The Adventures of Rocky and Bullwinkle and Friends'' variant is almost the same as the ''Wayne's World'' variant, but it's higher-quality and "PRESENTS" is located more below.
*''<u>The Adventures of Rocky and Bullwinkle and Friends</u>'' variant is almost the same as the ''Wayne's World'' variant, but it's higher-quality and "PRESENTS" is located more below.


'''Technique:''' The animation in the variants or still.
'''Technique:''' A still digital graphic. 2D sprite animation for the variants.


'''Music/Sounds:''' None or the opening theme of the game. On ''The Adventures of Rocky And Bullwinkle And Friends'', a 8-bit rendition of the beginning of the theme can be heard.
'''Audio:''' None or the opening theme of the game. On ''The Adventures of Rocky And Bullwinkle And Friends'', a 8-bit rendition of the beginning of the theme can be heard.


'''Availability:''' Rare. It can be seen on ''The Lawnmower Man'' and the aforementioned games. It also appears on Game Boy. The logo does not appear on most games, as it usually went straight to the game's title screen.
'''Availability:''' It can be seen on ''The Lawnmower Man'' and the aforementioned games. It also appears on Game Boy. The logo does not appear on most games, as it usually went straight to the game's title screen.


===2nd Logo (November 1994)===
===2nd Logo (November 1994)===
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</tabber>
</tabber>


'''Logo:''' On a black background, 2 pieces of wood can be seen on the top left and bottom right of the screen. Then, Ren pushes in the the [[Nickelodeon]] "splat" logo while Stimpy pushes in a prototype of the next logo. The logo consists of the word "'''T{{color|red|•}}HQ'''" in a white font with a {{color|red}} dot inside a thick white box. Below "'''T{{color|red|•}}HQ'''", there is a {{color|red}} bar with "Inc." on it. When they step on the wood, the planks are sent flying and both of them stand with nervous-looking smiles.
'''Visuals:''' On a black background, 2 pieces of wood can be seen on the top left and bottom right of the screen. Then, Ren pushes in the the [[Nickelodeon]] "splat" logo while Stimpy pushes in a prototype of the next logo. The logo consists of the word "'''T{{color|red|•}}HQ'''" in a white font with a {{color|red}} dot inside a thick white box. Below "'''T{{color|red|•}}HQ'''", there is a {{color|red}} bar with "Inc." on it. When they step on the wood, the planks are sent flying and both of them stand with nervous-looking smiles.


'''Technique:''' Ren and Stimpy pushing the logos in.
'''Technique:''' 2D sprite animation.


'''Music/Sounds:''' Two cracking sounds.
'''Audio:''' Two cracking sounds.


'''Availability:''' Seen only on ''The Ren & Stimpy Show: Time Warp'' for SNES.
'''Availability:''' Seen only on ''The Ren & Stimpy Show: Time Warp'' for SNES.
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</gallery>
</gallery>


'''Logo:''' On a black background, the 2nd logo is seen taking up the whole screen, turned at an angle towards the right. There is no border surrounding the logo. Copyright information is shown below the logo.
'''Visuals:''' On a black background, the 2nd logo is seen taking up the whole screen, turned at an angle towards the right. There is no border surrounding the logo. Copyright information is shown below the logo.


'''Technique:''' None.
'''Technique:''' A still digital graphic.


'''Music/Sounds:''' The game's opening theme.
'''Audio:''' The game's opening theme.


'''Availability:''' Seen on ''Brunswick World Tournament Champions'' for SNES. It also appears on ''The Hunchback of Notre Dame: Topsy Turvy Games'' and ''Hercules'' for Game Boy.
'''Availability:''' Seen on ''Brunswick World Tournament Champions'' for SNES. It also appears on ''The Hunchback of Notre Dame: Topsy Turvy Games'' and ''Hercules'' for Game Boy.
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StFpqT-pkk2tqRTSGAanEQ19089.png
StFpqT-pkk2tqRTSGAanEQ19089.png
</gallery>
</gallery>
'''Logo:''' Very similar to the 2nd and 3rd logos, except it took up the whole screen, and the red dot is absent. Plus it is shown within a box on a white background, or on a black background.
'''Visuals:''' Very similar to the 2nd and 3rd logos, except it took up the whole screen, and the red dot is absent. Plus it is shown within a box on a white background, or on a black background.


'''Variants:'''
'''Variants:'''
* On some early games, like ''Bravo Air Race'' and ''Ghost in the Shell'', the word "'''PRESENTS'''" is shown below the logo.
* On some early games, like <u>''Bravo Air Race'' and ''Ghost in the Shell''</u>, the word <u>"'''PRESENTS'''"</u> is shown below the logo.
* On some games, a border surrounds the logo.
* On some games, a <u>border</u> surrounds the logo.
* On SNES and Genesis versions of ''Madden NFL '98'' and ''NBA Live '98'' as well as some titles for Game Boy, the copyright information is also shown below.
* On <u>SNES and Genesis versions of ''Madden NFL '98'' and ''NBA Live '98''</u> as well as <u>some titles for Game Boy</u>, the <u>copyright information</u> is also shown below.
* On ''Penny Racers'', the background is white and we see the copyright information from [[Nintendo]] and Takara.
* On ''<u>Penny Racers</u>'', the background is white and we see the copyright information from [[Nintendo]] and Takara.
* On some games, like ''WCW Nitro'' and the European GBC game of ''Logical'', the logo is in-credit.
* On some games, like <u>''WCW Nitro'' and the European GBC game of ''Logical''</u>, the logo is <u>in-credit</u>.
* On later games, like Game Boy Color games and Nintendo 64 games like ''Destruction Derby'', the {{color|red}} bar is empty.
* On later games, like <u>Game Boy Color games and Nintendo 64 games like ''Destruction Derby''</u>, the {{color|red}} bar is <u>empty</u>.


'''Technique:''' None.
'''Technique:''' A still digital graphic.


'''Music/Sounds:''' None, or the opening theme of the game.
'''Audio:''' None, or the opening theme of the game.


'''Availability:''' Seen on many PlayStation titles, like ''G Darius'', ''Ray Tracers'', ''Broken Sword: The Shadow of the Templars'', ''MTV Sports Snowboarding'' and ''Ghost in the Shell'', as well as SNES, Genesis, Game Boy, Game Boy Color and Nintendo 64 titles, like ''Toy Story 2''. The last game to use this is the Game Boy Color version of ''Croc''.
'''Availability:''' Seen on many PlayStation titles, like ''G Darius'', ''Ray Tracers'', ''Broken Sword: The Shadow of the Templars'', ''MTV Sports Snowboarding'' and ''Ghost in the Shell'', as well as SNES, Genesis, Game Boy, Game Boy Color and Nintendo 64 titles, like ''Toy Story 2''. The last game to use this is the Game Boy Color version of ''Croc''.
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</tabber>
</tabber>


'''Logo:''' A glowing {{color|red}} bar with a rippling texture appears and zooms out, sticking to the screen. Then the letters appear one-by-one: the "'''T'''" zooms out from the left, then the "'''H'''" zooms in from the middle, then the "'''Q'''" zooms out from the right. A lens flare then writes in "Inc." on the bar, causing the texture to disappear. A lens flare then appears behind the logo before 2 more lens flares draw in the square border.
'''Visuals:''' A glowing {{color|red}} bar with a rippling texture appears and zooms out, sticking to the screen. Then the letters appear one-by-one: the "'''T'''" zooms out from the left, then the "'''H'''" zooms in from the middle, then the "'''Q'''" zooms out from the right. A lens flare then writes in "Inc." on the bar, causing the texture to disappear. A lens flare then appears behind the logo before 2 more lens flares draw in the square border.


'''Variants:'''
'''Variants:'''
*A compressed version exists on several Tiertex-developed Game Boy Color games, like ''A Bug's Life'', ''FIFA 2000'', ''Madden NFL 2000'' and ''Rugrats: Totally Angelica''. On the latter three, the red bar is empty.
*A <u>compressed version</u> exists on several Tiertex-developed Game Boy Color games, like <u>''A Bug's Life'', ''FIFA 2000'', ''Madden NFL 2000'' and ''Rugrats: Totally Angelica''</u>. On the latter three, the red bar is <u>empty</u>.
*A zoomed-in version exists on some games, like ''The Granstream Saga''.
*A <u>zoomed-in version</u> exists on some games, like ''<u>The Granstream Saga</u>''.


'''Technique:''' Computer animation.
'''Technique:''' Computer animation.


'''Music/Sounds:''' A couple of whooshing and zapping sounds.
'''Audio:''' A couple of whooshing and zapping sounds.


'''Availability:''' Common on older games. Can be seen on games for PC and PlayStation such as ''Rugrats: The Search for Reptar'', ''Ultimate 8 Ball'' and ''WCW/NWO Thunder''. The animated version is also seen on some Game Boy Color games, including ''A Bug's Life'' and ''FIFA 2000''. First seen on the PlayStation game of ''The Granstream Saga'', and the last game to feature this was the GBC version of ''Rugrats: Totally Angelica''.
'''Availability:''' Can be seen on games for PC and PlayStation such as ''Rugrats: The Search for Reptar'', ''Ultimate 8 Ball'' and ''WCW/NWO Thunder''. The animated version is also seen on some Game Boy Color games, including ''A Bug's Life'' and ''FIFA 2000''. First seen on the PlayStation game of ''The Granstream Saga'', and the last game to feature this was the GBC version of ''Rugrats: Totally Angelica''.


===6th Logo (''Sinistar: Unleashed'' custom variant) (September 15, 1999)===
===6th Logo (''Sinistar: Unleashed'' custom variant) (September 15, 1999)===
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</tabber>
</tabber>


'''Logo:''' We see the text "'''THQ'''" from the previous logo, along with the {{color|red}} rectangle zooms out in pieces and stick together onto a black box over a {{color|blue}} metallic background with several scratches. The background then disappears and "PRESENTS" spreads out below the logo.
'''Visuals:''' There is the text "'''THQ'''" from the previous logo, along with the {{color|red}} rectangle zooms out in pieces and stick together onto a black box over a {{color|blue}} metallic background with several scratches. The background then disappears and "PRESENTS" spreads out below the logo.


'''Technique:''' CGI animation.
'''Technique:''' CGI.


'''Music/Sounds:''' A mysterious wind chime theme.
'''Audio:''' A mysterious wind chime theme.


'''Availability:''' Only seen on ''Sinistar: Unleashed''.
'''Availability:''' Only seen on ''Sinistar: Unleashed''.
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===7th Logo (January 26-June 27, 2000)===
===7th Logo (January 26-June 27, 2000)===
<tabber>
<tabber>
Images=
Image=
<gallery mode="packed" heights="200">
<gallery mode="packed" heights="200">
THQ (2000) (Taken from Brunswick Circuit Pro Bowling 2, PSX).png
THQ (2000) (Taken from Brunswick Circuit Pro Bowling 2, PSX).png
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</tabber>
</tabber>


'''Logo:''' On a black background, a light forms, and then pieces of the logo forms the THQ logo from the last two logos, and then a {{color|red}} bar zooms out over a black background, and a border is shown behind the logo.
'''Visuals:''' On a black background, a light forms, and then pieces of the logo forms the THQ logo from the last two logos, and then a {{color|red}} bar zooms out over a black background, and a border is shown behind the logo.


'''Variant:''' A recreated version exists on ''X: Beyond the Frontier''.
'''Variant:''' A recreated version exists on ''X: Beyond the Frontier''.


'''Technique:''' CGI animation.
'''Technique:''' CGI.


'''Music/Sounds:''' A majestic trumpet fanfare ending in a single hit.
'''Audio:''' A majestic trumpet fanfare ending in a single hit.


'''Availability:''' The normal version was seen on a handful of games, like ''Brunswick Circuit Pro Bowling 2'', ''X: Beyond the Frontier'', the American release of ''Breakneck'', and ''Shaolin'', as most games used the standard still variant.
'''Availability:''' The normal version was seen on a handful of games, like ''Brunswick Circuit Pro Bowling 2'', ''X: Beyond the Frontier'', the American release of ''Breakneck'', and ''Shaolin'', as most games used the standard still variant.


===8th Logo (Still variants) (June 30, 2000-April 12, 2011)===
===8th Logo (Still variants) (June 30, 2000-April 12, 2011)===
<gallery mode="packed" heights="200">
<gallery mode="packed" heights="150">
THQ (2000) (Taken from KRTL Jay und die Spielzeugdiebe, GBC).png
THQ (2000) (Taken from Rugrats in Paris - The Movie, PSX).png
THQ (2000) (Taken from Rugrats in Paris - The Movie, PSX).png
THQ (2000) (Taken from Championship Motocross 2001, PS1).png
THQ (2000) (Taken from Championship Motocross 2001, PS1).png
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THQ (2002) (Taken from The Wild Thornberrys - Chimp Chase, GBA).png
THQ (2002) (Taken from The Wild Thornberrys - Chimp Chase, GBA).png
THQ (2002) (Taken from The Wild Thornberrys Movie, GBA).png
THQ (2002) (Taken from The Wild Thornberrys Movie, GBA).png
THQ (2002) (Taken from The Ripping Friends - The World's Most Manly Men!, GBA).png
THQ (2002) (Taken from The Pinball of the Dead, GBA).png
THQ (2002) (Taken from FILA Decathlon, GBA).png
THQ (2005) (Taken from everGirl, PC) (Credit - CrazeLarious).png
THQ (2005) (Taken from everGirl, PC) (Credit - CrazeLarious).png
THQ + Jakks Pacific + HotGen (2005) (Taken from WWE Plug 'n Play TV Games).png
THQ + Jakks Pacific + HotGen (2005) (Taken from WWE Plug 'n Play TV Games).png
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THQ (2010) (Taken from Hot Wheels - Track Attack, NDS).png
THQ (2010) (Taken from Hot Wheels - Track Attack, NDS).png
THQ (2011) (Taken from Rio, NDS).png
THQ (2011) (Taken from Rio, NDS).png
Sega + THQ (2002) (Taken from The Pinball of the Dead, GBA).png
</gallery>
</gallery>
'''Logo:''' On a white or black background, we see a black parallelogram with the text "'''''THQ'''''" inside in a sports-like font, and on the left side of the text, we see a {{color|red}} line.
'''Visuals:''' On a white or black background, there is a black parallelogram with the text "'''''THQ'''''" inside in a sports-like font, and on the left side of the text, there is a {{color|red}} line.


'''Variants:'''
'''Variants:'''
* On the PS1 game of ''MTV Sports: Pure Ride'', the background is wavy {{color|blue}}.
* On the <u>PS1 game of ''MTV Sports: Pure Ride''</u>, the background is <u>wavy {{color|blue}}</u>.
* On the GBC game of ''MTV Sports: Pure Ride'', the background is {{color|red}}.
* On the <u>GBC game of ''MTV Sports: Pure Ride''</u>, the background is <u>{{color|red}}</u>.
* A shield-less version was seen on ''Rugrats in Paris'' for N64 and PSX - one of the first appearances of this logo. The same version, only smaller, was used on ''Championship Motocross 2001'' for PSX, as well as WWE Plug n Play TV Games.
* A <u>shield-less version</u> was seen on <u>''Rugrats in Paris'' for N64 and PSX</u> - one of the first appearances of this logo. The same version, only <u>smaller</u>, was used on <u>''Championship Motocross 2001'' for PSX</u>, as well as <u>WWE Plug n Play TV Games</u>.
* On ''Drome Racers'', a copyright notice is shown above and below the logo.
* On ''<u>Drome Racers</u>'', a <u>copyright notice</u> is shown above and below the logo.
* On some games, especially these developed by Razorback Developments, like ''LEGO Knights'', a URL is shown below the logo.
* On some games, especially these developed by Razorback Developments, like ''<u>LEGO Knights</u>'', a <u>URL</u> is shown below the logo.
* On the <u>GBA game of [[Sega]]'s ''The Pinball of the Dead''</u>, the logo is <u>in-credit</u>.


'''Technique:''' None.
'''Technique:''' A still digital graphic.


'''Music/Sounds:''' None, or the opening theme of the game.
'''Audio:''' None, or the opening theme of the game.


'''Availability:''' Seen on many PlayStation, Game Boy Color, Game Boy Advance and Nintendo 64 games from the period. Among the first games to use the logo were ''Danger Girl'', ''MTV Sports - Pure Ride'' and ''Skateboarding'', ''Rugrats in Paris'', and ''Power Rangers Lightspeed Rescue'', with the very first game making use of it being ''KRTL: Jay und die Spielzeugdiebe'' on the Game Boy Color.
'''Availability:''' Seen on many PlayStation, Game Boy Color, Game Boy Advance and Nintendo 64 games from the period. Among the first games to use the logo were ''Danger Girl'', ''MTV Sports - Pure Ride'' and ''Skateboarding'', ''Rugrats in Paris'', and ''Power Rangers Lightspeed Rescue'', with the very first game making use of it being ''KRTL: Jay und die Spielzeugdiebe'' on the Game Boy Color.
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THQ (2002) (Taken from Power Rangers - Wild Force, GBA).png
THQ (2002) (Taken from Power Rangers - Wild Force, GBA).png
THQ (2002) (Taken from Crazy Taxi - Catch a Ride, GBA).png
THQ (2002) (Taken from Crazy Taxi - Catch a Ride, GBA).png
THQ (2002) (Taken from Spirit - Stallion of the Cimarron - Search for Homeland, GBA).png
THQ (2003) (Taken from Disney Princess, GBA).png
THQ (2003) (Taken from Disney Princess, GBA).png
THQ (2003) (Taken from Piglet's Big Game, GBA).png
THQ (2006) (Taken from Cars, DS).png
THQ (2006) (Taken from Cars, DS).png
THQ (2007) (Taken from SpongeBob Atlantis SquarePantis, NDS).png
THQ (2007) (Taken from SpongeBob Atlantis SquarePantis, NDS).png
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</tabber>
</tabber>


'''Logo:''' On a black background, a {{color|silver|steel}} parallelogram is formed with parts of it being sliced off, and it flashes. A larger outline of the parallelogram appears outside it, and 3 letters with cuts in them ("{{color|silver|'''''T'''''}}" and "{{color|silver|'''''Q'''''}}" from right, "{{color|silver|'''''H'''''}}" from left) slide onto the parallelogram. A {{color|red}} bar appears from left and bumps into the shield, making it sway and completing the logo. The company website address fades in below, and the shield border shines. Sometimes, the shield border shines as the company website address is not shown.
'''Visuals:''' On a black background, a {{color|silver|steel}} parallelogram is formed with parts of it being sliced off, and it flashes. A larger outline of the parallelogram appears outside it, and 3 letters with cuts in them ("{{color|silver|'''''T'''''}}" and "{{color|silver|'''''Q'''''}}" from right, "{{color|silver|'''''H'''''}}" from left) slide onto the parallelogram. A {{color|red}} bar appears from left and bumps into the shield, making it sway and completing the logo. The company website address fades in below, and the shield border shines. Sometimes, the shield border shines as the company website address is not shown.


'''Variants:'''
'''Variants:'''
*On some GBA and DS titles, the animated logo is a still picture.
*On <u>some GBA and DS titles</u>, the animated logo is a <u>still picture</u>.
*On ''Rugrats: Royal Ransom'', ''Evil Dead: A Fistful of Boomstick'', ''Big Mutha Truckers'', ''Jimmy Neutron: Jet Fusion'', ''SpongeBob SquarePants: Employee of the Month'', ''Rocket Power: Beach Bandits'', ''Splashdown: Rides Gone Wild'', ''WWE WrestleMania X8'', ''Scooby-Doo! Night of 100 Frights'', and the console ports of ''The Incredibles'' and ''Tetris Worlds'', the website address is absent.
*On ''Rugrats: Royal Ransom'', ''Evil Dead: A Fistful of Boomstick'', ''Big Mutha Truckers'', ''Jimmy Neutron: Jet Fusion'', ''SpongeBob SquarePants: Employee of the Month'', ''Rocket Power: Beach Bandits'', ''Splashdown: Rides Gone Wild'', ''WWE WrestleMania X8'', ''Scooby-Doo! Night of 100 Frights'', and the console ports of ''The Incredibles'' and ''Tetris Worlds'', the <u>website address</u> is absent.
*On the NDS version of ''Cars'', the logo is on a movie theater.
*On the <u>NDS version of ''Cars''</u>, the logo is on a <u>movie theater</u>.
*A still version of the animated logo, with the announcer and SFX, was used in the trailer of ''Fairly Oddparents: Breakin 'da Rules''.
*A <u>still version of the animated logo, with the announcer and SFX</u>, was used in the <u>trailer of ''Fairly Oddparents: Breakin 'da Rules''</u>.


'''Technique:''' CGI animation.
'''Technique:''' CGI.


'''Music/Sounds:''' Synthesized whooshes, followed by a male announcer saying "T-H-Q!" when the correct letters appear, and a metallic thud when the red bar bumps into the shield. An electronic buzzing sound is heard as the shield shines.
'''Audio:''' Synthesized whooshes, followed by a male announcer saying "T-H-Q!" when the correct letters appear, and a metallic thud when the red bar bumps into the shield. An electronic buzzing sound is heard as the shield shines.


'''Music/Sounds Variants:'''
'''Audio Variants:'''
*On non-US releases of ''Rugrats in Paris'' (the PC game), the normal sound effects are replaced with cartoon sounds, which consists of a whirl, a whizzing sound, a bonk sound, and another whirl, all as the letters appear. Additionally, the THQ name is uttered by a group of kids instead, and the famous [[Hanna-Barbera Cartoons|Hanna-Barbera]] "boing" sound is heard when the red bar appears (likely a nod to the 1998 [[Klasky-Csupo]] "Splaat" logo). The logo then falls to silence.
*On <u>non-US releases of ''Rugrats in Paris''</u> (the PC game), the normal sound effects are replaced with <u>cartoon sounds</u>, which consists of a whirl, a whizzing sound, a bonk sound, and another whirl, all as the letters appear. Additionally, the THQ name is uttered by a group of kids instead, and the famous [[Hanna-Barbera]] "boing" sound is heard when the red bar appears (likely a nod to the 1998 [[Klasky Csupo]] "Splaat" logo). The logo then falls to silence.
*On the still variants, none or the opening theme of the game.
*On the <u>still variants</u>, <u>none or the opening theme</u> of the game.


'''Availability:''' Very common on games from the company. The still version can be seen on the majority of handheld games, especially many of these Game Boy Advance and Nintendo DS games developed by many companies, like Altron, Natsume and Art. The animated logo debuted on ''Summoner'' for the PS2.
'''Availability:''' The still version can be seen on the majority of handheld games, especially many of these Game Boy Advance and Nintendo DS games developed by many companies, like Altron, Natsume and Art. The animated logo debuted on ''Summoner'' for the PS2. It also appeared during the end credits of ''Pride FC: Fighting Championships'' for the PS2.


'''Legacy''': This logo's omnipresence on a number of games from the 2000s has made it a favorite logo of many gamers.
'''Legacy:''' This logo's omnipresence on a number of games from the 2000s has made it a favorite logo of many gamers.


===10th Logo (''MotoGP'' custom variant) (February 15-March 4, 2002)===
===10th Logo (''MotoGP'' custom variant) (February 15-March 4, 2002)===
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</tabber>


'''Logo:''' On a letterboxed {{color|red}} background, a parallelogram slides up. The THQ letters from the last two logo zooms out, and then a {{color|red}} line slides over the logo.
'''Visuals:''' On a letterboxed {{color|red}} background, a parallelogram slides up. The THQ letters from the last two logo zooms out, and then a {{color|red}} line slides over the logo.


'''Technique:''' 2D sprite animation.
'''Technique:''' 2D sprite animation.


'''Music/Sounds:''' A 16-bit rock theme from the game's soundtrack.
'''Audio:''' A 16-bit rock theme from the game's soundtrack.


'''Availability:''' Only seen on the American and European release of Game Boy Advance game of ''MotoGP''.
'''Availability:''' Only seen on the American and European release of Game Boy Advance game of ''MotoGP''.
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</tabber>


'''Logo:''' A {{color|silver}}-{{color|blue}} "'''''H'''''" letter flips around onto a black background, filled with {{color|blue}} lights and lasers. The rest of the logo then slides in, with the border zooming out. Electricity is also seen charging on the logo. After a shine and a few seconds, the border flips towards the screen and the letters zoom in one-by-one, ending the logo.
'''Visuals:''' A {{color|silver}}-{{color|blue}} "'''''H'''''" letter flips around onto a black background, filled with {{color|blue}} lights and lasers. The rest of the logo then slides in, with the border zooming out. Electricity is also seen charging on the logo. After a shine and a few seconds, the border flips towards the screen and the letters zoom in one-by-one, ending the logo.


'''Technique:''' More advanced CGI animation.
'''Technique:''' CGI.


'''Music/Sounds:''' Many whooshes and some electric sounds.
'''Audio:''' Many whooshes and some electric sounds.


'''Availability:''' Common; this was used in tandem with the previous logo. The first game to use this logo was ''Tak and the Power of Juju''. It is known to appear on ''Juiced'', ''Hot Wheels: Stunt Track Challenge'', the ''Tak and the Power of Juju'' trilogy, the non-HD, PC, and PSP ports of ''Cars'', ''The Incredibles: Rise of the Underminer'', and the PSP version of ''Ratatouille''. It can be seen on the PC releases of ''Bratz 4 Real'', ''Bratz: Rock Angelz'' and ''Scooby-Doo 2: Monsters Unleashed''.
'''Availability:''' This was used in tandem with the previous logo. The first game to use this logo was ''Tak and the Power of Juju''. It is known to appear on ''Juiced'', ''Hot Wheels: Stunt Track Challenge'', the ''Tak and the Power of Juju'' trilogy, the non-HD, PC, and PSP ports of ''Cars'', ''The Incredibles: Rise of the Underminer'', and the PSP version of ''Ratatouille''. It can be seen on the PC releases of ''Bratz 4 Real'', ''Bratz: Rock Angelz'' and ''Scooby-Doo 2: Monsters Unleashed''.

'''Legacy:''' Another memorable logo of many gamers due to its omnipresence in a number of games.


===12th Logo (November 3, 2003-September 28, 2007)===
===12th Logo (November 3, 2003-September 28, 2007)===
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</tabber>
</tabber>


'''Logo:''' On a white background, a black parallelogram slides in, and then the letters of the THQ logo from the previous logo slides in, and then a {{color|red}} line slides in, just like the 8th logo. Then, the logo shines. A URL in a Times font appears below the logo.
'''Visuals:''' On a white background, a black parallelogram slides in, and then the letters of the THQ logo from the previous logo slides in, and then a {{color|red}} line slides in, just like the 8th logo. Then, the logo shines. A URL in a Times font appears below the logo.


'''Variants:'''
'''Variants:'''
* On ''The Incredibles'' for the Game Boy Advance, the logo slides away to bring forth the Helixe logo.
* On ''<u>The Incredibles</u>'' <u>for the Game Boy Advance</u>, the logo <u>slides away</u> to bring forth the Helixe logo.
* A still version exists.
* A <u>still version</u> exists.


'''Technique:''' 2D sprite animation.
'''Technique:''' 2D sprite animation.


'''Music/Sounds:''' A whooshing sound.
'''Audio:''' A whooshing sound.


'''Availability:''' The normal animated logo appears on ''Tak 2: The Staff of Dreams'', ''The Incredibles'' and ''Ratatouille'' for Game Boy Advance. The still version appears on many Nickelodeon games for Game Boy Advance, like ''Nicktoons Unite!'', ''Tak: The Great Juju Challenge'', ''SpongeBob SquarePants: Creature from the Krusty Krab'' and ''The SpongeBob SquarePants Movie''. The logo first appeared as a custom variant on ''The Fairly OddParents: Breakin Da' Rules''.
'''Availability:''' The normal animated logo appears on ''Tak 2: The Staff of Dreams'', ''The Incredibles'' and ''Ratatouille'' for Game Boy Advance. The still version appears on many Nickelodeon games for Game Boy Advance, like ''Nicktoons Unite!'', ''Tak: The Great Juju Challenge'', ''SpongeBob SquarePants: Creature from the Krusty Krab'' and ''The SpongeBob SquarePants Movie''. The logo first appeared as a custom variant on ''The Fairly OddParents: Breakin Da' Rules''.
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===13th Logo (June 1, 2004-April 12, 2011)===
===13th Logo (June 1, 2004-April 12, 2011)===
<tabber>
<tabber>
Images=
Image=
<gallery mode=packed heights=200>
<gallery mode=packed heights=200>
RaXYlbOPw7Hik4Noja2Rzw53666.png
RaXYlbOPw7Hik4Noja2Rzw53666.png
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</tabber>
</tabber>


'''Logo:''' On a black background, the THQ logo is seen darkened sans the border, rotating around while surrounded by several streaks of white and {{color|red}} light. The streaks then strike the border, illuminating the logo one part at a time before shining.
'''Visuals:''' On a black background, the THQ logo is seen darkened sans the border, rotating around while surrounded by several streaks of white and {{color|red}} light. The streaks then strike the border, illuminating the logo one part at a time before shining.


'''Variants:''' Go to [[THQ/Logo Variations|this page]] for the custom variants.
'''Variants:''' Go to [[THQ/Logo Variations|this page]] for the custom variants.


'''Technique:''' Advanced CGI animation, just like before.
'''Technique:''' CGI.


'''Music/Sounds:''' The comet whooshing and blasts. The variants use the opening theme instead.
'''Audio:''' The comet whooshing and blasts. The variants use the opening theme instead.


'''Availability:''' Common; this was used in tandem with the previous two logos. It was seen on such games as ''Warhammer 40,000: Dawn of War'', ''Barnyard'', ''S.T.A.L.K.E.R.: Shadow of Chernobyl'', the non-HD and PC ports of ''Ratatouille'', the Wii version of ''Cars'', and ''SpongeBob SquarePants featuring Nicktoons: Globs of Doom''. The last games to use this logo were ''De Blob 2'' (February 2011) and ''Rio'' (April 2011), which use this logo in-game, but the next logo on their box art. However, the still version of the logo shown above is used in the THQ Training Facility in the Xbox 360 and PS3 versions of ''WWE Smackdown VS. Raw 2010'' in both its introduction screen and banner. This also made a surprise appearance in the teaser trailer of ''AEW Fight Forever'', with the THQ Nordic logo transitioning to the THQ logo.
'''Availability:''' This was used in tandem with the previous two logos. It was seen on such games as ''Warhammer 40,000: Dawn of War'', ''Barnyard'', ''S.T.A.L.K.E.R.: Shadow of Chernobyl'', the non-HD and PC ports of ''Ratatouille'', the Wii version of ''Cars'', and ''SpongeBob SquarePants featuring Nicktoons: Globs of Doom''. The last games to use this logo were ''De Blob 2'' (February 2011) and ''Rio'' (April 2011), which use this logo in-game, but the next logo on their box art. However, the still version of the logo shown above is used in the THQ Training Facility in the Xbox 360 and PS3 versions of ''WWE Smackdown VS. Raw 2010'' in both its introduction screen and banner. This also appeared in the teaser trailer of ''AEW Fight Forever'', with the THQ Nordic logo transitioning to the THQ logo, in which is was reversed in the full game, with the THQ logo transitioning into the THQ Nordic logo.

'''Legacy:''' Another memorable logo of many gamers due to it's omnipresence in number of games.


===14th Logo (February 28, 2011-December 14, 2012)===
===14th Logo (February 28, 2011-December 14, 2012)===
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A94YokV8-NPxHcCU2Pb7FQ11018.jpeg
</gallery>|-|
</gallery>|-|
Video=
Videos=
{{Youtube|id=qZ3_jBf74EI}}
{{Youtube|id=qZ3_jBf74EI}}
</tabber>
</tabber>


'''Logo:''' On a white background, a {{color|gray}} line slides in, which turns into a large {{color|red}} curve drawing upwards. The camera zooms out to reveal it is an abstract "{{color|red|'''Q'''}}". A {{color|gray}} line then emerges from it, causing the "{{color|red|'''Q'''}}" to go left and the line to sprout into a large {{color|gray}} square. It splits to form "{{color|gray|'''TH'''}}", with the latter missing the top left part of it. They form "'''{{color|gray|TH}}{{color|red|Q}}'''", while a {{color|red}} registered trademark symbol appears to the bottom right of it.
'''Visuals:''' On a white background, a {{color|gray}} line slides in, which turns into a large {{color|red}} curve drawing upwards. The camera zooms out to reveal it is an abstract "{{color|red|'''Q'''}}". A {{color|gray}} line then emerges from it, causing the "{{color|red|'''Q'''}}" to go left and the line to sprout into a large {{color|gray}} square. It splits to form "{{color|gray|'''TH'''}}", with the latter missing the top left part of it. They form "'''{{color|gray|TH}}{{color|red|Q}}'''", while a {{color|red}} registered trademark symbol appears to the bottom right of it.


'''Variants:'''
'''Variants:'''
*The internal studios have their subnames in {{color|gray}} under the main logo.
*The <u>internal studios</u> have their <u>subnames in {{color|gray}}</u> under the main logo. The "Digital Studios" text in subnames appears to be thinner as well.
*There is also a still version.
*There is also a <u>still version</u>, in a white or black background.


'''Technique:''' The animation.
'''Technique:''' Digital 2D animation.


'''Music/Sounds:''' A deep whoosh sound similar to wind blowing with a rock crumbling noise, ending with two silent bumps. None for the still version.
'''Audio:''' A deep whoosh sound similar to wind blowing with a rock crumbling noise, ending with two silent bumps. None for the still version.


'''Availability:''' Appeared on all THQ games from late February 2011 to their final games in early December 2012; ''Homefront'' and ''WWE All Stars'' (the only PS2 game to use this logo) were among the first ones. Technically, this logo made its first retail appearances on the box art of ''De Blob 2'' and ''Rio'', despite the previous logo being used on the games themselves.
'''Availability:''' Appeared on all THQ games from late February 2011 to their final games in early December 2012; ''Homefront'' and ''WWE All Stars'' (the only PS2 game to use this logo) were among the first ones. Technically, this logo made its first retail appearances on the box art of ''De Blob 2'' and ''Rio'', despite the previous logo being used on the games themselves.
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{{Video Game-Navbox}}
{{Video Game-Navbox}}
[[Category:American video game logos]]
[[Category:American video game logos]]
[[Category:United States ]]
[[Category:United States]]
[[Category:Video game logos ]]
[[Category:Video game logos]]
[[Category:Embracer Group]]
[[Category:Embracer Group]]
[[Category:THQ Nordic]]
[[Category:THQ Nordic]]

Revision as of 03:25, 26 April 2024


Background

THQ ("Toy Head-Quarters") was an American developer and publisher founded in 1989 by LJN co-founder Jack Friedman. In 1990, THQ acquired the video game division of Brøderbund Software and released its first game Peter Pan and the Pirates (based on the Fox Kids TV series of the same name) in 1991. That same year, THQ was acquired by Trinity Acquisition Corporation. In 1994, THQ stopped making toys to focus on video games. THQ acquired several game developers in the 2000s including Relic Entertainment, Volition and others.

In 2008, THQ's troubles began when they closed five studios, spun off two studios (Heavy Iron Studios and Incinerator Studios), and sold Big Huge Games to 38 Studios (a company owned by Major League Baseball pitcher Curt Schilling). In 2010, THQ renamed Juice Games and Rainbow Studios to THQ Digital Warrington and THQ Digital Phoenix, respectively. In 2011, THQ closed four studios (THQ Studio Australia, Blue Tongue Entertainment, Kaos Studios and THQ Digital Warrington). In 2012, THQ defaulted on a $50 million loan from Wells Fargo. On December 19, 2012, THQ filed for Chapter 11 bankruptcy. In January 2013, THQ sold the Homefront franchise to Crytek, Relic Entertainment and the Warhammer 40,000 series to Sega, the WWE series and Evolve (a game from Turtle Rock Studios) to Take-Two Interactive, THQ Montreal and the publishing rights for South Park: The Stick of Truth to Ubisoft, and Volition and the publishing rights for the Metro franchise to Koch Media/Deep Silver. In April 2013, THQ's remaining franchises were auctioned off to Nordic Games, while Homeworld was sold to Gearbox Software and Drawn to Life was acquired by 505 Games.

Nordic Games later acquired the THQ trademark in 2014, and changed their name to THQ Nordic in 2016 to associate themselves better with the THQ name.



1st Logo (January 1991-November 1993)

Visuals: On a white background, there are the words "T•HQ Software", with a red dot between the "T" and "H". There is a byline below them: "A Division of T•HQ, Inc."

Variants:

  • On Fox's Peter Pan and the Pirates, the logo reads "T•HQ, Inc.", and "Presents..." below.
  • On the NES game of Wayne's World, the logo reads "T•HQ software", and "PRESENTS" below.
  • On the SNES and Genesis games of Wayne's World, the logo is shown within the game's copyright disclaimer on the game's title screen.
  • On The Ren & Stimpy Show: Veediots!, the logo reads "T•HQ, Inc.", and "TOY HEADQUARTERS" below. Under it is Ren and Stimpy banging their butts together, which references the "Happy Happy Joy Joy" dance.
  • On The Great Waldo Search, the background is gradient blue.
  • On Road Riot 4WD, the background is red and the copyright info is taken into brackets.
  • The Adventures of Rocky and Bullwinkle and Friends variant is almost the same as the Wayne's World variant, but it's higher-quality and "PRESENTS" is located more below.

Technique: A still digital graphic. 2D sprite animation for the variants.

Audio: None or the opening theme of the game. On The Adventures of Rocky And Bullwinkle And Friends, a 8-bit rendition of the beginning of the theme can be heard.

Availability: It can be seen on The Lawnmower Man and the aforementioned games. It also appears on Game Boy. The logo does not appear on most games, as it usually went straight to the game's title screen.

2nd Logo (November 1994)

Visuals: On a black background, 2 pieces of wood can be seen on the top left and bottom right of the screen. Then, Ren pushes in the the Nickelodeon "splat" logo while Stimpy pushes in a prototype of the next logo. The logo consists of the word "THQ" in a white font with a red dot inside a thick white box. Below "THQ", there is a red bar with "Inc." on it. When they step on the wood, the planks are sent flying and both of them stand with nervous-looking smiles.

Technique: 2D sprite animation.

Audio: Two cracking sounds.

Availability: Seen only on The Ren & Stimpy Show: Time Warp for SNES.

Legacy: This is a placeholder logo, created for temporary use while the next version was in development, but wasn't ready for use.

3rd Logo (August 13, 1996-March 1997)

Visuals: On a black background, the 2nd logo is seen taking up the whole screen, turned at an angle towards the right. There is no border surrounding the logo. Copyright information is shown below the logo.

Technique: A still digital graphic.

Audio: The game's opening theme.

Availability: Seen on Brunswick World Tournament Champions for SNES. It also appears on The Hunchback of Notre Dame: Topsy Turvy Games and Hercules for Game Boy.

4th Logo (Still variants) (July 16, 1997-July 6, 2000)

Visuals: Very similar to the 2nd and 3rd logos, except it took up the whole screen, and the red dot is absent. Plus it is shown within a box on a white background, or on a black background.

Variants:

  • On some early games, like Bravo Air Race and Ghost in the Shell, the word "PRESENTS" is shown below the logo.
  • On some games, a border surrounds the logo.
  • On SNES and Genesis versions of Madden NFL '98 and NBA Live '98 as well as some titles for Game Boy, the copyright information is also shown below.
  • On Penny Racers, the background is white and we see the copyright information from Nintendo and Takara.
  • On some games, like WCW Nitro and the European GBC game of Logical, the logo is in-credit.
  • On later games, like Game Boy Color games and Nintendo 64 games like Destruction Derby, the red bar is empty.

Technique: A still digital graphic.

Audio: None, or the opening theme of the game.

Availability: Seen on many PlayStation titles, like G Darius, Ray Tracers, Broken Sword: The Shadow of the Templars, MTV Sports Snowboarding and Ghost in the Shell, as well as SNES, Genesis, Game Boy, Game Boy Color and Nintendo 64 titles, like Toy Story 2. The last game to use this is the Game Boy Color version of Croc.

5th Logo (June 30, 1998-September 8, 2000)

Visuals: A glowing red bar with a rippling texture appears and zooms out, sticking to the screen. Then the letters appear one-by-one: the "T" zooms out from the left, then the "H" zooms in from the middle, then the "Q" zooms out from the right. A lens flare then writes in "Inc." on the bar, causing the texture to disappear. A lens flare then appears behind the logo before 2 more lens flares draw in the square border.

Variants:

  • A compressed version exists on several Tiertex-developed Game Boy Color games, like A Bug's Life, FIFA 2000, Madden NFL 2000 and Rugrats: Totally Angelica. On the latter three, the red bar is empty.
  • A zoomed-in version exists on some games, like The Granstream Saga.

Technique: Computer animation.

Audio: A couple of whooshing and zapping sounds.

Availability: Can be seen on games for PC and PlayStation such as Rugrats: The Search for Reptar, Ultimate 8 Ball and WCW/NWO Thunder. The animated version is also seen on some Game Boy Color games, including A Bug's Life and FIFA 2000. First seen on the PlayStation game of The Granstream Saga, and the last game to feature this was the GBC version of Rugrats: Totally Angelica.

6th Logo (Sinistar: Unleashed custom variant) (September 15, 1999)

Visuals: There is the text "THQ" from the previous logo, along with the red rectangle zooms out in pieces and stick together onto a black box over a blue metallic background with several scratches. The background then disappears and "PRESENTS" spreads out below the logo.

Technique: CGI.

Audio: A mysterious wind chime theme.

Availability: Only seen on Sinistar: Unleashed.

7th Logo (January 26-June 27, 2000)

Visuals: On a black background, a light forms, and then pieces of the logo forms the THQ logo from the last two logos, and then a red bar zooms out over a black background, and a border is shown behind the logo.

Variant: A recreated version exists on X: Beyond the Frontier.

Technique: CGI.

Audio: A majestic trumpet fanfare ending in a single hit.

Availability: The normal version was seen on a handful of games, like Brunswick Circuit Pro Bowling 2, X: Beyond the Frontier, the American release of Breakneck, and Shaolin, as most games used the standard still variant.

8th Logo (Still variants) (June 30, 2000-April 12, 2011)

Visuals: On a white or black background, there is a black parallelogram with the text "THQ" inside in a sports-like font, and on the left side of the text, there is a red line.

Variants:

  • On the PS1 game of MTV Sports: Pure Ride, the background is wavy blue.
  • On the GBC game of MTV Sports: Pure Ride, the background is red.
  • A shield-less version was seen on Rugrats in Paris for N64 and PSX - one of the first appearances of this logo. The same version, only smaller, was used on Championship Motocross 2001 for PSX, as well as WWE Plug n Play TV Games.
  • On Drome Racers, a copyright notice is shown above and below the logo.
  • On some games, especially these developed by Razorback Developments, like LEGO Knights, a URL is shown below the logo.
  • On the GBA game of Sega's The Pinball of the Dead, the logo is in-credit.

Technique: A still digital graphic.

Audio: None, or the opening theme of the game.

Availability: Seen on many PlayStation, Game Boy Color, Game Boy Advance and Nintendo 64 games from the period. Among the first games to use the logo were Danger Girl, MTV Sports - Pure Ride and Skateboarding, Rugrats in Paris, and Power Rangers Lightspeed Rescue, with the very first game making use of it being KRTL: Jay und die Spielzeugdiebe on the Game Boy Color.

9th Logo (October 24, 2000-December 20, 2007)

Visuals: On a black background, a steel parallelogram is formed with parts of it being sliced off, and it flashes. A larger outline of the parallelogram appears outside it, and 3 letters with cuts in them ("T" and "Q" from right, "H" from left) slide onto the parallelogram. A red bar appears from left and bumps into the shield, making it sway and completing the logo. The company website address fades in below, and the shield border shines. Sometimes, the shield border shines as the company website address is not shown.

Variants:

  • On some GBA and DS titles, the animated logo is a still picture.
  • On Rugrats: Royal Ransom, Evil Dead: A Fistful of Boomstick, Big Mutha Truckers, Jimmy Neutron: Jet Fusion, SpongeBob SquarePants: Employee of the Month, Rocket Power: Beach Bandits, Splashdown: Rides Gone Wild, WWE WrestleMania X8, Scooby-Doo! Night of 100 Frights, and the console ports of The Incredibles and Tetris Worlds, the website address is absent.
  • On the NDS version of Cars, the logo is on a movie theater.
  • A still version of the animated logo, with the announcer and SFX, was used in the trailer of Fairly Oddparents: Breakin 'da Rules.

Technique: CGI.

Audio: Synthesized whooshes, followed by a male announcer saying "T-H-Q!" when the correct letters appear, and a metallic thud when the red bar bumps into the shield. An electronic buzzing sound is heard as the shield shines.

Audio Variants:

  • On non-US releases of Rugrats in Paris (the PC game), the normal sound effects are replaced with cartoon sounds, which consists of a whirl, a whizzing sound, a bonk sound, and another whirl, all as the letters appear. Additionally, the THQ name is uttered by a group of kids instead, and the famous Hanna-Barbera "boing" sound is heard when the red bar appears (likely a nod to the 1998 Klasky Csupo "Splaat" logo). The logo then falls to silence.
  • On the still variants, none or the opening theme of the game.

Availability: The still version can be seen on the majority of handheld games, especially many of these Game Boy Advance and Nintendo DS games developed by many companies, like Altron, Natsume and Art. The animated logo debuted on Summoner for the PS2. It also appeared during the end credits of Pride FC: Fighting Championships for the PS2.

Legacy: This logo's omnipresence on a number of games from the 2000s has made it a favorite logo of many gamers.

10th Logo (MotoGP custom variant) (February 15-March 4, 2002)

Visuals: On a letterboxed red background, a parallelogram slides up. The THQ letters from the last two logo zooms out, and then a red line slides over the logo.

Technique: 2D sprite animation.

Audio: A 16-bit rock theme from the game's soundtrack.

Availability: Only seen on the American and European release of Game Boy Advance game of MotoGP.

11th Logo (October 15, 2003-November 26, 2010)

Visuals: A silver-blue "H" letter flips around onto a black background, filled with blue lights and lasers. The rest of the logo then slides in, with the border zooming out. Electricity is also seen charging on the logo. After a shine and a few seconds, the border flips towards the screen and the letters zoom in one-by-one, ending the logo.

Technique: CGI.

Audio: Many whooshes and some electric sounds.

Availability: This was used in tandem with the previous logo. The first game to use this logo was Tak and the Power of Juju. It is known to appear on Juiced, Hot Wheels: Stunt Track Challenge, the Tak and the Power of Juju trilogy, the non-HD, PC, and PSP ports of Cars, The Incredibles: Rise of the Underminer, and the PSP version of Ratatouille. It can be seen on the PC releases of Bratz 4 Real, Bratz: Rock Angelz and Scooby-Doo 2: Monsters Unleashed.

Legacy: Another memorable logo of many gamers due to its omnipresence in a number of games.

12th Logo (November 3, 2003-September 28, 2007)

Visuals: On a white background, a black parallelogram slides in, and then the letters of the THQ logo from the previous logo slides in, and then a red line slides in, just like the 8th logo. Then, the logo shines. A URL in a Times font appears below the logo.

Variants:

  • On The Incredibles for the Game Boy Advance, the logo slides away to bring forth the Helixe logo.
  • A still version exists.

Technique: 2D sprite animation.

Audio: A whooshing sound.

Availability: The normal animated logo appears on Tak 2: The Staff of Dreams, The Incredibles and Ratatouille for Game Boy Advance. The still version appears on many Nickelodeon games for Game Boy Advance, like Nicktoons Unite!, Tak: The Great Juju Challenge, SpongeBob SquarePants: Creature from the Krusty Krab and The SpongeBob SquarePants Movie. The logo first appeared as a custom variant on The Fairly OddParents: Breakin Da' Rules.

13th Logo (June 1, 2004-April 12, 2011)

Visuals: On a black background, the THQ logo is seen darkened sans the border, rotating around while surrounded by several streaks of white and red light. The streaks then strike the border, illuminating the logo one part at a time before shining.

Variants: Go to this page for the custom variants.

Technique: CGI.

Audio: The comet whooshing and blasts. The variants use the opening theme instead.

Availability: This was used in tandem with the previous two logos. It was seen on such games as Warhammer 40,000: Dawn of War, Barnyard, S.T.A.L.K.E.R.: Shadow of Chernobyl, the non-HD and PC ports of Ratatouille, the Wii version of Cars, and SpongeBob SquarePants featuring Nicktoons: Globs of Doom. The last games to use this logo were De Blob 2 (February 2011) and Rio (April 2011), which use this logo in-game, but the next logo on their box art. However, the still version of the logo shown above is used in the THQ Training Facility in the Xbox 360 and PS3 versions of WWE Smackdown VS. Raw 2010 in both its introduction screen and banner. This also appeared in the teaser trailer of AEW Fight Forever, with the THQ Nordic logo transitioning to the THQ logo, in which is was reversed in the full game, with the THQ logo transitioning into the THQ Nordic logo.

Legacy: Another memorable logo of many gamers due to it's omnipresence in number of games.

14th Logo (February 28, 2011-December 14, 2012)

Visuals: On a white background, a gray line slides in, which turns into a large red curve drawing upwards. The camera zooms out to reveal it is an abstract "Q". A gray line then emerges from it, causing the "Q" to go left and the line to sprout into a large gray square. It splits to form "TH", with the latter missing the top left part of it. They form "THQ", while a red registered trademark symbol appears to the bottom right of it.

Variants:

  • The internal studios have their subnames in gray under the main logo. The "Digital Studios" text in subnames appears to be thinner as well.
  • There is also a still version, in a white or black background.

Technique: Digital 2D animation.

Audio: A deep whoosh sound similar to wind blowing with a rock crumbling noise, ending with two silent bumps. None for the still version.

Availability: Appeared on all THQ games from late February 2011 to their final games in early December 2012; Homefront and WWE All Stars (the only PS2 game to use this logo) were among the first ones. Technically, this logo made its first retail appearances on the box art of De Blob 2 and Rio, despite the previous logo being used on the games themselves.

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