Sledgehammer Games: Difference between revisions

From the Audiovisual Identity Database, the motion graphics museum

Content added Content deleted
m (Text replacement - "'''Logo:'''" to "'''Visuals:'''")
No edit summary
Line 9: Line 9:
'''Visuals:''' On a {{color|green}} and white radio wave/heartbeat monitor background, "SLEDGEHAMMER GAMES TM" in a giant metallic font fades in. It shortly dissolves out.
'''Visuals:''' On a {{color|green}} and white radio wave/heartbeat monitor background, "SLEDGEHAMMER GAMES TM" in a giant metallic font fades in. It shortly dissolves out.


'''Technique:''' CGI.
'''Technique:''' The fade in and dissolve out, as well as the wave graphic. Pretty cool effects that make it stand out from the later logos.


'''Audio:''' The sounds of the monitor.
'''Audio:''' The sounds of the monitor.
Line 22: Line 22:
'''Visuals:''' After the Activision variant on the game, "{{color|gold|SLEDGEHAMMER GAMES TM}}" in a giant metallic font forms from streaks and "slams" into place. A flare on the "D" goes down. Shortly after, the logo "flashes" into that of the game proper, and fades out to the beginning.
'''Visuals:''' After the Activision variant on the game, "{{color|gold|SLEDGEHAMMER GAMES TM}}" in a giant metallic font forms from streaks and "slams" into place. A flare on the "D" goes down. Shortly after, the logo "flashes" into that of the game proper, and fades out to the beginning.


'''Technique:''' The streaking, the glare.
'''Technique:''' CGI.


'''Audio:''' A hammer noise for the text, and the rumbling of the background throughout.
'''Audio:''' A hammer noise for the text, and the rumbling of the background throughout.
Line 34: Line 34:
'''Visuals:''' Against a faded fog background, the last logo, now in {{color|silver}}, wipes in and fades out.
'''Visuals:''' Against a faded fog background, the last logo, now in {{color|silver}}, wipes in and fades out.


'''Technique:''' The fade in and fade out.
'''Technique:''' Wiping and fading effects.


'''Audio:''' The opening theme of the game.
'''Audio:''' The opening theme of the game.
Line 41: Line 41:


{{Video Game-Navbox}}
{{Video Game-Navbox}}
[[Category:American video game logos]] [[Category:United States]] [[Category:Video game logos]] [[Category:Microsoft]] [[Category:Activision Blizzard]]
[[Category:American video game logos]]
\[[Category:United States]]
[[Category:Video game logos]]
[[Category:Microsoft]]
[[Category:Activision Blizzard]]

Revision as of 02:43, 25 October 2023

Background

Sledgehammer Games is a subsidiary of Activision founded in 2009 by Visceral Games alumni Glen Schofield and Michael Condrey, formerly of Dead Space fame.

1st Logo (November 8, 2011)

Visuals: On a green and white radio wave/heartbeat monitor background, "SLEDGEHAMMER GAMES TM" in a giant metallic font fades in. It shortly dissolves out.

Technique: CGI.

Audio: The sounds of the monitor.

Availability: Seen on Call of Duty: Modern Warfare 3.

2nd Logo (November 4, 2014)

Visuals: After the Activision variant on the game, "SLEDGEHAMMER GAMES TM" in a giant metallic font forms from streaks and "slams" into place. A flare on the "D" goes down. Shortly after, the logo "flashes" into that of the game proper, and fades out to the beginning.

Technique: CGI.

Audio: A hammer noise for the text, and the rumbling of the background throughout.

Availability: Seen on Call of Duty: Advanced Warfare.

3rd Logo (November 3, 2017)

Visuals: Against a faded fog background, the last logo, now in silver, wipes in and fades out.

Technique: Wiping and fading effects.

Audio: The opening theme of the game.

Availability: Seen on Call of Duty: WWII.

\

Cookies help us deliver our services. By using our services, you agree to our use of cookies.