SEK Ost: Difference between revisions

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(Created page with "Descriptions and logo captures by EnormousRat Background: SEK is an abbreviation for "Spieleentwicklungskombinat". It was a German developer, with the 30 percent holding by S...")
 
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{{PageCredits|compiled=EnormousRat|edits=Chow Woon Gan}}
Descriptions and logo captures by EnormousRat


===Background===
Background: SEK is an abbreviation for "Spieleentwicklungskombinat". It was a German developer, with the 30 percent holding by Sunflowers. After the release of ParaWorld, the financial loss hit the company and made it dissolve in 2007.
'''SEK''' is an abbreviation for "'''S'''piele'''e'''ntwicklungs'''k'''ombinat". Founded in 1998 by Carolin Batke, Thomas Langhanki, Ingo Neumann and Carsten Orthbrandt, it was a German developer, with the 30 percent holding by [[Sunflowers Interactive|Sunflowers]]. After the release of ''ParaWorld'', the financial loss hit the company and made it dissolve in 2007.


===1st Logo (September 27, 2001)===
<gallery mode="packed" heights="200">
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'''Visuals:''' Among working gears, the logo plate (with a worker holding his arm up with a hammer with a {{color|gold|yellow}} aura behind him on a {{color|red}} background) with "{{color|khaki|SEK}}" carved below descends on two steel chains. It appears turned but then corrects to the normal position and shines.


'''Technique:''' CGI.
1st Logo
(2001)


'''Audio:''' Gear working and chain lowering sounds followed by firecracker noises.
Nickname: "Gear Working"
SEK Ost Logo (2001)
Logo: Among working gears, the logo plate (with a worker holding his arm up with a hammer) with "SEK" carved below descends on two steel chains. It appears turned but then corrects to the normal position and shines.


'''Availability:''' Seen on ''Diggles: The Myth of Fenris''.
FX/SFX: Moving gear and descending shield.


===2nd Logo (September 15, 2006)===
Music/Sounds: Gear working and chain lowering sounds followed by a firecracker.
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BopiI6_Fk75S-p22hPqSgQ93392.png
</gallery>
{{YouTube|id=n-dzM8gBsLg}}


'''Visuals:''' In a dark environment, the worker hits the iron plate twice with his hammer, then he rises his arm with the hammer and the picture gets outlined with a {{color|red}} background. The worker's silhouette is surrounded by a {{color|gold|yellow}} aura. The text "{{color|khaki|SEK}}" is seen below in the frame.
Availability: Seen on Diggles: The Myth of Fenris.


'''Variant:''' <u>Early localizations of ''ParaWorld''</u> has the logo still with ragged outline.
Editor's Note: None.


'''Technique:''' CGI.


'''Audio:''' Two sounds of hitting metal with a short four-staged synth.


'''Availability:''' Seen on ''ParaWorld''.
2nd Logo
(2006)


{{Video Game-Navbox}}
SEK Ost Logo (2006)SEK Ost Logo (2006)
[[Category:German video game logos]]

[[Category:Video game logos]]

[[Category:Germany]]
Nickname: "Stop working and fight for Communism!"
[[Category:Ubisoft]]

Logo: In a dark environment, the worker hits the iron plate twice with his hammer, then he rises his arm with the hammer and the picture gets outlined with a red background. The worker's silhouette is surrounded by a yellow aura. The letters "SEK" are seen below in the frame.

Variant: Early localizations of ParaWorld has the logo still with ragged outline.

FX/SFX: All the animation in the logo.

Music/Sounds: Two sounds of hitting metal with a short four-staged synth.

Availability: Seen on ParaWorld.

Editor's Note: None.

Latest revision as of 05:35, 12 March 2024


Background

SEK is an abbreviation for "Spieleentwicklungskombinat". Founded in 1998 by Carolin Batke, Thomas Langhanki, Ingo Neumann and Carsten Orthbrandt, it was a German developer, with the 30 percent holding by Sunflowers. After the release of ParaWorld, the financial loss hit the company and made it dissolve in 2007.

1st Logo (September 27, 2001)

Visuals: Among working gears, the logo plate (with a worker holding his arm up with a hammer with a yellow aura behind him on a red background) with "SEK" carved below descends on two steel chains. It appears turned but then corrects to the normal position and shines.

Technique: CGI.

Audio: Gear working and chain lowering sounds followed by firecracker noises.

Availability: Seen on Diggles: The Myth of Fenris.

2nd Logo (September 15, 2006)


Visuals: In a dark environment, the worker hits the iron plate twice with his hammer, then he rises his arm with the hammer and the picture gets outlined with a red background. The worker's silhouette is surrounded by a yellow aura. The text "SEK" is seen below in the frame.

Variant: Early localizations of ParaWorld has the logo still with ragged outline.

Technique: CGI.

Audio: Two sounds of hitting metal with a short four-staged synth.

Availability: Seen on ParaWorld.

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