Crystal Dynamics: Difference between revisions

From the Audiovisual Identity Database, the motion graphics museum

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{{YouTube|id=lnPKDnGErsA}}
{{YouTube|id=lnPKDnGErsA}}


'''Logo:''' On a black background, we see a large metal device come in via 3 parts on hydraulic tubes, coming from off-screen from the bottom, top, and right in that order. The screen visibly shakes after each part comes in, along with {{color|purple}} electricity running through it and dust coming off from the impacts. A tube connects to the left side, twisting the nozzle as a {{color|blue}} liquid runs through the clear section of the tube, and white light runs through the cracks. The camera, which was zooming back before, zooms in instead as the machine pieces reveal a "'''D'''" shape in a rippling solid and steam runs off it briefly. A final machine comes from off-camera to stamp a tilted "'''C'''" inside the bottom left corner of the shape, steam coming off it as well, and a spark creates a white outline around the logo. "'''CRYSTAL DYNAMICS'''" slides in below from both sides and waves a bit as the "CD" combo shines with purple electricity.
'''Logo:''' We see three metallic apparatus coming in and coming into contact with each other. Electric charges run over them. A {{color|blue}} tube connects the structure and the shine begins to appear through the cracks. When the apparates go off, we see a {{color|blue}} solid letter "'''D'''", surrounded by steam. Then a press pushes the letter, making it ripple, and creates a small tilted "'''C'''" in the corner. The spark runs over the logo and the name appears below.


'''Variants:'''
'''Variants:'''
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*On ''Project Snowblind'', a static field crosses the logo.
*On ''Project Snowblind'', a static field crosses the logo.


'''Technique:''' The whole animation of apparatus, shining light and sparks.
'''Technique:''' CGI animation.


'''Music/Sounds:''' The sounds of machinery slamming and the other actions. A heavenly chorus plays during the light shining from the cracks and a "woah" sound plays when the text slides in below.
'''Music/Sounds:''' Sounds of machines.


'''Availability:''' Seen on ''Mad Dash Racing'' and ''Project Snowblind''. The red version was used on ''Legacy of Kain'' games during the era.
'''Availability:''' Seen on ''Mad Dash Racing'' and ''Project Snowblind''. The red version was used on ''Legacy of Kain'' games during the era.

Revision as of 06:44, 29 December 2022

Background

Crystal Dynamics is an American video game developer that was founded in 1992 by Judy Lang, Madeline Canepa and Dave Morris. Its first title was Crash n' Burn for 3DO. In 1998, it was acquired by Eidos Interactive and became a subsidiary. After Square Enix started to acquire Eidos in 2009, the company would later march on as a subsidiary of the former company. The company is best known for games such as the Gex series and Legacy of Kain series, and is the current developer of the Tomb Raider series since Tomb Raider: Legend. In May 2022, Embracer Group made a deal with Square Enix to acquire the assets of Square Enix Europe, which includes Eidos-Montréal, Crystal Dynamics and Square Enix Montreal.

1st Logo (October 4, 1993-March 24, 1994)


Logo: We see a starfield along with the Earth on the right and a glassy transparent surface below. Various CDs are seen flying around the Earth and we pan into the planet. The camera then suddenly moves away as the transparent surface is revealed to be the company's logomark, with the Earth seen in its middle and the stars shooting away. The logomark spins, turns purple, flashes and the name "CRYSTAL DYNAMICS" zooms out below. The logo then collides with the screen, causing a flash that brings up the still logo. The logomark consists of two arcs, resembling a "C" and a "D". The C-shaped arc has four rods coming near the top, and the D-shaped arc has a comb-like jarred figure. The stars vanish away along with the Earth before the logo ends, and the name shines. After the logo gets done, a menu would appear with two selections which are the game's name and "PREVIEWS".

Technique: Great animation for the time, considering this was one of the first high-quality FMV video game logos.

Music/Sounds: A rock fanfare with drums and whooshing sound effects.

Availability: Rare. It was seen on the 3DO game Crash 'n Burn (1993). A still version is shown on earlier copies of the 3DO game Total Eclipse (1993).

2nd Logo (1994-1995)

Logo: On a black background, we see just text reading "CRYSTAL DYNAMICS" in an Eras-like font with "CRYSTAL" in black outlined in white, and "DYNAMICS" in white.

Technique: None.

Music/Sounds: The beginning of the game's intro theme.

Availability: Rare. It was seen on later prints of the 3DO game Total Eclipse. It was also seen on the Crystal Dynamics line-up promo from 1995 on a Gex disc if you wait for the title card.

3rd Logo (1994-1995)

Logo: On a black background, a laser writes the word "CRYSTAL" in the same font as before. When the laser finishes writing "CRYSTAL", the word "DYNAMICS" appears also in the same font formed in orange using fire. Then the logo flashes and forms the logo. The text looks similar to the previous logos.

Technique: The laser effects.

Music/Sounds: A THX-like sound with laser sounds, closing out with a piano theme.

Availability: Rare. Seen on earlier Crystal Dynamics 3DO games like Off-World Interceptor.

4th Logo (1994-November 1996)


Logo: Against a blue metal background with black and white CGI lines, we see some clips from previous Crystal Dynamics games near the bottom edge of the screen. Then the crystal word "CRYSTAL" appears moving near the right edge of the screen, and the camera pans to move it. The clips transform into the word "DYNAMICS" below "CRYSTAL", also in the same font as above.

Technique: The clips, and the CGI text effects.

Music/Sounds: Nine drumbeats followed with a proud 17-note tune, then a sound of glass taps.

Availability: Rare. Seen on Gex for all platforms, Blazing Dragons, and other games through the era for PlayStation, Saturn, and PC. This logo can be usually seen still when you're playing Gex on the PSP.

5th Logo (October 31, 1996-January 24, 2001)


Logo: On a black background, the same animation from the third logo proceeds with the laser writing the word "CRYSTAL" in the same font as before. When the laser finishes writing "CRYSTAL", the word "DYNAMICS" appears, also in the same font, formed using fire. The logo then flashes and turns white. The text looks similar to the 2nd and 3rd logos.

Variants:

  • There is a still version of this logo (the text on an oval-like shape with "CRYSTAL" in white on black and "DYNAMICS" in black on white), with Gex (the mascot of the company until 2000) behind the logo. It was seen on Gex 64: Enter the Gecko for Nintendo 64.
  • A second still variant without Gex was seen on Gex 3: Deep Pocket Gecko (the GBC version of Gex 3: Deep Cover Gecko) for Game Boy Color.

Technique: Same as the third logo.

Music/Sounds: Synth sounds of a laser drawing, then a humming.

Availability: Common, can be seen on Crystal Dynamics games including Gex 2: Enter the Gecko and others. On publicity for Gex 2: Enter the Gecko and some games, the gecko Gex wearing his sunglasses was seen as in the Gex cover accompanied by the "CRYSTAL DYNAMICS" text. This logo can be still seen on the PSP.

6th Logo (Gex 3 variant) (March 23, 1999-July 24, 2000)

Logo: We start with a circle outline on a black background growing to reveal a shot of a blimp promoting Gex 3: Deep Cover Gecko, with Gex kids on a blimp. Then, as the blimp flies off, we look straight to a model ship on water, with the Crystal Dynamics logo on the model ship as seen on some covers of some Crystal Dynamics games. The camera slowly pans to reveal it, with birds flying over the ship. The Crystal Dynamics logo accompanies the gecko Gex with sunglasses.

Technique: It's all CGI animation.

Music/Sounds: The opening theme of the game.

Availability: Can be only seen on the PlayStation version of Gex 3: Deep Cover Gecko, the last game in the Gex franchise. Also appeared on the Nintendo 64 version.

7th Logo (October 31, 2001-March 3, 2009)


Logo: On a black background, we see a large metal device come in via 3 parts on hydraulic tubes, coming from off-screen from the bottom, top, and right in that order. The screen visibly shakes after each part comes in, along with purple electricity running through it and dust coming off from the impacts. A tube connects to the left side, twisting the nozzle as a blue liquid runs through the clear section of the tube, and white light runs through the cracks. The camera, which was zooming back before, zooms in instead as the machine pieces reveal a "D" shape in a rippling solid and steam runs off it briefly. A final machine comes from off-camera to stamp a tilted "C" inside the bottom left corner of the shape, steam coming off it as well, and a spark creates a white outline around the logo. "CRYSTAL DYNAMICS" slides in below from both sides and waves a bit as the "CD" combo shines with purple electricity.

Variants:

  • On Soul Reaver 2 and other series, the logo turns red at the end.
  • On Project Snowblind, a static field crosses the logo.

Technique: CGI animation.

Music/Sounds: The sounds of machinery slamming and the other actions. A heavenly chorus plays during the light shining from the cracks and a "woah" sound plays when the text slides in below.

Availability: Seen on Mad Dash Racing and Project Snowblind. The red version was used on Legacy of Kain games during the era.

8th Logo (August 10, 2010-)

Logo: We see the text "CRYSTAL DYNAMICS" in the same font as the seventh logo appear still.

Technique: None.

Music/Sounds: None.

Availability: Seen on recent Crystal Dynamics games such as current Tomb Raider games and the game Marvel's Avengers.

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