Paradox Development: Difference between revisions

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===Background===
===Background===
Founded in 1994 by Christine Hsu, '''Paradox Development''' was a development studio based in Moorpark, California. It became a part of [[Midway Games]] in 2004, under the name of "Midway Studios Los Angeles". In 2008, Midway closed the division and moved its assets to the San Diego studio.
Founded in 1994 by Christine Hsu, '''Paradox Development''' was a development studio based in Moorpark, California. It became a part of [[Midway Games]] in 2004, under the name of "Midway Studios Los Angeles". In 2008, Midway closed the division and moved its assets to the San Diego studio.

{{ImageTOC
|Paradox Development (1995).jpg|1st Logo (September 1995)
|Paradox Development (1998).jpg|2nd Logo (October 1998)
|Paradox Development (1999).jpg|3rd Logo (December 2, 1999-November 22, 2002)
|Paradox Development (2003).jpg|4th Logo (October 7, 2003-April 7, 2005)
}}


===1st Logo (September 1995)===
===1st Logo (September 1995)===
<gallery mode="packed" heights="200">
[[File:Paradox Development (1995).jpg|center|350px]]
Paradox Development (1995).jpg
</gallery>


'''Logo:''' We see the Paradox logo in {{color|brown|bronze}}, which consists of a circle and the name written in two lines right to it. Inside the circle are two ducks, light and dark, posing as an infinity sign (Chinese yin / yang). A light shine appears through the "O" letter.
'''Visuals:''' There is the Paradox logo in {{color|saddlebrown|bronze}}, which consists of a circle and the name written in two lines right to it. Inside the circle are two ducks, light and dark, posing as an infinity sign (Chinese yin / yang). A light shine appears through the "O" letter.


'''Technique:''' None.
'''Technique:''' A still digital graphic.


'''Music/Sounds:''' The opening theme of the game.
'''Audio:''' The opening theme of the game.


'''Availability:''' Only seen on the Sega 32X port of ''Blackthorne''.
'''Availability:''' Only seen on the Sega 32X port of ''Blackthorne''.




===2nd Logo (October 1998)===
===2nd Logo (October 1998)===
<gallery mode="packed" heights="200">
[[File:Paradox Development (1998).jpg|center|350px]]
Paradox Development (1998).jpg
</gallery>
{{YouTube|id=vQ5sDkdev8s}}
{{YouTube|id=vQ5sDkdev8s}}


'''Logo:''' Over a {{color|blue}} mist, a three-dimensional construction zooms in and folds into an inter-connected triangular figure similar to a radiation mark. It shines and the word "{{color|silver|'''PARADOX'''}}" in spaced-out letters shrinks from the sides, with "A" being inside the construction. "{{color|silver|DEVELOPMENT}}", also in spaced-out letters, appears below with the byline "CWS ENTERTAINMENT LTD".
'''Visuals:''' Over a {{color|blue}} mist, a three-dimensional construction zooms in and folds into an inter-connected triangular figure similar to a radiation mark. It shines and the word "{{color|silver|'''PARADOX'''}}" in spaced-out letters shrinks from the sides, with "A" being inside the construction. "{{color|silver|DEVELOPMENT}}", also in spaced-out letters, appears below with the byline "CWS ENTERTAINMENT LTD".


'''Technique:''' The animation of constructions.
'''Technique:''' CGI.


'''Music/Sounds:''' A hollow windy sound, which gradually slows down. After it, a loud synth plays.
'''Audio:''' A hollow windy sound, which gradually slows down. After it, a loud synth plays.


'''Availability:''' Seen on the unreleased game ''Thrill Kill'' for PlayStation.
'''Availability:''' Seen on the unreleased game ''Thrill Kill'' for PlayStation.


===3rd Logo (December 2, 1999-November 22, 2002)===

<gallery mode="packed" heights="200">

Paradox Development (1999).jpg
===3rd Logo (November 30, 1999-March 6, 2003)===
</gallery>
[[File:Paradox Development (1999).jpg|center|350px]]
{{YouTube|id=7kz4BoVWql0}}
{{YouTube|id=7kz4BoVWql0}}


'''Logo:''' In darkness, multiple parts of a shield fly and create the Paradox circle, again, rigged with two ducks. It shines with an {{color|orange}} outline and the word "{{color|gold|'''PARADOX'''}}", in a similar font as before and in spaced-out letters, shrinks from the sides. The word "{{color|gold|DEVELOPMENT}}", again in spaced-out letters, appears below and the whole logo gains an intensive {{color|gold|yellow}} tint.
'''Visuals:''' In darkness, multiple parts of a shield fly and create the Paradox circle, again rigged with two ducks. It shines with an {{color|orange}} outline and the word "{{color|gold|'''PARADOX'''}}", in a similar font as before and in spaced-out letters, shrinks from the sides. The word "{{color|gold|DEVELOPMENT}}", again in spaced-out letters, appears below and the whole logo gains an intensive {{color|gold|yellow}} tint.


'''Technique:''' The flying particles and the shine, the logo being revealed.
'''Technique:''' CGI.

'''Music/Sounds:''' Part of the previous logo's soundtrack with the first seconds cut out.

'''Availability:''' The most common around the Paradox logos. It was seen on ''Wu-Tang: Shaolin Style'', ''X-Men: Mutant Academy'' and its sequel, and ''X-Men: Next Dimension''.


'''Audio:''' Part of the previous logo's soundtrack with the first seconds cut out.


'''Availability:''' It was seen on ''Wu-Tang: Shaolin Style'', ''X-Men: Mutant Academy'' and its sequel, and ''X-Men: Next Dimension''.


===4th Logo (October 7, 2003-April 7, 2005)===
===4th Logo (October 7, 2003-April 7, 2005)===
<gallery mode="packed" heights="200">
[[File:Paradox Development (2003).jpg|center|350px]]
Paradox Development (2003).jpg
</gallery>


'''Logo:''' We start over a {{color|gray}} sea with a stormy {{color|orange}} skiy. The shield with the ducks zooms in and caps the sky inside the upper duck and the sea inside the lower duck. When the shield zooms in, the name appears already in place, with the word "{{color|silver|PARADOX}}" above the logo and the word "{{color|silver|DEVELOPMENT}}" below it.
'''Visuals:''' The sequence starts over a {{color|gray}} sea with a stormy {{color|orange}} skiy. The shield with the ducks zooms in and caps the sky inside the upper duck and the sea inside the lower duck. When the shield zooms in, the name appears already in place, with the word "{{color|silver|PARADOX}}" above the logo and the word "{{color|silver|DEVELOPMENT}}" below it.


'''Technique:''' The animation of water and shield zooming.
'''Technique:''' CGI.


'''Music/Sounds:''' Thunder sounds.
'''Audio:''' Thunder sounds.


'''Availability:''' Seen on the two ''Backyard Wrestling'' games.
'''Availability:''' Seen on the two ''Backyard Wrestling'' games.




{{Navbox-WarnerBrosDiscovery}}
{{Navbox-WarnerBrosDiscovery}}
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[[Category:United States]]
[[Category:United States]]
[[Category:Video game logos]]
[[Category:Video game logos]]
[[Category:Midway Games]]
[[Category:Warner Bros. Interactive Entertainment]]
[[Category:Warner Bros. Interactive Entertainment]]
[[Category:Warner Bros.]]
[[Category:Warner Bros.]]
[[Category:Warner Bros. Discovery]]
[[Category:Warner Bros. Discovery]]
[[Category:Midway Games]]

Latest revision as of 06:52, 12 April 2024


Background

Founded in 1994 by Christine Hsu, Paradox Development was a development studio based in Moorpark, California. It became a part of Midway Games in 2004, under the name of "Midway Studios Los Angeles". In 2008, Midway closed the division and moved its assets to the San Diego studio.



1st Logo (September 1995)

Visuals: There is the Paradox logo in bronze, which consists of a circle and the name written in two lines right to it. Inside the circle are two ducks, light and dark, posing as an infinity sign (Chinese yin / yang). A light shine appears through the "O" letter.

Technique: A still digital graphic.

Audio: The opening theme of the game.

Availability: Only seen on the Sega 32X port of Blackthorne.

2nd Logo (October 1998)


Visuals: Over a blue mist, a three-dimensional construction zooms in and folds into an inter-connected triangular figure similar to a radiation mark. It shines and the word "PARADOX" in spaced-out letters shrinks from the sides, with "A" being inside the construction. "DEVELOPMENT", also in spaced-out letters, appears below with the byline "CWS ENTERTAINMENT LTD".

Technique: CGI.

Audio: A hollow windy sound, which gradually slows down. After it, a loud synth plays.

Availability: Seen on the unreleased game Thrill Kill for PlayStation.

3rd Logo (December 2, 1999-November 22, 2002)


Visuals: In darkness, multiple parts of a shield fly and create the Paradox circle, again rigged with two ducks. It shines with an orange outline and the word "PARADOX", in a similar font as before and in spaced-out letters, shrinks from the sides. The word "DEVELOPMENT", again in spaced-out letters, appears below and the whole logo gains an intensive yellow tint.

Technique: CGI.

Audio: Part of the previous logo's soundtrack with the first seconds cut out.

Availability: It was seen on Wu-Tang: Shaolin Style, X-Men: Mutant Academy and its sequel, and X-Men: Next Dimension.

4th Logo (October 7, 2003-April 7, 2005)

Visuals: The sequence starts over a gray sea with a stormy orange skiy. The shield with the ducks zooms in and caps the sky inside the upper duck and the sea inside the lower duck. When the shield zooms in, the name appears already in place, with the word "PARADOX" above the logo and the word "DEVELOPMENT" below it.

Technique: CGI.

Audio: Thunder sounds.

Availability: Seen on the two Backyard Wrestling games.

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