Guerrilla Games: Difference between revisions

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===Background===
===Background===
Guerrilla Games is a Dutch video game development studio based in Amsterdam. The studio was originally founded as Lost Boys Games in 2000 by Hermen Hulst and Arjan Brussee, before being re-established as Guerrilla in 2003. The studio is best known for the ''Killzone'' and ''Horizon'' series for [[PlayStation]] consoles. Guerrilla would be purchased by [[Sony Interactive Entertainment (Japan)|Sony Interactive Entertainment]] in 2005, and is currently part of the SCE Worldwide Studios group.
'''Guerrilla Games''' is a Dutch video game development studio based in Amsterdam. The studio was originally founded as [[Lost Boys Games]] in January 2000 by Hermen Hulst and Arjan Brussee, before being re-established as Guerrilla in 2003. The studio is best known for the ''Killzone'' and ''Horizon'' series for PlayStation consoles. Guerrilla would be purchased by [[Sony Interactive Entertainment|Sony Computer Entertainment]] in 2005, and is currently part of the [[PlayStation Studios]] group.


===1st Logo (September 3-November 2, 2004)===
== Lost Boys Games/Formula ==

===1st Logo (March 28-October 18, 2002)===
<gallery mode="packed" heights="200">
<gallery mode="packed" heights="200">
Guerrilla Games (2004) 2.png|''ShellShock: Nam '67''
File:Formula Lost Boys (2002).png
Guerrilla Games (2004).png|''Killzone''
File:Formula Lost Boys (2002) 2.png
</gallery>
File:Formula Lost Boys (2002) 3.png
</gallery>'''Logo''': On a black background, we see a green, roadsign-like diamond with a white drawing of a cactus inside and a piece of the ground below it. The diamond has a black border with white outline. Below is a black rounded rectangle with the white text <nowiki>''</nowiki>FORMULA<nowiki>''</nowiki> inside.


'''Visuals:''' There is a cubic, stylized "G" symbol beside the name "'''GUERRILLA'''" in modified Authority Regular. "DEVELOPED BY" is seen above, with the byline "GUERRILLA IS A MEDIA REPUBLIC COMPANY" below it all.
'''Variants:'''


'''Variants:'''
* On ''Rhino Rumble'', the logo is on a white background, with <nowiki>''LOST BOYS GAMES'' in gray below the ''FORMULA''</nowiki> text.
* On ''ShellShock: Nam '67'', the logo is {{color|gold}}.
* On ''Invader'', the logo flips in, and flickers around as if it was on old, deteriorated film, complete with film scratches.
* On ''Black Belt Challenge'', the text 'Licensed by Nintendo' is seen below in a medieval-esque font.
* On ''Killzone'', the logo is {{color|gray}} with white lines of light scanning over it.


'''Technique:''' A still 2D graphic.
'''FX/SFX''': None, aside from the animation on ''Invader''.


'''Audio:''' On ''ShellShock: Nam '67'', a menacing wind sting. On ''Killzone'', none.
'''Music/Sounds''': None.


'''Availability''': Uncommon. Seen on ''Rhino Rumble'' for Game Boy Color, as well as ''Invader'' and ''Black Belt Challenge'' on Game Boy Advance.
'''Availability:''' Seen on ''ShellShock: Nam '67'' for PS2, Xbox and PC, and ''Killzone'' for PS2.


===2nd Logo (October 31, 2006-)===
'''Editor's Note''': None.
<gallery mode="packed" heights="180">
Guerrilla Games (2017).png|''Horizon: Zero Dawn''
Guerrilla Games (2006).png|''Killzone: Liberation''
Guerrilla Games (2009).png|''Killzone 2''
Guerrilla Games (2011).png|''Killzone 3''
</gallery>


'''Visuals:''' Same as the previous logo, except this time including only the "G" symbol.
== Guerrilla Games ==


'''Variants:'''
=== 1st Logo (September 3-November 2, 2004) ===
* ''Killzone: Liberation'': "Developed by Guerrilla" is seen below the symbol.
<gallery mode="packed" heights="200">
* ''Killzone 2'': The camera moves through a spinning matrix of futuristic, {{color|gray}}-{{color|orange}} bars which stop in the middle of the screen to form the G in {{color|darkgray|dark gray}}, which then is covered by {{color|gold}} splatters of paint. The logo dissipates back into pieces while zooming toward the camera.
File:Guerrilla Games (2004) 2.png|''ShellShock: Nam '67''
* ''Killzone 3'': The Sony Computer Entertainment notice flickers to a {{color|red}} CRT and becomes a range of indecipherable symbols (assumedly the language of the Helghast, the rival empire from the ''Killzone'' series). Several bars of text are seen passing by before a log-in screen pops up, with the logo of the Helghan empire notably visible at the top. A password is entered, and the animation from the ''Killzone 2'' variant plays (this time tinted {{color|red}}, and with several visual glitches).
File:Guerrilla Games (2004).png|''Killzone''
* ''Horizon: Zero Dawn'': The text "GUERRILLA" is seen below the G, in addition to a trademark symbol (™) next to it.
</gallery>'''Logo''': We see a cubic, stylized 'G' symbol, beside the name 'GUERRILLA' in modified Authority Regular. 'DEVELOPED BY' is seen above, with the byline 'GUERRILLA IS A MEDIA REPUBLIC COMPANY' below it all.


'''Variants''': TBA
'''Technique:''' CGI.


'''Audio:''' None or the opening theme of the game.
'''FX/SFX''': TBA

'''Music/Sounds''': TBA
'''Music/Sounds Variants''': TBA
'''Audio Variants:'''
* ''Killzone 2'': A soft choir, alongside dialogue by the Helghast leader Emperor Visari, continuing into the game's intro cutscene ("My people, sons and daughters of Helghan, this much I vow...")

* ''Killzone 3'': A somber, depressing orchestral score.
'''Availability''': Uncommon. Seen on ''ShellShock: Nam '67'' for PlayStation 2, Xbox and Windows, and ''Killzone'' for PlayStation 2.

'''Editor's Note''': None.


=== 2nd Logo (October 31, 2006-) ===
<gallery mode="packed" heights="200">
File:Guerrilla Games (2017).png
</gallery><gallery mode="packed" heights="150">
File:Guerrilla Games (2006).png|''Killzone: Liberation''
File:Guerrilla Games (2009).png|''Killzone 2''
File:Guerrilla Games (2011).png|''Killzone 3''
</gallery>'''Logo''': Same as the previous logo, except this time including only the 'G' symbol.

'''Variants''':

* ''Horizon: Zero Dawn'': The text 'GUERRILLA' is seen below the G, in addition to a trademark symbol (™) next to it.

'''FX/SFX''': TBA

'''Music/Sounds''': TBA
'''Music/Sounds Variants''': TBA

'''Availability''': Common. Seen on Guerrilla games since ''Killzone: Liberation'' on PlayStation Portable.


'''Availability:''' Seen on Guerrilla games since ''Killzone: Liberation'' on PSP.
'''Editor's Note''': None.


{{Chronology|[[Lost Boys Games]]|}}
[[Category:Dutch Logos]]
{{Navbox-Sony}}
[[Category:Dutch Video Game Logos]]
[[Category:Video Game Logos]]
[[Category:Dutch video game logos]]
[[Category:Sony Corporation (Japan)]]
[[Category:Netherlands]]
[[Category:Video game logos]]
[[Category:Sony Interactive Entertainment]]
[[Category:Sony Corporation]]
[[Category:PlayStation Studios]]

Latest revision as of 19:30, 14 February 2024


Background

Guerrilla Games is a Dutch video game development studio based in Amsterdam. The studio was originally founded as Lost Boys Games in January 2000 by Hermen Hulst and Arjan Brussee, before being re-established as Guerrilla in 2003. The studio is best known for the Killzone and Horizon series for PlayStation consoles. Guerrilla would be purchased by Sony Computer Entertainment in 2005, and is currently part of the PlayStation Studios group.

1st Logo (September 3-November 2, 2004)

Visuals: There is a cubic, stylized "G" symbol beside the name "GUERRILLA" in modified Authority Regular. "DEVELOPED BY" is seen above, with the byline "GUERRILLA IS A MEDIA REPUBLIC COMPANY" below it all.

Variants:

  • On ShellShock: Nam '67, the logo is gold.
  • On Killzone, the logo is gray with white lines of light scanning over it.

Technique: A still 2D graphic.

Audio: On ShellShock: Nam '67, a menacing wind sting. On Killzone, none.

Availability: Seen on ShellShock: Nam '67 for PS2, Xbox and PC, and Killzone for PS2.

2nd Logo (October 31, 2006-)

Visuals: Same as the previous logo, except this time including only the "G" symbol.

Variants:

  • Killzone: Liberation: "Developed by Guerrilla" is seen below the symbol.
  • Killzone 2: The camera moves through a spinning matrix of futuristic, gray-orange bars which stop in the middle of the screen to form the G in dark gray, which then is covered by gold splatters of paint. The logo dissipates back into pieces while zooming toward the camera.
  • Killzone 3: The Sony Computer Entertainment notice flickers to a red CRT and becomes a range of indecipherable symbols (assumedly the language of the Helghast, the rival empire from the Killzone series). Several bars of text are seen passing by before a log-in screen pops up, with the logo of the Helghan empire notably visible at the top. A password is entered, and the animation from the Killzone 2 variant plays (this time tinted red, and with several visual glitches).
  • Horizon: Zero Dawn: The text "GUERRILLA" is seen below the G, in addition to a trademark symbol (™) next to it.

Technique: CGI.

Audio: None or the opening theme of the game.

Audio Variants:

  • Killzone 2: A soft choir, alongside dialogue by the Helghast leader Emperor Visari, continuing into the game's intro cutscene ("My people, sons and daughters of Helghan, this much I vow...")
  • Killzone 3: A somber, depressing orchestral score.

Availability: Seen on Guerrilla games since Killzone: Liberation on PSP.

Lost Boys Games
Guerrilla Games
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