RenderWare: Difference between revisions

From the Audiovisual Identity Database, the motion graphics museum

Content added Content deleted
imported>LogoPerson
(Created page with "Background: RenderWare is the massively-used game engine developed by Criterion Studios. 1st Logo (1999-2000) Nickname: "Circle of Spheres" Logo: On a white background, a...")
 
(formatting + media + cat)
Line 1: Line 1:
===Background===
Background: RenderWare is the massively-used game engine developed by Criterion Studios.
RenderWare is the massively-used game engine developed by [[Criterion Games|Criterion Studios]].


1st Logo
===1st Logo (1999-2000)===
<gallery mode="packed" heights="200">
File:GOTzpLd69HsBHETIM6kSWw25193.jpeg
File:9fFqqYtQPnR2nklEZDcBBQ15056.jpeg
</gallery>


{{youtube|id=https://youtu.be/z1O2OuaxR-Y}}
(1999-2000)
'''Nickname:''' "Circle of Spheres"


'''Logo:''' On a white background, a C-shaped row of yellow balls appears moving on and surrounded by another row of red balls, which just fade in. Then "'''RenderWare'''" appears inside the cut by ripple effect and "'''3'''" is blasted next in gray font.


'''FX/SFX:''' Balls moving in and logo rippling.
Nickname: "Circle of Spheres"


'''Variants:''' There is a still prototype variant where the color rings face down and have 3D effect. The name is placed below.
Logo: On a white background, a C-shaped row of yellow balls appears moving on and surrounded by another row of red balls, which just fade in. Then "'''RenderWare'''" appears inside the cut by ripple effect and "'''3'''" is blasted next in gray font.


'''Music/Sounds:''' An electronic pop music.
FX/SFX: Balls moving in and logo rippling.


'''Availability:''' Rare. The still version appeared on ''Trickstyle''.
Variants: There is a still prototype variant where the color rings face down and have 3D effect. The name is placed below.


'''Editor's Note:''' None.
Music/Sounds: An electronic pop music.


===2nd Logo (2001-2002)===
Availability: Rare. The still version appeared on ''Trickstyle''.
<gallery mode="packed" heights="200">
File:ICgDYVMDYUS1o3JJfN-sqA12595.jpeg
File:IKMN-EHqQPOQGAwj4Qtn4Q15639.jpeg
File:UEg2cXSKKdOPUxuIjlrv3w16048.png
</gallery>


Editor's Note: None.


'''Nickname:''' "The Trinity"
2nd Logo


'''Logo:''' On a blue background, three colored shapes appear, each accompanied with a name of a Renderware core, which dissolves immediately. Blue comes first with Graphics, green with Audio and pink with Physics. Then the figure zooms out and '''RenderWare''' in shiny black font, appears below. There is also "PLATFORM" below.
(2001-2002)


'''FX/SFX:''' Three shapes making in.


'''Variant:''' There are still variants. One of them has the yellow background, another has black background and is missing "PLATFORM". On ''Grand Theft Auto 3'', the logo has a fade in effect on a black background with the "PLATFORM" text.
Nickname: "The Trinity"


'''Music/Sounds:''' Three chimes followed by electronic whoosh.
Logo: On a blue background, three colored shapes appear, each accompanied with a name of a Renderware core, which dissolves immediately. Blue comes first with Graphics, green with Audio and pink with Physics. Then the figure zooms out and '''RenderWare''' in shiny black font, appears below. There is also "PLATFORM" below.


'''Music/Sounds Variant:''' On a PS2 copy of ''Scooby Doo: Night of 100 Frights'', the logo is silent.
FX/SFX: Three shapes making in.


'''Availability:''' Rare. Appeared on the first ''Burnout'', ''City Crisis'' and on ''MegaRace 3'', among others. Black-background version was seen on ''Frank Herbert's Dune''.
Variant: There are still variants. One of them has the yellow background, another has black background and is missing "PLATFORM". On ''Grand Theft Auto 3'', the logo has a fade in effect on a black background with the "PLATFORM" text.


'''Editor's Note:''' None.
Music/Sounds: Three chimes followed by electronic whoosh.


===3rd Logo (2002-)===
Music/Sounds Variant: On a PS2 copy of ''Scooby Doo: Night of 100 Frights'', the logo is silent.
<gallery mode="packed" heights="200">
File:7929b95f1260c84b5149c13dc3c997f3.png
File:QRye5T_V-K-diDIcm3XpHA8624.jpeg
File:4440caf87e58468648cf71b25b672f4b.png
File:C7e6dfee6af939f1104a68f30a78f4ff.png
File:ThW-VsiU312DQ2pnv3SVGg19456.jpeg
</gallery>


{{youtube|id=https://youtu.be/U5nFAYfQh0k}}
Availability: Rare. Appeared on the first ''Burnout'', ''City Crisis'' and on ''MegaRace 3'', among others. Black-background version was seen on ''Frank Herbert's Dune''.


'''Nickname:''' <nowiki>''</nowiki>Silver Text<nowiki>''</nowiki>
Editor's Note: None.


'''Logo:''' Over a white or black background, the silver relief word '''RenderWare''' fades in.
3rd Logo


'''FX/SFX:''' Absolutely no effort.
(2002-)


'''Variant:''' On programs packaged in the RenderWare Software Development Kit, the text was used as an on-screen bug on the bottom left and is abbreviated "RW".


'''Music/Sounds:''' None.
Nickname: <nowiki>''</nowiki>Silver Text<nowiki>''</nowiki>


'''Availability:''' Can be seen on many games using this engine. The variant with "Graphics" appeared on ''Donkey Xote'' for PSP. The in-credit version appears in Sonic Heroes.
Logo: Over a white or black background, the silver relief word '''RenderWare''' fades in.


'''Editor's Note:''' None.
FX/SFX: Absolutely no effort.<br />Variant: On programs packaged in the RenderWare Software Development Kit, the text was used as an on-screen bug on the bottom left and is abbreviated "RW".<br />Music/Sounds: None.<br />Availability: Can be seen on many games using this engine. The variant with "Graphics" appeared on ''Donkey Xote'' for PSP. The in-credit version appears in Sonic Heroes.<br />Editor's Note: None.
[[Category:Technology Logos]]
[[Category:American Technology Logos]]
[[Category:American Logos]]

Revision as of 04:07, 29 May 2021

Background

RenderWare is the massively-used game engine developed by Criterion Studios.

1st Logo (1999-2000)

Nickname: "Circle of Spheres"

Logo: On a white background, a C-shaped row of yellow balls appears moving on and surrounded by another row of red balls, which just fade in. Then "RenderWare" appears inside the cut by ripple effect and "3" is blasted next in gray font.

FX/SFX: Balls moving in and logo rippling.

Variants: There is a still prototype variant where the color rings face down and have 3D effect. The name is placed below.

Music/Sounds: An electronic pop music.

Availability: Rare. The still version appeared on Trickstyle.

Editor's Note: None.

2nd Logo (2001-2002)


Nickname: "The Trinity"

Logo: On a blue background, three colored shapes appear, each accompanied with a name of a Renderware core, which dissolves immediately. Blue comes first with Graphics, green with Audio and pink with Physics. Then the figure zooms out and RenderWare in shiny black font, appears below. There is also "PLATFORM" below.

FX/SFX: Three shapes making in.

Variant: There are still variants. One of them has the yellow background, another has black background and is missing "PLATFORM". On Grand Theft Auto 3, the logo has a fade in effect on a black background with the "PLATFORM" text.

Music/Sounds: Three chimes followed by electronic whoosh.

Music/Sounds Variant: On a PS2 copy of Scooby Doo: Night of 100 Frights, the logo is silent.

Availability: Rare. Appeared on the first Burnout, City Crisis and on MegaRace 3, among others. Black-background version was seen on Frank Herbert's Dune.

Editor's Note: None.

3rd Logo (2002-)


Nickname: ''Silver Text''

Logo: Over a white or black background, the silver relief word RenderWare fades in.

FX/SFX: Absolutely no effort.

Variant: On programs packaged in the RenderWare Software Development Kit, the text was used as an on-screen bug on the bottom left and is abbreviated "RW".

Music/Sounds: None.

Availability: Can be seen on many games using this engine. The variant with "Graphics" appeared on Donkey Xote for PSP. The in-credit version appears in Sonic Heroes.

Editor's Note: None.

Cookies help us deliver our services. By using our services, you agree to our use of cookies.