Vivid Image

From the Audiovisual Identity Database, the motion graphics museum

Background

Vivid Image was a video-game developer from United Kingdom, founded by former System 3 employees Mevlut Dinc, Hugh Riley and John Twiddy. They are best known for Street Racer and its spiritual successor, Super Computer Animal Racing Simulator (S.C.A.R.S.). The company was originally located in the United Kingdom, but in November 2000, Dinc relocated back to his home country of Turkey, bringing Vivid Image with him and forming a new company, Dinc Interaktif. They have not produced a single game since the release of Dual Blades in 2002, and it's believed that they are either dormant or defunct. Many of their games were distributed by Ubisoft Entertainment. They did not have an on-screen logo until 1990.



1st Logo (1990-1993)

Visuals: On a grey background, there's a red upside-down triangle forming a V with no triangle, a green stretched triangle with a sphere below it that forms an exclamation mark (!) and a blue square with rounded edges at the top-right and bottom-right forming a D with no hole. The logo casts a shadow.

Variants:'

  • On The First Samurai, the text "VIVID IMAGE" was added to the bottom on a pink box with a white outline and placed next to the Image Works logo. "Present..." fades in below.
  • On Hammerfist and The First Samurai, the logo is in-credit.
    • On the aforementioned game, some shining spots can be seen, and the sphere is transparent with a reflection on its fill.
  • On Second Samurai, the logo is animated. In this version, on a black background, parts of the logo fall down one-by-one: a 3D red upside-down triangle forming the V without triangle, a 3D blue square with rounded edges at the top-right and bottom-right forming the D without hole, and a 3D green stretched triangle which slides in from the top-right. While "VIVID" and "IMAGE" in 3D come out and move up, a green semi sphere falls down and slides to the bottom of the green triangle forming the exclamation point. The logo is in 3D and almost tilted to the bottom.

Technique: A still digital graphic. 2D digital animation for the third variant.

Audio: None or the opening theme of the game.

Availability: Seen on Time Machine, Hammerfist, The First Samurai and Second Samurai, all for Amiga.

2nd Logo (1994-1997)

Visuals: On a black background, there's a red box with a golden "Vi" inside. The words "vivid image" are shown underneath.

Technique: A still digital graphic.

Audio: None or the opening theme of the game.

Availability: Seen on Street Racer and Second Samurai. Both are for Genesis/Mega Drive and SNES, though the former was also ported to PS1.

3rd Logo (1998-1999)

Visuals: Same concept as before, except the "Vi" is in 3D and more narrow, and the "vivid image" text is moved to the left of the box and turned sideways.

Variants:

  • There is an animated variant that appears on the N64 version of S.C.A.R.S. The "Vi" forms on a red background and spins while the camera zooms out, enclosing the logo in the red box. The text zooms out as well, and everything freezes when it's at a comfortable position.
  • Another animated variant appears on the PC version of said game. The box is already formed, but the "Vi" is missing. It then fades in while tumbling towards the screen, before slowly spinning. It freezes when it gets to a comfortable position.

Technique: None. CGI for the variants.

Audio: Same as before.

Availability: Seen on S.C.A.R.S. The regular variant appears on the PS1 version, while the variants appear on the versions described above.

4th Logo (2002)

Visuals: On a white background, there's a black rectangle with the text "vi id mage" on it. There's also an orange "Vi" taking the places of the second "v" and the third "i" respectively.

Technique: A still digital graphic.

Audio: None.

Availability: Seen only on Dual Blades for GBA.

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