Draft:Team Viewtiful: Difference between revisions

From the Audiovisual Identity Database, the motion graphics museum

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{{YouTube|id=YLEQK2TNWhc}}
{{YouTube|id=YLEQK2TNWhc}}


'''Logo:''' TBA.
'''Visuals:''' Unknown.


'''Technique:''' TBA.
'''Technique:''' 2D digital animation.


'''Audio:''' The sounds of sea washing and a kotsuzumi hit.
'''Music/Sounds:''' TBA.


'''Availability:''' Seen on ''Viewtiful Joe''.
'''Availability:''' Seen on ''Viewtiful Joe''.




===2nd Logo (November 18, 2004-April 15, 2005)===
===2nd Logo (November 18, 2004-April 15, 2005)===
{{YouTube|id=2NwyjoBXpVQ}}
{{YouTube|id=2NwyjoBXpVQ}}


'''Logo:''' TBA.
'''Visuals:''' Unknown.


'''Technique:''' TBA.
'''Technique:''' Unknown.


'''Music/Sounds:''' TBA.
'''Audio:''' Unknown.


'''Availability:''' Seen on ''Viewtiful Joe 2''.
'''Availability:''' Seen on ''Viewtiful Joe 2''.




[[Category:Japanese video game logos]]
[[Category:Japanese video game logos]]

Revision as of 06:05, 11 April 2024



Background

Team Viewtiful was formed in 2002 from a design staff led by Hideki Kamiya and Atsushi Inaba as part of Capcom's Production Studio 4. The team led the development of the Viewtiful Joe franchise. Before Viewtiful Joe 2 was released, on July 1, 2004, Capcom turned the small studio into Clover Studio, with a bigger focus on developing new intellectual properties.

1st Logo (June 26, 2003-October 22, 2004)


Visuals: Unknown.

Technique: 2D digital animation.

Audio: The sounds of sea washing and a kotsuzumi hit.

Availability: Seen on Viewtiful Joe.

2nd Logo (November 18, 2004-April 15, 2005)


Visuals: Unknown.

Technique: Unknown.

Audio: Unknown.

Availability: Seen on Viewtiful Joe 2.

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