Krome Studios

From the Audiovisual Identity Database, the motion graphics museum


Background

Krome Studios is an Australian video game company with offices in Brisbane, Adelaide and Melbourne. The company was founded in 1999 as a joint venture between Robert Walsh and Gee Whiz! Entertainment. The additional office in Adelaide was created to adopt people from closed Ratbag (Midway Australia), and in 2006 Melbourne House was acquired from Atari. On 18 August 2010, it was reported that Krome had closed down their Adelaide studios and made significant staff cuts to their Melbourne and Brisbane offices - with as many as 100 staff let go. On 18 October 2010, the company let go all of the remaining staff, marking the end of the company - supposedly. Two weeks later, the company was announced to still be alive in a limited capacity, and two years later, Krome announced a reboot of Ty the Tasmanian Tiger for mobile and PC. It has since made games for mobile and consoles since, and has released a remastered version of Ty the Tasmanian Tiger for PC on 22 March 2016 as an early access title (with the full release that December), followed by the other two games and new console ports. Its new headquarters are in Fortitude Valley, Queensland.



1st Logo (1999-2004)


Visuals: On a stone wall is the word "KROME" in a "futuristic" font with a sphere inside the "O", also made of stone. A blue laser line passes through the screen and clears the word, making it shiny steel blue (and the sphere red) and sending a lot of sparks. "STUDIOS" then zooms in.

Variant: On a pair of Barbie games, the logo is still.

Technique: CGI.

Audio: The sound of a laser carving and a echoing lock sound.

Availability: Seen on early games like Championship Surfer. It also appears on Barbie: Beach Vacation, Barbie: Sparkling Ice Show and in-credit on the TY the Tasmanian Tiger trilogy with the Trademark symbol.

2nd Logo (8 October 2002-11 October 2005, 22 March 2016-30 June 2021)


Visuals: On a background with drawings (mostly of pawprints) is "KROME" (in the same font as before) blending in with the background. It turns steel blue while the sphere turns red and "STUDIOS" appears below.

Technique: CGI.

Audio: A soothing low melody using traditional aboriginal instruments.

Availability: Seen on all three of the Ty the Tasmanian Tiger games on the Xbox, PlayStation 2 and GameCube in the opening, and on the PC and newer console versions as an extra (the 6th logo is used in the opening in these versions).

3rd Logo (2005-2010)


Visuals: The screen zooms in on a black background with a trail effect, mostly in white and red colors, with a red sphere inside the "O" in "KROME". The trail absorbs itself into the logo and it becomes completely sharp black with a white outline, and the word "STUDIOS" appears in white.

Variant: Later, the logo appears in a shine, made as a sped-up version of the described action, and it is altered to gain volume effect. The red button is clearly 3D.

Technique: CGI.

Audio: The sound of a whoosh.

Availability: Seen on Hellboy: The Science of Evil, Star Wars: The Force Unleashed, the console versions of The Legend of Spyro: A New Beginning and other games.

4th Logo (2 October 2007) (The Legend of Spyro: The Eternal Night custom variant)

Visuals: A monster from the game walks in on a black background and heads to the right of the screen. About a second after the monster disappears, a bunch of screaming monsters run to the left, with Spyro pursuing them. As Spyro runs offscreen, blue-violet-ish mist in the background reveals the Krome Studios logo in orange. The logo then gains its usual colors as the mist disappears.

Technique: CGI.

Audio: Sounds corresponding to what is happening: footsteps, the monsters screaming, and some "mist" sounds.

Availability: Only seen on the console versions of The Legend of Spyro: The Eternal Night.

5th Logo (24 March 2010) (Game Room custom variant)


Visuals: On a pixelated (and animated) space background, many parts of the word "KROME" (in its corporate font and also pixelated and in the form of little white spaceships) come together to form the logo. Once they do, the background flashes, turning the logo into the same one as the previous logo and turning the background into a black one. "STUDIOS" fades in below.

Technique: 8-bit CGI.

Audio: Retro 8-bit noises are heard as the Game Room theme plays for a bit, followed by a clang when the logo forms.

Availability: Only seen on Game Room, which shut down as of early 2017.

6th Logo (22 March 2016-)


Visuals: The screen zooms from gray, red and white broken dots rotating on a black background. Then a red phong shaded sphere zooms in. The dots merge to form the logo ("KROME", with the sphere in the "O", on a red rectangle with "S T U D I O S" on it), which flashes.

Technique: CGI.

Audio: A synth tune, followed by a reverse cymbal.

Availability: Appears on the remastered Ty the Tasmanian Tiger games.