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Background:Interplay Entertainment Corp. is an American video game developer and publisher based in Los Angeles. The company was founded in November 1983 as Interplay Productions by developers Brian Fargo, Jay Patel, Troy Worrell and Bill Heineman, as well as investor Chris Wells.


===Background===
1st (known) Logo
'''Interplay Entertainment Corp.''' is an American video game developer and publisher based in Los Angeles. The company was founded in November 1983 as '''Interplay Productions''' by developers Brian Fargo, Jay Patel, Troy Worrell and Rebecca Heineman, as well as investor Chris Wells. Interplay is best known as the creator of the ''Fallout'' and ''ClayFighter'' series and as a publisher for the ''Baldur's Gate'' and ''Descent'' series.
(February 10, 1988-October 31, 1999; 2009)
Interplay (1996)Interplay (1997)Interplay Logo (1998)Interplay (1996)Interplay Logo (1990s)Interplay (2000)Interplay LogoInterplay (2000)Interplay (1999)
Interplay (2000)Interplay (2009)


In the late 90's, Interplay owned several smaller studios, including [[Shiny Entertainment]], [[BlueSky Software]] and [[Black Isle Studios]], while also acquiring a 49% stake in British game publisher [[Virgin Interactive]]. By 2001, French game publisher [[Titus Software]] owned a majority control in the company, which originally helped fund Interplay since a few years before as the company tried to avoid bankruptcy.
Nicknames: "Signature", "The Interplay Signature"


After their well-known financial struggle throughout the early 2000s which culminated in 2006, when Interplay was one step away from total bankruptcy after majority owner Titus Software filed for such (which Interplay later acquired the assets of), no games were made for several years; instead, the company sold the ''Fallout'' IP to [[Bethesda Softworks]] in 2007 to pay off most of its debt.
Logo: A custom-drawn word "Interplay" in gold, with a swirl signature line below.


Today, the studio seems to be attempting a full revival, with a remaster of ''Kingpin: Life of Crime'' announced in January 2020, a 4K port of ''Baldur's Gate: Dark Alliance'' released to modern consoles and PC in 2021 and an ''Earthworm Jim'' animated series in production.
Variants:
On ClayFighter for SNES, it scrolls to the back of the screen, then turns 90º towards the front of the screen, zooms out and immediately zooms back on to the front of the screen, then splits apart to the left and right of the screen.
On ClayFighter 63⅓ for N64, the signature is in rainbow color and made out of plasticine, the letter P drips down into a C, making "Interclay,"and there is a announcer that says "Interplay Presents...ClayFighter 63⅓".
On Descent, the logo lies on stone and looks more realistic, like it's made of gold. On Descent 2 for PS, the background is space and has "presents" below.
Early version is tilted left a little bit, and has no signature line. On Blackthorne for 32X, this logo is small and placed on a stone background. This variant was used until 1997.
The signature-less logo was seen on a green marble plate, different from one used in second logo. This was spotted on Battle Chess 4000 and Buzz Aldrin's Race Into Space.
On Atomic Bomberman, the purple logo hangs over a bomb.
On Redneck Rampage and its add-ons, we see logo on the holed up sign. There are words "POPULATION 414", "BY GAMERS FOR GAMERS" and the website URL.
Another usual colors feature red text and blue signature. This was seen on M.A.X. and newer iPhone games. On Earthworm Jim 3D, the background is white and has the slogan below. On MDK 2 and Virtual Pool 3, the neon logo lies on a stone-like surface.
On Radical Racers, the background is blue water and has a ripple.


{{ImageTOC
FX/SFX: None.
|Interplay5.png|1st Logo (Still variants) (January 2, 1988-July 1, 2000; February 15, 2010-October 15, 2012)
|Interplay12.jpeg|2nd Logo (1994-1999)
|Interplay13.png|3rd Logo (September 30, 1997-April 2, 2004)
}}


===1st Logo (Still variants) (January 2, 1988-July 1, 2000; February 15, 2010-October 15, 2012; December 5, 2023-)===
Music/Sounds: None.
<gallery mode=packed heights=150>
Interplay3.png
Interplay5.png|''ClayFighter''
Interplay7.png|''Descent''
Interplay10.jpeg
Interplay (1994) (Taken from RoboCop vs. The Terminator, GB).png|''RoboCop vs. The Terminator''
Interplay4.jpeg
Interplay (1997) (From - Redneck Rampage).jpg|''Redneck Rampage''
Interplay2.jpeg|''Redneck Rampage'' (add-ons)
Interplay (1998) (From - Carmageddon II).jpg|''Carmageddon II''
Interplay (1998) (From - ClayFighter Sculptor's Cut).jpg|''ClayFighter: Sculptor's Cut''
Interplay6.jpeg|''MDK 2'' and ''Virtual Pool 3''
Interplay9.jpeg|''Earthworm Jim HD''
Interplay11.jpeg|''Earthworm Jim HD'' (copyright screen)
Interplay1.jpeg|''Atomic Bomberman''
Interplay (1997) (From - ClayFighter 63⅓).jpg|''ClayFighter 63⅓''
Interplay8.jpeg|''Renegade Racers''
</gallery>
{{YouTube|id=x0RVdwea-6g|id2=yowqwefk3OI|id3=uuL0lm_qsy8|id4=lsOA2QjpOsY|id5=b2RWri0SEN4|id6=RVxJMVj60Kw|id7=QKUecRJh0hk|id8=-WxP3DnYAN8|id9=edoHnEQHyRQ}}


'''Visuals:''' The custom-drawn word "{{color|gold|Interplay}}", with a swirl signature line below.
Availability: Native gold logo can be seen in Earth 2140, Blood & Magic and other games. The red and blue logo first appeared after the company's revival on Earthworm Jim for iPhone.


'''Variants:'''
Editor's Note: None.
*The early version is tilted left a little bit, and has no signature line.
*The signature-less logo was also seen on a {{color|green}} marble plate, different from the one used in the second logo. This was spotted on ''Battle Chess 4000'' and ''Buzz Aldrin's Race Into Space''.
*In later years, the logo is seen with {{color|red}} text and a {{color|blue}} signature line.
*On ''ClayFighter'' for SNES, the logo scrolls to the back of the screen, then turns 90º towards the front of the screen, zooms out and immediately zooms back on to the front of the screen, then splits apart to the left and right of the screen.
*On ''ClayFighter 63⅓'' for N64, the signature is seen over the opening cutscene in rainbow color and made out of plasticine. The letter P drips down into a C, making the name "Interclay". The logo is then knocked off by the title screen.
*On ''ClayFighter: Sculptor's Cut'' for N64 (a special edition of ''ClayFighter 63⅓'', which was only released as a Blockbuster Video rental exclusive), the logo rotates like a gyroscope in the top-left corner, with "Interplay" to the left and the signature line to the right. In the bottom-right corner is copyright info. The logo also emits sparks.
*On ''Descent'', the logo lies on stone and looks more realistic, like it's made of {{color|gold}}.
*On ''Descent 2'' for PS1, the logo is in space and has "presents" below.
*On ''Blackthorne'' for 32X, the logo is small and placed on a stone background.
*On ''Atomic Bomberman'', the {{color|darkviolet|purple}} logo hangs over a bomb. The fuse acts as the signature line.
*On ''Star Trek: Starfleet Academy - Starship Bridge Simulator'' for the 32X, the logo is formed from a distorted state.
*On ''Redneck Rampage'', the logo is seen on a mailbox at night. It gets bombarded from off-screen (possibly by a riot control device) and its lid falls off.
**The game's add-ons have the logo on a shot wooden sign. There are also the words "POPULATION 414", "BY GAMERS FOR GAMERS" and the website URL.
*On ''Carmageddon 2'' (US release only), the logo is placed on a wooden wall at night with three lamps lighting the wall. As the camera slowly scrolls to the right, a car's light is seen moving through the wall, as well as the {{color|red}} lights of a police car on the nearby trees.
*On ''Renegade Racers'', the logo lies on water and has a ripple.
*On ''MDK 2'' and ''Virtual Pool 3'', the neon logo lies on a stone-like surface.
*On ''Earthworm Jim HD'' for iOS, the background is white and the logo has the slogan "BY GAMERS FOR GAMERS" below.


'''Technique:''' Depends on the variant, but usually none.


'''Audio:''' None or the opening theme of the game.


'''Audio Variants:'''
2nd Logo
*On ''Mario's Game Gallery'', Charles Martinet says "Interplay" in his Mario voice.
(1994-1999)
*On ''Clayfighter 63⅓'', there is an announcer saying "Interplay presents..." over the opening theme.
Interplay (1996)
*On ''Redneck Rampage'', gunshots and metal cracking are heard over crickets in the background, followed by a man saying "Hot damn!"
*On ''Carmageddon 2'', the sounds of a car and a police car are heard over crickets in the background.


'''Availability:''' The gold logo can be seen on ''Clayfighter'', ''Claymates'', ''Earthworm Jim'', ''Descent'' and other games. The red-blue logo is seen on ''M.A.X.'', ''Redneck Rampage'', the ''Carmageddon'' games and Interplay's iPhone games.
Nicknames: "The Interplay Signature II", "Interplay in Space"


===2nd Logo (1994-1999)===
Logo: On a space background, we see a green marble rectangle flying from the left side of the screen, tilting and spinning around slowly, until it zooms so far away, it appears to be just a little green dot. Then, a red laser comes out of nowhere, engraving something on the rectangle. The camera suddenly zooms in, and we turn 90 degrees to see that it is drawing the Interplay logo, consisting of the word "Interplay" in a cursive font with a lasso-like swirl underneath. When the laser stops drawing the logo, the logo centers itself as fiery sparks shoot out.
<gallery mode=packed heights=200>
Interplay12.jpeg
</gallery>
{{YouTube|id=ZG1wP9fSYBs}}


'''Visuals:''' On a space background, there is a {{color|green}} marble rectangle flying from the left side of the screen, tilting and spinning around slowly, until it zooms so far away, it appears to be just a little {{color|green}} dot. Then, a {{color|red}} laser comes out of nowhere, engraving something on the rectangle with fiery sparks shooting out each time. The camera suddenly zooms in, and we turn 90 degrees to see that it is drawing the word "{{color|gold|Interplay}}" in a cursive font with the swirly signature line underneath. When the laser stops drawing the logo, the logo centers itself as one last laser shoots the top-right of the signature, carving out the trademark symbol.
Variant: The logo may be still and take the whole screen.


FX/SFX: The marble rectangle moving and the laser writing.
'''Variant:''' The logo may be still and take up the whole screen.


'''Technique:''' CGI.
Music/Sounds: An ominous synth-bass hum, then, a choir sounder, then, an uplifting orchestral tune that sounds like something you hear from an action movie from the 1990s.


'''Audio:''' An ominous synth-bass hum, then a choir sounder, which ascends into an uplifting orchestral tune that sounds like something you would hear in a 1990s action movie. None for the still version.
Availability: Can be seen on games like Cyberia and Norse by Norsewest for DOS. Some games still contained the 1st signature logo. The static version appeared on Virtual Pool and Crime Killer.


'''Availability:''' Can be seen on games like ''Cyberia'' and ''Norse by Norsewest'' for DOS. Some games still contained the 1st signature logo. The static version appeared on ''Virtual Pool'' and ''Crime Killer''.
Editor's Note: None.


===3rd Logo (September 30, 1997-April 2, 2004)===
<gallery mode=packed heights=200>
Interplay13.png
Interplay14.png
</gallery>
{{YouTube|id=0aEkcpmn6V8}}


'''Visuals:''' There is a planet with an orbit around it, with a rocket spinning around the planet by that orbit (all made of metallic {{color|gold}}). The circle made out of Interplay's tagline "BY GAMERS FOR GAMERS" spins around the planet too. Suddenly, the word "Interplay" appears in the words' line, centers on the planet and stops. Then the logo fades while the rocket keeps flying, leaving only "Interplay" in its familiar font.


'''Trivia:''' The planet in the logo (along with its rocket) was originally the logo for the fictional Galaxy News Network in the ''Fallout'' introduction cinematic.
3rd Logo
(September 30, 1997-2004)
Interplay Logo (2003)Interplay Logo (2003)


'''Variants:'''
Nicknames: "The Interplay Signature III", "The Interplay Orbit"
*On ''Wild 9'', the logo is sped-up.
*On ''Draconus: Cult of the Wyrm'', the logo is still with the rocket at a lower point.


'''Technique:''' CGI.
Logo: We see a planet with an orbit around it, with the rocket spinning around the planet by that orbit (all made of metal). The circle made of Interplay's tagline, "BY GAMERS FOR GAMERS" spin around the planet too. Suddenly the word "Interplay" appear in the words line, it centers on the planet and stops. Then the logo fades while the rocket keep flying, leaving only "Interplay" in its familiar font.


'''Audio:''' The last 15 seconds from the previous logo, albeit without the laser sounds.
Trivia: The planet in the logo (along with its rocket) was originally the logo for the fictional Galaxy News Network in the Fallout introduction cinematic.


Variants:
'''Audio Variants:'''
On Wild 9, the logo, along with the music is sped-up.
*On ''Draculus: Cult of the Wyrm'', the logo is silent.
*On ''Wild 9'', the music is sped-up.
On Draconus: Cult of the Wyrm, the logo is still with the rocket at lower point.


'''Availability:''' Appears on games like ''Fallout'' (the first game with this logo), its sequel and the spin-off ''Brotherhood of Steel'', ''Wild 9'', ''Icewind Dale'', ''Lionheart'', and ''Gekido''.
FX/SFX: CGI animation.


[[Category:American video game logos]]
Music/Sounds: The last few seconds from the previous logo, albeit without the laser sounds.
[[Category:United States]]

[[Category:Video game logos]]
Availability: Appears on games like Fallout (the first game with this logo) and its sequel, Fallout 2. Also seen onWild 9, Icewind Dale, and Lionheart.
[[Category:Interplay Entertainment]]

[[Category:Logos that vary depending on the source]]
Editor's Note: None.

Final Note: After the well-known financial struggle, when Interplay was in one step from total bankruptcy, the fate of this logo is unknown for now. The still logo (see 1st logo) has popped up on the iPhone.

Latest revision as of 14:53, 10 December 2023


Background

Interplay Entertainment Corp. is an American video game developer and publisher based in Los Angeles. The company was founded in November 1983 as Interplay Productions by developers Brian Fargo, Jay Patel, Troy Worrell and Rebecca Heineman, as well as investor Chris Wells. Interplay is best known as the creator of the Fallout and ClayFighter series and as a publisher for the Baldur's Gate and Descent series.

In the late 90's, Interplay owned several smaller studios, including Shiny Entertainment, BlueSky Software and Black Isle Studios, while also acquiring a 49% stake in British game publisher Virgin Interactive. By 2001, French game publisher Titus Software owned a majority control in the company, which originally helped fund Interplay since a few years before as the company tried to avoid bankruptcy.

After their well-known financial struggle throughout the early 2000s which culminated in 2006, when Interplay was one step away from total bankruptcy after majority owner Titus Software filed for such (which Interplay later acquired the assets of), no games were made for several years; instead, the company sold the Fallout IP to Bethesda Softworks in 2007 to pay off most of its debt.

Today, the studio seems to be attempting a full revival, with a remaster of Kingpin: Life of Crime announced in January 2020, a 4K port of Baldur's Gate: Dark Alliance released to modern consoles and PC in 2021 and an Earthworm Jim animated series in production.



1st Logo (Still variants) (January 2, 1988-July 1, 2000; February 15, 2010-October 15, 2012; December 5, 2023-)


Visuals: The custom-drawn word "Interplay", with a swirl signature line below.

Variants:

  • The early version is tilted left a little bit, and has no signature line.
  • The signature-less logo was also seen on a green marble plate, different from the one used in the second logo. This was spotted on Battle Chess 4000 and Buzz Aldrin's Race Into Space.
  • In later years, the logo is seen with red text and a blue signature line.
  • On ClayFighter for SNES, the logo scrolls to the back of the screen, then turns 90º towards the front of the screen, zooms out and immediately zooms back on to the front of the screen, then splits apart to the left and right of the screen.
  • On ClayFighter 63⅓ for N64, the signature is seen over the opening cutscene in rainbow color and made out of plasticine. The letter P drips down into a C, making the name "Interclay". The logo is then knocked off by the title screen.
  • On ClayFighter: Sculptor's Cut for N64 (a special edition of ClayFighter 63⅓, which was only released as a Blockbuster Video rental exclusive), the logo rotates like a gyroscope in the top-left corner, with "Interplay" to the left and the signature line to the right. In the bottom-right corner is copyright info. The logo also emits sparks.
  • On Descent, the logo lies on stone and looks more realistic, like it's made of gold.
  • On Descent 2 for PS1, the logo is in space and has "presents" below.
  • On Blackthorne for 32X, the logo is small and placed on a stone background.
  • On Atomic Bomberman, the purple logo hangs over a bomb. The fuse acts as the signature line.
  • On Star Trek: Starfleet Academy - Starship Bridge Simulator for the 32X, the logo is formed from a distorted state.
  • On Redneck Rampage, the logo is seen on a mailbox at night. It gets bombarded from off-screen (possibly by a riot control device) and its lid falls off.
    • The game's add-ons have the logo on a shot wooden sign. There are also the words "POPULATION 414", "BY GAMERS FOR GAMERS" and the website URL.
  • On Carmageddon 2 (US release only), the logo is placed on a wooden wall at night with three lamps lighting the wall. As the camera slowly scrolls to the right, a car's light is seen moving through the wall, as well as the red lights of a police car on the nearby trees.
  • On Renegade Racers, the logo lies on water and has a ripple.
  • On MDK 2 and Virtual Pool 3, the neon logo lies on a stone-like surface.
  • On Earthworm Jim HD for iOS, the background is white and the logo has the slogan "BY GAMERS FOR GAMERS" below.

Technique: Depends on the variant, but usually none.

Audio: None or the opening theme of the game.

Audio Variants:

  • On Mario's Game Gallery, Charles Martinet says "Interplay" in his Mario voice.
  • On Clayfighter 63⅓, there is an announcer saying "Interplay presents..." over the opening theme.
  • On Redneck Rampage, gunshots and metal cracking are heard over crickets in the background, followed by a man saying "Hot damn!"
  • On Carmageddon 2, the sounds of a car and a police car are heard over crickets in the background.

Availability: The gold logo can be seen on Clayfighter, Claymates, Earthworm Jim, Descent and other games. The red-blue logo is seen on M.A.X., Redneck Rampage, the Carmageddon games and Interplay's iPhone games.

2nd Logo (1994-1999)


Visuals: On a space background, there is a green marble rectangle flying from the left side of the screen, tilting and spinning around slowly, until it zooms so far away, it appears to be just a little green dot. Then, a red laser comes out of nowhere, engraving something on the rectangle with fiery sparks shooting out each time. The camera suddenly zooms in, and we turn 90 degrees to see that it is drawing the word "Interplay" in a cursive font with the swirly signature line underneath. When the laser stops drawing the logo, the logo centers itself as one last laser shoots the top-right of the signature, carving out the trademark symbol.

Variant: The logo may be still and take up the whole screen.

Technique: CGI.

Audio: An ominous synth-bass hum, then a choir sounder, which ascends into an uplifting orchestral tune that sounds like something you would hear in a 1990s action movie. None for the still version.

Availability: Can be seen on games like Cyberia and Norse by Norsewest for DOS. Some games still contained the 1st signature logo. The static version appeared on Virtual Pool and Crime Killer.

3rd Logo (September 30, 1997-April 2, 2004)


Visuals: There is a planet with an orbit around it, with a rocket spinning around the planet by that orbit (all made of metallic gold). The circle made out of Interplay's tagline "BY GAMERS FOR GAMERS" spins around the planet too. Suddenly, the word "Interplay" appears in the words' line, centers on the planet and stops. Then the logo fades while the rocket keeps flying, leaving only "Interplay" in its familiar font.

Trivia: The planet in the logo (along with its rocket) was originally the logo for the fictional Galaxy News Network in the Fallout introduction cinematic.

Variants:

  • On Wild 9, the logo is sped-up.
  • On Draconus: Cult of the Wyrm, the logo is still with the rocket at a lower point.

Technique: CGI.

Audio: The last 15 seconds from the previous logo, albeit without the laser sounds.

Audio Variants:

  • On Draculus: Cult of the Wyrm, the logo is silent.
  • On Wild 9, the music is sped-up.

Availability: Appears on games like Fallout (the first game with this logo), its sequel and the spin-off Brotherhood of Steel, Wild 9, Icewind Dale, Lionheart, and Gekido.

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