Inland Productions

From the Audiovisual Identity Database, the motion graphics museum


Background

Inland Productions was a video game developer based out of Carol Stream, Illinois. It developed software mainly for video game consoles and for PCs.


1st Logo (January 26, 1998)

Visuals: On a stormy sky, there is an electricity with the text "INLAND ProductionS" over it. The camera pans, and then lights turn on, revealing colored lights, and then the text fades to yellow as the camera pans over, and the logo flashes to white.

Variant: On the Nintendo 64 version, the lights simply fade in, and the logo is already formed.

Technique: CGI.

Audio: An electric buzzing sound with a rock noise. None on the Nintendo 64 version.

Availability: Seen on the PlayStation and Nintendo 64 games of WCW Nitro.

2nd Logo (January 15, 1999)

Visuals: There is a set of stormy clouds. Then as thunder rumbles, lightning strikes, forming the same text from before, flashes in. Then clouds wipe the logo away.

Technique: CGI.

Audio: Stormy sounds and a whoosh.

Availability: Seen on the PlayStation game of WCW Thunder.

3rd Logo (September 17, 2001-March 27, 2002)

Visuals: A black backgrounds irises in to the cream-red "speed lines" background, which indefinitely moves to the left, as the initials "iP" with the red outline and a black circle zoom out at the comfortable distance and tremble to the motorcycle engine noises. The black outlines are emitting from the initials. The logo then gets shredded horizontally and melded into the background, which fades out promptly.

Technique: CGI.

Audio: Sounds of a motorcycle revving and taking off.

Availability: Seen on the PS2 and Xbox game of Arctic Thunder and the PlayStation 2, GameCube and PC games of Monster Jam: Maximum Destruction.

Cookies help us deliver our services. By using our services, you agree to our use of cookies.