From the Audiovisual Identity Database, the motion graphics museum


BRender is a 3D graphics engine developed by British video game developer Argonaut Software. The engine supported PC, MS-DOS, and PlayStation games.

1st Logo (1995)

Visuals: On a black background, a blue sphere with an orange-like explosion image pasted on its face falls down before sliding to the right. While "BRENDER" rises and spins, the sphere spirals around the rising text while moving upwards and then downwards. When the text stops spinning, the sphere rest next to "BR".

Technique: CGI.

Audio: None.

Availability: It is only known to appear on two games: Alien Odyssey and FX Fighter, both for DOS.

2nd Logo (November 5, 1996-1999)

Visuals: On a black background, "BRENDER" has a gold outline, which glows into gold. From there, the text becomes red and bursts out of the outline, turning it red. The text then slides to the left, leaving the screen as a dimly lit blue background scrolls from the right. Here, the red text flies into view while white lights give "ENDER" a thin white fill. From afar, the blue sphere from before but with less shine zooms in and stops next to the bottom half of the text.


  • An in-credit variant exists. The sphere was also given more shine.
    • On Play with the Teletubbies, the logo is inside a white box.

Technique: CGI.

Audio: First, a high-pitched laser sound when the text becomes red, followed by an explosion that is held until the animation stops. At this point, a reverbed orchestral hit is heard.

Availability: It was seen on a few games that used the engine such as FX Fighter Turbo and Search and Rescue, both for PC and the standard logo. The in-credit logo was seen on Pete Sampras: Tennis 97 and Play with the Teletubbies (albeit within the end credits instead of the opening). Many games that used the engine within this timeframe such as the Carmageddon and Croc franchises did not use this logo.

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