505 Games: Difference between revisions

From the Audiovisual Identity Database, the motion graphics museum

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(Added capture + Availability Section is no longer a mystery + Audio Variant description included)
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{{YouTube|id=rvWcoDFsr98}}
{{YouTube|id=rvWcoDFsr98}}


'''Visuals:''' On a black background, the 3D words "{{color|orange|505}}{{color|grey|'''GAMES'''}}" suddenly appear with a {{color|orange}} shine of light all over the logo, with the logo being left-aligned. Electricity also trickles around "{{color|orange|505}}" before it disappears, leaving smoke rising as the shines disappear. The logo also has a chrome shine to it that shines constantly.
'''Visuals:''' On a black background, the 3D words "{{color|orange|505}}{{color|gray|'''GAMES'''}}" suddenly appear with a {{color|orange}} shine of light all over the logo, with the logo being left-aligned. Electricity also trickles around "{{color|orange|505}}" before it disappears, leaving smoke rising as the shines disappear. The logo also has a chrome shine to it that shines constantly.


'''Variants:'''
'''Variants:'''
* A long variant starts with a puddle of liquid metal forming up the logo a la the T-1000 while it revolves clockwise and zooms in. When it settles into place, the "{{color|grey|505}}" text turns {{color|orange}} as the logo plays out normally.
* A <u>long variant</u> starts with a puddle of liquid metal forming up the logo a la the T-1000 while it revolves clockwise and zooms in. When it settles into place, the "{{color|gray|505}}" text turns {{color|orange}} as the logo plays out normally.
* The logo is still on most games.
* The logo is <u>still</u> on most games.


'''Technique:''' Simple CGI and particle effects.
'''Technique:''' Simple CGI and particle effects.
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'''Audio:''' Metallic slamming, along with a lightning sound.
'''Audio:''' Metallic slamming, along with a lightning sound.


'''Audio Variant:''' The long variant includes the sounds of liquid flowing.
'''Audio Variant:''' The <u>long variant</u> includes the sounds of liquid flowing.


'''Availability:''' It can be seen in games produced and distributed by the company. The logo's first appearance is ''Championship Foosball'' for the Wii, and continues among others.
'''Availability:''' It can be seen in games produced and distributed by the company. The logo's first appearance is ''Championship Foosball'' for the Wii, and continues among others.

Revision as of 14:00, 5 March 2024


Logo (November 15, 2008-)


Visuals: On a black background, the 3D words "505GAMES" suddenly appear with a orange shine of light all over the logo, with the logo being left-aligned. Electricity also trickles around "505" before it disappears, leaving smoke rising as the shines disappear. The logo also has a chrome shine to it that shines constantly.

Variants:

  • A long variant starts with a puddle of liquid metal forming up the logo a la the T-1000 while it revolves clockwise and zooms in. When it settles into place, the "505" text turns orange as the logo plays out normally.
  • The logo is still on most games.

Technique: Simple CGI and particle effects.

Audio: Metallic slamming, along with a lightning sound.

Audio Variant: The long variant includes the sounds of liquid flowing.

Availability: It can be seen in games produced and distributed by the company. The logo's first appearance is Championship Foosball for the Wii, and continues among others.

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