Yumekobo: Difference between revisions

From the Audiovisual Identity Database, the motion graphics museum

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'''Yumekobo''' (originally '''Aicom''') was a developer that was originally formed in 1988, and it was sold to [[Sammy]] in 1992. Aicom broke off from Sammy in 1996 and became '''Yumekobo''', continuing game development for a few more years."
'''Yumekobo''' (originally '''Aicom''') was a developer that was originally formed in 1988, and it was sold to [[Sammy]] in 1992. Aicom broke off from Sammy in 1996 and became '''Yumekobo''', continuing game development for a few more years."
===Logo (1998-2000)===
===Logo (1998-2000)===
<gallery mode="packed" heights="200">
[[file:Yumekobo_(1999)_(Taken_from_Prehistoric_Isle_2,_Arcade).png|center]]
Yumekobo_(1999)_(Taken_from_Prehistoric_Isle_2,_Arcade).png
Yumekobo (1998) (From - Pocket Tennis, Neo Geo Pocket).png
Yumekobo (1999) (From - Pocket Tennis Color, Neo Geo Pocket Color).png
</gallery>

'''Visuals:''' On a black background, there is a {{color|#4090ff|blue}} abstract shape with the white text "夢工房" in it. Above it is the text "{{color|#4090ff|'''YUMEKOBO'''}}".
'''Visuals:''' On a black background, there is a {{color|#4090ff|blue}} abstract shape with the white text "夢工房" in it. Above it is the text "{{color|#4090ff|'''YUMEKOBO'''}}".


'''Variant:''' On NGPC games, the logo shines.
'''Variant:''' On NGPC games, the logo shines.


'''Technique:''' None. {{SectionMisuse|Technique}}
'''Technique:''' A still digital graphic.


'''Audio:''' None.
'''Audio:''' None.

Latest revision as of 08:57, 26 April 2024


Background

Yumekobo (originally Aicom) was a developer that was originally formed in 1988, and it was sold to Sammy in 1992. Aicom broke off from Sammy in 1996 and became Yumekobo, continuing game development for a few more years."

Logo (1998-2000)

Visuals: On a black background, there is a blue abstract shape with the white text "夢工房" in it. Above it is the text "YUMEKOBO".

Variant: On NGPC games, the logo shines.

Technique: A still digital graphic.

Audio: None.

Availability: Seen on most titles published by SNK, such as Prehistoric Isle 2.

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