Yumekobo: Difference between revisions
From the Audiovisual Identity Database, the motion graphics museum
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===Background=== |
===Background=== |
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'''Yumekobo''' (originally '''Aicom''') was a developer that was originally formed in 1988, and it was sold to [[Sammy]] in 1992. Aicom broke off from Sammy in 1996 and became '''Yumekobo''', continuing game development for a few more years." |
'''Yumekobo''' (originally '''Aicom''') was a developer that was originally formed in 1988, and it was sold to [[Sammy]] in 1992. Aicom broke off from Sammy in 1996 and became '''Yumekobo''', continuing game development for a few more years." |
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===(1998-2000)=== |
===Logo (1998-2000)=== |
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<gallery mode="packed" heights="200"> |
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Yumekobo_(1999)_(Taken_from_Prehistoric_Isle_2,_Arcade).png |
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Yumekobo (1998) (From - Pocket Tennis, Neo Geo Pocket).png |
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Yumekobo (1999) (From - Pocket Tennis Color, Neo Geo Pocket Color).png |
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</gallery> |
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'''Variant:''' On NGPC games, the logo shines. |
'''Variant:''' On NGPC games, the logo shines. |
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'''Technique:''' |
'''Technique:''' A still digital graphic. |
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'''Audio:''' None. |
'''Audio:''' None. |
Latest revision as of 08:57, 26 April 2024
Descriptions by
RSX-798
Compiled by
RSX-798
Captures by
RSX-798
Editions by
RSX-798
RSX-798
Compiled by
RSX-798
Captures by
RSX-798
Editions by
RSX-798
Background
Yumekobo (originally Aicom) was a developer that was originally formed in 1988, and it was sold to Sammy in 1992. Aicom broke off from Sammy in 1996 and became Yumekobo, continuing game development for a few more years."
Logo (1998-2000)
Visuals: On a black background, there is a blue abstract shape with the white text "夢工房" in it. Above it is the text "YUMEKOBO".
Variant: On NGPC games, the logo shines.
Technique: A still digital graphic.
Audio: None.
Availability: Seen on most titles published by SNK, such as Prehistoric Isle 2.