SEK Ost: Difference between revisions

From the Audiovisual Identity Database, the motion graphics museum

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m (Text replacement - "Music/Sounds" to "Audio")
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'''Technique:''' CGI.
'''Technique:''' CGI.


'''Music/Sounds:''' Gear working and chain lowering sounds followed by a firecracker.
'''Audio:''' Gear working and chain lowering sounds followed by a firecracker.


'''Availability:''' Seen on ''Diggles: The Myth of Fenris''.
'''Availability:''' Seen on ''Diggles: The Myth of Fenris''.
Line 31: Line 31:
'''Technique:''' CGI.
'''Technique:''' CGI.


'''Music/Sounds:''' Two sounds of hitting metal with a short four-staged synth.
'''Audio:''' Two sounds of hitting metal with a short four-staged synth.


'''Availability:''' Seen on ''ParaWorld''.
'''Availability:''' Seen on ''ParaWorld''.

Revision as of 08:51, 7 October 2023


Background

SEK is an abbreviation for "Spieleentwicklungskombinat". It was a German developer, with the 30 percent holding by Sunflowers. After the release of ParaWorld, the financial loss hit the company and made it dissolve in 2007.

1st Logo (2001)

Logo: Among working gears, the logo plate (with a worker holding his arm up with a hammer) with "SEK" carved below descends on two steel chains. It appears turned but then corrects to the normal position and shines.

Technique: CGI.

Audio: Gear working and chain lowering sounds followed by a firecracker.

Availability: Seen on Diggles: The Myth of Fenris.


2nd Logo (2006)


Logo: In a dark environment, the worker hits the iron plate twice with his hammer, then he rises his arm with the hammer and the picture gets outlined with a red background. The worker's silhouette is surrounded by a yellow aura. The letters "SEK" are seen below in the frame.

Variant: Early localizations of ParaWorld has the logo still with ragged outline.

Technique: CGI.

Audio: Two sounds of hitting metal with a short four-staged synth.

Availability: Seen on ParaWorld.

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