SEK Ost: Difference between revisions

From the Audiovisual Identity Database, the motion graphics museum

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'''Logo:''' In a dark environment, the worker hits the iron plate twice with his hammer, then he rises his arm with the hammer and the picture gets outlined with a red background. The worker's silhouette is surrounded by a yellow aura. The letters "SEK" are seen below in the frame.
'''Logo:''' In a dark environment, the worker hits the iron plate twice with his hammer, then he rises his arm with the hammer and the picture gets outlined with a red background. The worker's silhouette is surrounded by a yellow aura. The letters "SEK" are seen below in the frame.


'''Variant''': Early localizations of ''ParaWorld'' has the logo still with ragged outline.
'''Variant:''' Early localizations of ''ParaWorld'' has the logo still with ragged outline.


'''FX/SFX:''' All the animation in the logo.
'''FX/SFX:''' All the animation in the logo.

Revision as of 11:15, 12 October 2022


Background

SEK is an abbreviation for "Spieleentwicklungskombinat". It was a German developer, with the 30 percent holding by Sunflowers. After the release of ParaWorld, the financial loss hit the company and made it dissolve in 2007.

1st Logo (2001)

Nickname: "Gear Working"

Logo: Among working gears, the logo plate (with a worker holding his arm up with a hammer) with "SEK" carved below descends on two steel chains. It appears turned but then corrects to the normal position and shines.

FX/SFX: Moving gear and descending shield.

Music/Sounds: Gear working and chain lowering sounds followed by a firecracker.

Availability: Seen on Diggles: The Myth of Fenris.


2nd Logo (2006)


Nickname: "Stop working and fight for Communism!"

Logo: In a dark environment, the worker hits the iron plate twice with his hammer, then he rises his arm with the hammer and the picture gets outlined with a red background. The worker's silhouette is surrounded by a yellow aura. The letters "SEK" are seen below in the frame.

Variant: Early localizations of ParaWorld has the logo still with ragged outline.

FX/SFX: All the animation in the logo.

Music/Sounds: Two sounds of hitting metal with a short four-staged synth.

Availability: Seen on ParaWorld.

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