Level-5 Comcept: Difference between revisions
From the Audiovisual Identity Database, the motion graphics museum
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===Background=== |
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'''Comcept''' was a Japanese game company started in 2010 by ex-Capcom employee Keiji Inafune. They merged with [[Level 5 (Japan)|Level 5]] in 2017. |
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(2012?-) |
===(2012?-)=== |
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<gallery mode=packed heights=200> |
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Level 5 Comcept (2016) (From - Mighty No. 9).png |
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</gallery> |
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Logo: We see a stylized black C with red ends, looking like a magnet. "comcept" is next to it. |
'''Logo:''' We see a stylized black C with red ends, looking like a magnet. "comcept" is next to it. |
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FX/SFX: None. |
'''FX/SFX:''' None. |
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Music/Sounds: None. |
'''Music/Sounds:''' None. |
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Availability: Seen on their games, most infamously Mighty No. 9. |
'''Availability:''' Seen on their games, most infamously Mighty No. 9. |
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Editor's Note: None. |
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[[Category:Video game logos]] |
[[Category:Video game logos]] |
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[[Category:Japanese video game logos]] |
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[[Category:Japanese logos]] |
Revision as of 08:07, 23 June 2022
Background
Comcept was a Japanese game company started in 2010 by ex-Capcom employee Keiji Inafune. They merged with Level 5 in 2017.
(2012?-)
Logo: We see a stylized black C with red ends, looking like a magnet. "comcept" is next to it.
FX/SFX: None.
Music/Sounds: None.
Availability: Seen on their games, most infamously Mighty No. 9.