Ion Storm: Difference between revisions

From the Audiovisual Identity Database, the motion graphics museum

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===Background===
Background: Ion Storm was a game developer formed under the wing of Eidos in 1996. The first office was based in Dallas, Texas and led by John Romero and Tom Hall. Their progress was notorious for release delays and extensive money shedding which almost drove Eidos into grave. The division was closed in 2001. The second office in Austin was led by Warren Spector and produced much more successful game Deus Ex. This studio survived until 2005, when it too was closed for financial troubles.
'''Ion Storm''' was a game developer formed under the wing of [[Eidos Interactive (UK)|Eidos]] in 1996. The first office was based in Dallas, Texas and led by John Romero and Tom Hall. Their progress was notorious for release delays and extensive money shedding which almost drove Eidos into grave. The division was closed in 2001. The second office in Austin was led by Warren Spector and produced much more successful game ''Deus Ex''. This studio survived until 2005, when it too was closed for financial troubles.


===1st Logo (2000-2001)===


[[File:Ion Storm (2000).png|350px|center]]
1st Logo
Ion Storm - CLG Wiki
(2000-2001)


Logo: A big sphere zooms to the screen, partially covered with metal. Several holes are seen on it. Green matter begin to beam from the holes, until the whole sphere is covered in light, then it blows, leaving the green spherical Ion Storm logo.
'''Logo:''' A big sphere zooms to the screen, partially covered with metal. Several holes are seen on it. Green matter begin to beam from the holes, until the whole sphere is covered in light, then it blows, leaving the green spherical Ion Storm logo.


Variant: On Anachronox the logo just bumped off the screen.
'''Variant:''' On ''Anachronox'', the logo just bumped off the screen.


FX/SFX: Animation in the logo.
'''FX/SFX:''' Animation in the logo.


Music/Sounds: Beaming and steaming sounds.
'''Music/Sounds:''' Beaming and steaming sounds.


Availability: Appeared on Deus Ex and other games.
'''Availability:''' Appeared on ''Deus Ex'' and other games.


Editor's Note: None.
'''Editor's Note:''' None.


===2nd Logo (2003-2004)===


[[File:Ion Storm (2004).png|350px|center]]
{{YouTube|id=nq6it-QpXc4}}


'''Logo:''' An arc shines and beams with green light, revealing the logo.
2nd Logo
(2003-2004)


'''FX/SFX:''' The light.
Ion Storm - CLG Wiki


'''Music/Sounds:''' Beaming sounds.
Logo: An arc shines and beams with green light, revealing the logo.


'''Availability:''' Appeared on ''Deus Ex: Invisible War'' and ''Thief: Deadly Shadows''.
FX/SFX: The light.


'''Editor's Note:''' None.
Music/Sounds: Beaming sounds.


[[Category:American logos]]
Availability: Appeared on Deus Ex: Invisible War and Thief: Deadly Shadows.
[[Category:American video game logos]]

[[Category:Video game logos]]
Editor's Note: None.
[[Category:Square Enix (Japan)]]

Revision as of 09:11, 22 December 2021

Background

Ion Storm was a game developer formed under the wing of Eidos in 1996. The first office was based in Dallas, Texas and led by John Romero and Tom Hall. Their progress was notorious for release delays and extensive money shedding which almost drove Eidos into grave. The division was closed in 2001. The second office in Austin was led by Warren Spector and produced much more successful game Deus Ex. This studio survived until 2005, when it too was closed for financial troubles.

1st Logo (2000-2001)

Logo: A big sphere zooms to the screen, partially covered with metal. Several holes are seen on it. Green matter begin to beam from the holes, until the whole sphere is covered in light, then it blows, leaving the green spherical Ion Storm logo.

Variant: On Anachronox, the logo just bumped off the screen.

FX/SFX: Animation in the logo.

Music/Sounds: Beaming and steaming sounds.

Availability: Appeared on Deus Ex and other games.

Editor's Note: None.

2nd Logo (2003-2004)


Logo: An arc shines and beams with green light, revealing the logo.

FX/SFX: The light.

Music/Sounds: Beaming sounds.

Availability: Appeared on Deus Ex: Invisible War and Thief: Deadly Shadows.

Editor's Note: None.

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