Frostbite Engine: Difference between revisions

From the Audiovisual Identity Database, the motion graphics museum

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===(March 2, 2010)===
===(March 2, 2010)===
[[File:Frostbite (2010).png|center|frameless]]
[[File:Frostbite (2010).png|center|frameless]]
'''Logo:''' After the game's EA DICE variant, the logo dissolves in a wind-like effect to reveal a handprint with a hole through out. "FROSTBITE: A Dice Technology" is below. This logo dissolves out the same way.
'''Visuals:''' After the game's EA DICE variant, the logo dissolves in a wind-like effect to reveal a handprint with a hole through out. "FROSTBITE: A Dice Technology" is below. This logo dissolves out the same way.


'''Technique:''' The dissolves.
'''Technique:''' The dissolves.

Revision as of 04:38, 9 October 2023

Background

Frostbite is a game engine developed by EA studio DICE and released in June 2008. It was originally employed in the Battlefield series, but would later be expanded to other first-person shooter video games and a variety of other genres. To date, Frostbite has been exclusive to video games published by Electronic Arts.

(March 2, 2010)

Visuals: After the game's EA DICE variant, the logo dissolves in a wind-like effect to reveal a handprint with a hole through out. "FROSTBITE: A Dice Technology" is below. This logo dissolves out the same way.

Technique: The dissolves.

Audio: An electronic buzz for the dissolves, and an electronic gleaming sound when the logo is revealed.

Availability: Seen on Battlefield II: Bad Company 2.

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