Frostbite Engine: Difference between revisions

From the Audiovisual Identity Database, the motion graphics museum

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'''Logo:''' After the game's EA DICE variant, the logo dissolves in a wind-like effect to reveal a handprint with a hole through out. "FROSTBITE: A Dice Technology" is below. This logo dissolves out the same way.
'''Logo:''' After the game's EA DICE variant, the logo dissolves in a wind-like effect to reveal a handprint with a hole through out. "FROSTBITE: A Dice Technology" is below. This logo dissolves out the same way.


'''FX/SFX:''' The dissolves.
'''Technique:''' The dissolves.


'''Music/Sounds:''' An electronic buzz for the dissolves, and an electronic gleaming sound when the logo is revealed.
'''Music/Sounds:''' An electronic buzz for the dissolves, and an electronic gleaming sound when the logo is revealed.

Revision as of 00:19, 6 December 2022

Background

Frostbite is a game engine developed by EA studio DICE and released in June 2008. It was originally employed in the Battlefield series, but would later be expanded to other first-person shooter video games and a variety of other genres. To date, Frostbite has been exclusive to video games published by Electronic Arts.

(March 2, 2010)

Logo: After the game's EA DICE variant, the logo dissolves in a wind-like effect to reveal a handprint with a hole through out. "FROSTBITE: A Dice Technology" is below. This logo dissolves out the same way.

Technique: The dissolves.

Music/Sounds: An electronic buzz for the dissolves, and an electronic gleaming sound when the logo is revealed.

Availability: Seen on Battlefield II: Bad Company 2.

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