505 Games: Difference between revisions

From the Audiovisual Identity Database, the motion graphics museum

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m (Text replacement - "'''Availability:''' Common. {{AvailabilityExamples}}" to "'''Availability:''' Unknown. {{AvailabilityExamples}}")
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'''Technique:''' Simple CGI and particle effects.
'''Technique:''' Simple CGI and particle effects.


'''Music/Sounds:''' Metallic slamming, along with a lightning sound. The long version adds the sounds of liquid flowing.
'''Audio:''' Metallic slamming, along with a lightning sound. The long version adds the sounds of liquid flowing.


'''Availability:''' Unknown. {{AvailabilityExamples}}
'''Availability:''' Unknown. {{AvailabilityExamples}}

Revision as of 09:29, 6 October 2023


(2006-)


Logo: On a black background, the 3D words "505GAMES" suddenly appear with a orange shine of light all over the logo, with the logo being left-aligned. Electricity also trickles around "505" before it disappears, leaving smoke rising as the shines disappear. The logo also has a chrome shine to it that shines constantly.

Variants:

  • A long variant starts with a puddle of liquid metal forming up the logo a la the T-1000 while it revolves clockwise and zooms in. When it settles into place, the "505" text turns orange as the logo plays out normally.
  • The logo is still on most games.

Technique: Simple CGI and particle effects.

Audio: Metallic slamming, along with a lightning sound. The long version adds the sounds of liquid flowing.

Availability: Unknown. [Examples?]

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