343 Industries: Difference between revisions

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'''343 Industries''' is an American video game studio located in Redmond, Washington. It was established in 2007 as a first-party developer by [[Microsoft Game Studios]]. The studio is responsible for the ''Halo'' series of military science fiction games since ''Halo: Combat Evolved Anniversary'', after original developer [[Bungie]] announced its split from Microsoft. The studio is named after the ''Halo'' character '''343''' Guilty Spark.
'''343 Industries''' is an American video game studio located in Redmond, Washington. It was established in 2007 as a first-party developer by [[Microsoft Game Studios]]. The studio is responsible for the ''Halo'' series of military science fiction games since ''Halo: Combat Evolved Anniversary'', after original developer [[Bungie]] announced its split from Microsoft. The studio is named after the ''Halo'' character '''343''' Guilty Spark.


===1st Logo (November 15, 2011-2021)===
===1st Logo (November 15, 2011-November 17, 2020)===
<gallery mode="packed" heights="200">
<gallery mode="packed" heights="200">
343 Industries (2011).png
343 Industries (2011).png
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{{YouTube|id=ly8ou0KOEMw}}
{{YouTube|id=ly8ou0KOEMw}}



'''Visuals:''' On a black background, a glowing light appears over a curved surface, which glows to reveal a {{color|grey|silver}} surface with {{color|blue}} tech detailing. The surface zooms out and reveals more surfaces like it, right before a large, darker-colored object passes the screen. From there, it reveals a {{color|grey}} background dimly lit, and the text "{{color|grey|'''343 INDUSTRIES'''}}" in a Handel Gothic font. The letters are shown briefly turning towards the screen before they fade to a darker shade and slowly zoom out, as a {{color|blue}} light briefly shines on the logo.
'''Visuals:''' On a black background, a glowing light appears over a curved surface, which glows to reveal a {{color|grey|silver}} surface with {{color|blue}} tech detailing. The surface zooms out and reveals more surfaces like it, right before a large, darker-colored object passes the screen. From there, it reveals a {{color|grey}} background dimly lit, and the text "{{color|grey|'''343 INDUSTRIES'''}}" in a Handel Gothic font. The letters are shown briefly turning towards the screen before they fade to a darker shade and slowly zoom out, as a {{color|blue}} light briefly shines on the logo.


'''Variants:'''
'''Variants:'''
* On ''Halo: Combat Evolved Anniversary'', a early version has the logo fading in from darkness, slowly zooming in as a {{color|blue}} flare shine on it. The game's opening theme is heard here.
* On ''Halo: Combat Evolved Anniversary'', an early version has the logo fading in from darkness, slowly zooming in as a {{color|blue}} flare shines on it.
* On the PC port as well as post-2019 update XBOX versions of ''Halo: The Master Chief Collection'', the logo, like the Xbox Game Studios logo, is a scratchy white print logo on a {{color|darkgreen|military green}} background. A [https://youtu.be/QOehhkE_9Z4?list=PL2tsrmE8VtAU475OoDs2fNCcq5-828p2_&t=137 portion of ''Halo Reach'' OST "Nightfall"] composed by Martin O'Donnell and Michael Salvatori, is heard during the logo combo.
* On the PC port as well as post-2019 update XBOX versions of ''Halo: The Master Chief Collection'', the logo, like the [[Xbox Game Studios]] logo, is a scratchy white print logo on a {{color|darkgreen|military green}} background.


'''Technique:''' CGI.
'''Technique:''' CGI.


'''Audio:''' Some dark toned mechanical sounds, presumably a dark whoosh. The Blu-ray releases of ''Halo: Nightfall'' and ''Halo: The Fall of Reach'' have the logo in a low tone.
'''Audio:''' Some dark toned mechanical sounds, presumably a dark whoosh.

'''Audio Variants:'''
* On ''Halo: Combat Evolved Anniversary'', the game's opening theme is heard.
* On the PC port of ''Halo: The Master Chief Collection'', a [https://youtu.be/QOehhkE_9Z4?list=PL2tsrmE8VtAU475OoDs2fNCcq5-828p2_&t=137 portion of "Nightfall" from the ''Halo Reach'' OST] (composed by Martin O'Donnell and Michael Salvatori) is heard over the logo.
* The Blu-ray releases of ''Halo: Nightfall'' and ''Halo: The Fall of Reach'' have the logo in a low tone.


'''Availability:''' Seen on all Halo games and other projects from the time frame, like ''Halo 4: Forward onto Dawn''.
'''Availability:''' Seen on all Halo games and other projects from the time frame, like ''Halo 4: Forward onto Dawn''.
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'''Visuals:''' On a black background, a bright {{color|orange}} light shines to reveal a valley scene at sunrise zooming out, with a winding river at the bottom and clouds flanking the corners. It then starts to zoom out faster and rotate clockwise as it turns into a space setting with a {{color|orange}} horizon, and then into a cavern made of metal chunks. The camera then finishes one full rotation as it zooms out from a hole to reveal the metal chunks forming the logo from before, which then brightens up and shines, zooming out as a {{color|orange}} haze appears at the bottom and a Halo Array ring appears above the logo.
'''Visuals:''' On a black background, a bright {{color|orange}} light shines to reveal a valley scene at sunrise zooming out, with a winding river at the bottom and clouds flanking the corners. It then starts to zoom out faster and rotate clockwise as it turns into a space setting with a {{color|orange}} horizon, and then into a cavern made of metal chunks. The camera then finishes one full rotation as it zooms out from a hole to reveal the metal chunks forming the logo from before, which then brightens up and shines, zooming out as a {{color|orange}} haze appears at the bottom and a Halo Array ring appears above the logo.


'''Variant:''' A short version starting at the logo forming is used for some trailers and the 2022 ''Halo'' TV series, which the latter has it play in warp-speed.
'''Variant:''' A short version starting at the logo forming is used for some trailers and the 2022 ''Halo'' TV series, which has it play in warp-speed.


'''Technique:''' CGI.
'''Technique:''' CGI.


'''Audio:''' A ethereal synth choir, with whooshes heard when the logo zooms. Sometimes, the opening/closing theme plays it over.
'''Audio:''' An ethereal synth choir, with whooshes heard when the logo zooms. Sometimes, the opening/closing theme plays it over.


'''Availability:''' It debuted with the multiplayer overview trailer for ''Halo: Infinite'', eventually premiering on the actual game with the Xbox Game Studios logo preceding it, and will appear on all future ''Halo'' projects.
'''Availability:''' It debuted with the multiplayer overview trailer for ''Halo: Infinite'', eventually premiering on the actual game with the Xbox Game Studios logo preceding it, and will appear on all future ''Halo'' projects.

Revision as of 18:26, 23 October 2023


Background

343 Industries is an American video game studio located in Redmond, Washington. It was established in 2007 as a first-party developer by Microsoft Game Studios. The studio is responsible for the Halo series of military science fiction games since Halo: Combat Evolved Anniversary, after original developer Bungie announced its split from Microsoft. The studio is named after the Halo character 343 Guilty Spark.

1st Logo (November 15, 2011-November 17, 2020)


Visuals: On a black background, a glowing light appears over a curved surface, which glows to reveal a silver surface with blue tech detailing. The surface zooms out and reveals more surfaces like it, right before a large, darker-colored object passes the screen. From there, it reveals a grey background dimly lit, and the text "343 INDUSTRIES" in a Handel Gothic font. The letters are shown briefly turning towards the screen before they fade to a darker shade and slowly zoom out, as a blue light briefly shines on the logo.

Variants:

  • On Halo: Combat Evolved Anniversary, an early version has the logo fading in from darkness, slowly zooming in as a blue flare shines on it.
  • On the PC port as well as post-2019 update XBOX versions of Halo: The Master Chief Collection, the logo, like the Xbox Game Studios logo, is a scratchy white print logo on a military green background.

Technique: CGI.

Audio: Some dark toned mechanical sounds, presumably a dark whoosh.

Audio Variants:

  • On Halo: Combat Evolved Anniversary, the game's opening theme is heard.
  • On the PC port of Halo: The Master Chief Collection, a portion of "Nightfall" from the Halo Reach OST (composed by Martin O'Donnell and Michael Salvatori) is heard over the logo.
  • The Blu-ray releases of Halo: Nightfall and Halo: The Fall of Reach have the logo in a low tone.

Availability: Seen on all Halo games and other projects from the time frame, like Halo 4: Forward onto Dawn.

2nd Logo (June 14, 2021-)


Visuals: On a black background, a bright orange light shines to reveal a valley scene at sunrise zooming out, with a winding river at the bottom and clouds flanking the corners. It then starts to zoom out faster and rotate clockwise as it turns into a space setting with a orange horizon, and then into a cavern made of metal chunks. The camera then finishes one full rotation as it zooms out from a hole to reveal the metal chunks forming the logo from before, which then brightens up and shines, zooming out as a orange haze appears at the bottom and a Halo Array ring appears above the logo.

Variant: A short version starting at the logo forming is used for some trailers and the 2022 Halo TV series, which has it play in warp-speed.

Technique: CGI.

Audio: An ethereal synth choir, with whooshes heard when the logo zooms. Sometimes, the opening/closing theme plays it over.

Availability: It debuted with the multiplayer overview trailer for Halo: Infinite, eventually premiering on the actual game with the Xbox Game Studios logo preceding it, and will appear on all future Halo projects.

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