Sega/Logo Variations

These are the logo variations seen throughout the years by Sega, with more to be added overtime.

The Adventures Of Batman and Robin (Genesis):

The Sega logo is bigger than usual, and shimmers in a different way.

Aladdin (Genesis):

To the right of a shining Sega logo we see the Genie, dressed as a referee with a stopwatch in one hand and a gun in another. He shoots a blank, causing Iago (and a couple of his feathers) to fall down from the top of the screen. The Genie looks to the left in puzzlement as he falls. The golden word PRESENTS pops up.

Alien Soldier (Genesis):

On the background of a red aurora on a space background, the Sega logo fizzles in, and back out.

Asterix and the Great Rescue (Genesis)

Asterix runs up to the left of the logo. He looks around, takes off his hat and polishes it, before putting it back on.

Asterix and the Power of the Gods (Genesis)

The Sega logo is much larger than usual, and is filled in with a black-and blue tie-dye effect that ripples, with the trademark symbol inside a spinning blue sphere.

Baby Boom (Prototype) (Genesis)

Logo: The Sega logo is on an indigo background, with a cartoon baby with peeking behind it, hands grabbing both sides of it. Due to being a prototype, this logo has noticeable graphical glitches - including the baby and falling 'O' from the title screen unintentionally appearing.

Barney's Hide and Seek (Genesis)

Barney talks over the logo.

Bass Masters Classic (Genesis)

The Sega logo is seen on the ocean floor.

Battle Frenzy/Marko's Magic Football (Genesis)

The Sega logo is still, and looks more three-dimension with a lens flare effect on the 'S'.

Beavis and Butthead (Genesis)

Logo: On a blue background, Beavis or Butthead walk onto the screen and whack the Sega logo. They laugh and run off.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

Biohazard Battle (Genesis)

Logo: A 'T' and 'M' fly around the screen as the Sega logo (in vertical segments) flies in from the left and turns around. The letters join together, along with the trademark symbol as they shine once.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

Bonkers (Genesis)

Logo: One out of six logos will play randomly.


 * Sparkles form and the Sega logo fizzles into view.
 * The letters of the logo bounce down and jump a few times before settling in place.
 * The Sega logo appears in a cluster of cartoon explosions.
 * Four Sega logos slide from each direction, and turn into one in a flash.
 * Two raccoons run in from the left and the Sega logo drops in and crushes them.
 * The letters of the logo slide in from different directions, leaving a trail of sparkles.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

Boogerman (Genesis)

Logo: We see the Sega logo without the 'S', reading as 'EGA'. Boogerman flies in (using his butt like a jetpack), carrying the 'S' and jumps down after it connects, running off to the Interplay logo.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

Brutal: Paws Of Fury (Genesis)

Logo: From the top of the screen, a gray bunny character (who somewhat resembles Bugs Bunny), wearing a red bandana and sneakers, jumps into view, holding his hands toward us. He does a spin kick and hits the screen, showing us the Sega logo on his sole. Everything but the Sega logo fades out as it shines as if it were metallic.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

Chakan: The Forever Man (Genesis)

Logo: We start with the Sega logo as usual, shimmering and all. Suddenly, we hear a demonic-sounding wolf howl as the logo turns blood red, shining orange.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

Cheese Cat-Astrophe Starring Speedy Gonzales (Genesis)

Logo: The Sega logo shines as usual, until Speedy Gonzales runs by it, forming a cloud of dust. It is then revealed that the logo has turned into cheese, and is more three-dimensional. Speedy runs past again, taking several bites off it, and once more as nothing is left but a few crumbs.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

College Football’s Nation Championship 1 & 2 (Genesis)

Logo: A red flag with the white word STATE on it flies in front of the Sega logo, transitioning to that of Sega Sports.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

Comix Zone (Genesis, August 2, 1995)

Logo: On a white background, we see a light-blue (in Japan)/white (in North America) Sega logo outlined in black squashing down vertically and flips vertically twice. After that, Mortus' hand writes the word "Presents" under the logo.

FX/SFX: The Sega logo flipping.

Music/Sounds: The intro of the Sketch Turner saying "Test 1-2" with another announcer saying "Test". Sketch later says in his super hero voice "SEEEEGA!!" accompanied by music.

Availability: Rare. It's only seen on Comix Zone and is retained on most re-releases like on Sega Smash Pack II.

Cool Spot (Genesis)

Logo: We start with the Sega logo as usual, when inside the logo, we see Spot jumping up into view three times (as if we're looking through a window).

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

Cyborg Justice (Genesis)

Logo: The Sega logo as a white outline stretches and slides onto screen, becomes blue and shines, and slides back out.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

Daffy Duck in Hollywood/Judge Dredd (Genesis)

Logo: A white Sega logo draws itself as it shines in different colors (like red, orange, pink, etc.) before becoming blue.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

Desert Demolition Starring Road Runner and Wile E. Coyote (Genesis)

Logo: Road Runner runs up to the right of the logo, which is shining in a more metallic shade than usual. Wile E. runs up from behind him, trying to catch him, but Road Runner jumps, making him stumble into the Sega logo and knock it off the screen.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

Devilish (Genesis)

Logo: A devilish-looking zipper, looking like it's made of bones with a skull, closes in on the Sega logo.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

Devil Crash MD (Genesis)

Logo: Two interlaced versions of the Sega logo collide, and the finished product shines.

FX/SFX: TBA

Music/Sounds: TBA

Availability: Seen on Devil Crash MD. It does not appear on the US version of the game, Dragon's Fury.

Dino Dini's Soccer (Genesis)

Logo: The Sega logo breaks into square chunks and swirls away in a circle off-screen.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

Doraemon (Genesis)

Logo: Doraemon sings the Sega jingle.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

Double Dragon III: The Rosetta Stone (Genesis)

Logo: The Sega logo is in a more saturated blue (which looks almost gray) and is shining much faster.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

Dr. Robotnik's Mean Bean Machine (Genesis)

Logo: From the left of the screen, the Sega logo slides into view while the letters spin horizontally. When they stop, a white border forms around the logo and the letters shine.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

Earthworm Jim (Genesis)

Logo: Jim appears below the Sega logo, making a few heroic-looking poses, showing off his muscles. His pants suddenly fall down, revealing some polka-dot underwear. He notices and looks down, shocked and embarrassed at what has happened, and proceeds to cover it up with his hands, before pulling them back up and going back to his determined expression.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

Earthworm Jim 2 (Genesis/Saturn, November 15, 1995)

Logo: Earthworm Jim is standing in front of the Sega logo constantly shining with the radial gradient, playing his accordion while Princess What's-Her-Name lies on the logo. Then Psy-Crow appears from behind and pokes Jim, making him seek for the fuss, and Psy-Crow kidnaps Princess What's-Her-Name in no time. When Jim looks back, he's embarrassed.

Variant: On the Saturn version, the logo is larger. Plus, the Sega logo doesn't shimmer.

FX/SFX: The animation in the logo.

Music/Sounds: The cartoon sound effects on the logo.

Availability: Seen on Earthworm Jim 2 for Genesis and Sega Saturn.

Ecco: The Tides Of Time (Genesis, August 25, 1994)

Logo: We see the Sega logo in a grayish-blue underwater background with bubbles floating toward the surface.

FX/SFX: The background waving and bubbles floating.

Music/Sounds: The game's opening theme.

Availability: Seen on Ecco: The Tides of Time for the Mega Drive/Genesis.

Eternal Champions (Genesis)

Logo: A random character from the game shows up and destroys the Sega logo in some way. A copyright notice appears at the bottom left:  TM & (C) 1993 SEGA 


 * Xavier hustles to the left of the logo, holds his staff up in the air as it glows. He holds it towards the logo, turning it orange as it stops shining. He spins his staff and makes a pose, once again holding it up.
 * Blade runs up to the left of the logo, repeatedly punching it as cracks form. The logo explodes, shards from it flying everywhere as he blocks it, leaving nothing but dust. Blade takes off his visor and crosses his arms.
 * Jetta runs up to the left of the logo and spin-dashes onto it, causing it to crumble into dust as she blocks. She takes out her weapon, rubs it and blows on it while looking back at what remains of the Sega logo, before holding her hands up in the air in victory.
 * Larcen rides from the left on a rope, smashing through the Sega logo. He jumps off at the right, looks toward the destroyed logo, takes a determined stance, and points toward it.
 * Midknight runs up from the left and sucks all of the color out of the logo until it's nothing but a white outline. He faces the screen and holds his arms up.
 * Rax jets from the left, shoving the Sega logo off the screen. He stops at the right and makes a determined stance. The Sega logo suddenly appears, knocking him off the screen.
 * Shadow spins from the left and punches the Sega logo before it rumbles and explodes and she blocks. She makes a pose, stops, and makes a praying/bowing pose towards us.
 * Slash runs from the left and jumps on the logo with his club, causing it to explode. He stops at the right, throws his club in the air twice before making a pose.
 * Trident comes from the left and punches the Sega logo, which rumbles and explodes. He spins around and makes a pose, holding his hand in the air.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

EXO Squad (Genesis)

Logo: Square chunks of the Sega logo outline swirl into place. Once they join together, the logo turns blue and shines a bit.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

Fido Dido (Genesis)

Logo: A large white hand holding a pencil with the eraser end in view pops in, erasing the Sega logo.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

The Flintstones/Toki: Going Ape Spit/Lightning Force/Various Other Games (Genesis)

Logo: The Sega logo rises up from an invisible horizon and shines once.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

G-Loc: Air Battle (Genesis, 1991)

Logo: Just the Sega logo in a somewhat different font in front of a cluster of sky blue glossy spheres against the dark blue background.

FX/SFX: None.

Music/Sounds: None.

Availability: Only seen on G-Loc: Air Battle for the Genesis.

Legacy: This logo is very different than most SEGA logos, as it is one of the few which does not make use of the familiar font.

Garfield: Caught in the Act (Genesis, October 31, 1995)

Logo: Garfield tap-dances on the Sega logo, who ends by striking a pose.

FX/SFX: Garfield tap-dancing and the pose.

Music/Sounds: None.

Availability: Seen on Garfield: Caught in the Act for the Mega Drive/Genesis.

Genghis Khan II: Clan of the Grey Wolf/Liberty or Death/Nobunaga's Ambition/Romance Of The Three Kingdoms III (Genesis)

Logo: The Sega logo is revealed from left to right via a wipe effect. The logo then shines.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

Golden Axe/Alien Storm/Bahamut Senki/Columns/Phantasy Star III/Super Monaco GP (Genesis)

Logo: The Sega logo is drawn in as a white outline, as it shines and shimmers, filling in with blue.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

Goofy's Hysterical History Tour/Super Battle Tank: War In The Gulf/Toys (Genesis)

Logo: The Sega logo is much larger than usual. The white outline is also thinner.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

Gunstar Heroes (Genesis)

Logo: The Sega logo falls onto the screen from the front, and repeatedly bounces toward us in different spots.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

Home Alone/Young Indiana Jones: Instruments Of Chaos Beta (Genesis)

Logo: The Sega logo stretches and slides in from the bottom, shines, and splits into two parts which slide out left and right.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

International Superstar Soccer Deluxe (Genesis)

Logo: Three Sega logos flip into view on the top, middle and bottom of the screen and morph into one Sega logo that shines.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

Izzy's Quest For The Olympic Rings (Genesis)

Logo: Izzy (the mascot for the 1996 Atlanta Olympics), in the form of a rocket, comes out from the bottom and nudges the Sega logo off the screen.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

'''J. League Pro Striker/J. League Pro Striker 2/J. League Pro Striker Perfect Edition (Genesis)'''

Logo: The letters of the Sega drop onto the screen one by one as an image of Sonic wearing cleats inside a soccer ball comes from the left, with the letters of the logo stretching and booting it off the screen. Sonic comes back in from the right as the logo shines and the screen becomes white for a second, and it stops at the left.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

J. League Pro Striker Final Stage (Genesis)

Logo: The Sega logo is larger than usual, and has a different, brighter gradient inside. A soccer ball rolls from inside the logo right to left. After that, a wavy gradient effect fills the logo before it returns to how it was at the beginning.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

Jerry Glanville's Pigskin Footbrawl (Genesis)

Logo: The Sega logo is in 3D and tumbles down from the top-left of the screen before stopping in the middle.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

The Jungle Book (Genesis)

Logo: Kaa pokes his head from the top of the screen and looks around. Upon looking toward us, he becomes shocked and quickly gets out of view.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

Jurassic Park (Genesis, August 10, 1993)

Logo: A T-rex is below the Sega logo on a black background. The T-rex proceeds to roar.

FX/SFX: The animation of the T-Rex.

Music/Sounds: The T-rex roaring.

Availability: Seen on Jurassic Park for the Mega Drive/Genesis.

Jurassic Park: Rampage Edition (Genesis)

Logo: Similar to the last logo, but the T-Rex looks different and walks off to the right after roaring.

FX/SFX: The animation of the T-Rex.

Music/Sounds: The T-rex roaring.

Availability: Seen on Jurassic Park: Rampage Edition for the Mega Drive/Genesis.

The Lost World: Jurassic Park (Genesis)

Logo: The print Sega logo is larger and still on a blue radial gradient background.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

The Magic School Bus (Genesis)

Logo: We see the Sega logo on a space background, except it's arranged as  ASEG  and is off-center. The bus comes up and nudges the 'A' to its correct spot before blasting off. A trademark symbol appears.

Variant: In the beta version of the game, the logo shoots onto the screen in pieces that form into the logo, which shines. The space background used is also a bit different.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

Magical Taruruuto Kun (Genesis)

Logo: Taruruuto and his white rabbit sidekick (who resembles Nintendo's Kirby, but white with bunny ears and no arms) sing the Sega jingle.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

Marsupilami (Genesis)

Logo: An elephant falls on top of a solid-blue Sega logo, causing it to become out of line a bit. Marsupilami falls with him, his tail catching onto the 'G' of the logo as he swings around. The 'G' falls off, taking Marsupilami with it.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

Mickey Mania: The Timeless Adventures of Mickey Mouse (Genesis)

Logo: A red pencil is formed draws the Sega logo in as magic sparks fly. The pencil later drifts off the screen.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

Mighty Morphin' Power Rangers: The Movie/Puyo Puyo (Genesis)

Logo: The Sega logo appears from the top of the screen in a beaming/stretching effect, shines, and drops out in a similar way. On Puyo Puyo, the logo does not drop out.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

Miracle Nine (Genesis)

Logo: The Sega logo slides in on the helmet of one of the players from the game, which fades out after stopping in the center of the screen.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

Monster World IV (Genesis)

Logo: The Sega logo is as usual, but the 'G' is upside down and in grayscale. A flying blue creature with pink claws circles around the logo before bumping on the 'G', turning it over to its proper orientation. The logo shines.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

MUSHA/Mega Turrican/The Misadventures of Flink

Logo: The letters of the Sega logo scale up onto the screen left to right. The end product shines as usual. The animation is noticeably smoother on the latter game.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

NBA Action (Genesis)

Logo: The Sega logo appears as usual (although it shines in a slightly different way). A basketball comes in and smashes the Sega logo into 3D shards that fly toward us as the Sega Sports logo zooms in behind it.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

NBA Hang Time (Genesis)

Logo: The Sega logo swirls around with a trail effect behind it. At first, it's far away, but it later moves towards us in its usual space and shines.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

NFL 98/NFL Prime Time (Genesis)

Logo: A football player in green-and-yellow uniform runs up to the left of the logo, spikes a football on the ground, which bounces clean over the logo before he gets on his knees in a victorious pose.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

NFL Football 94 Starring Joe Montana (Genesis)

Logo: Same as the World Series Baseball variant, but with a football instead.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

NFL 95 (Genesis)

Logo: A football player wearing white-and-gray uniform runs as if he were trying to catch a football, only to bump into the Sega logo and get knocked over.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

Nigel Mansell's World Championship (Genesis)

Logo: Nigel Mansell's race car zooms by on the screen, dragging the Sega logo behind it, which stretches like gelatin before stabilizing.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

Nightmare Circus (Genesis)

Logo: The Sega logo looks slightly different, with the 'A' and the trademark symbol looking much sloppier and jagged than usual.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

The Ottifants (Genesis, 1993)

Logo: On a black background, the Sega logo appears. Then, Bruno the baby elephant, apparently happy runs from the left and shares the screen with the Sega logo by sucking the logo and blowing it away with his trunk.

FX/SFX: Bruno walking in and sucking and blowing the logo.

Music/Sounds: None.

Availability: Seen on The Ottifants for the Mega Drive/Genesis.

Outrunners (Genesis)

Logo: Similar to The Tick 's variant, but the logo turns blue through a shining effect wiping the color onto the logo.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

Pele's World Tournament Soccer (Genesis)

Logo: The Sega logo is on a baby-blue background. Pele jumps into view and bumps the Sega logo like a soccer ball out of view.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

Phantasy Star IV (Genesis)

Logo: The screen fades to blue, and then back to black, leaving a solid blue Sega logo. The logo then shines with a light gradient as a white outline appears around it.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

Pinocchio (Genesis)

Logo: The Sega logo cruises in from the right like a car, shines, and exits to the left.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

Pocahontas (Genesis)

Logo: The logo shrinks in square chunks while it transitions to the Disney Interactive logo.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

Puggsy (Genesis)

Logo: The Sega logo is attached to two chains and is swinging around on a space background. It moves down as it revealed it is attached to an orange space ship, which blasts off, sending the logo away with it. The byline LICENSED BY SEGA ENTERPRISES, LTD. appears below.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

Pulseman (Genesis)

Logo: On a TV static background, a solid-black Sega logo glitches into view, red lines appearing inside, then changing into the standard blue-and-white logo. The Sega logo glitches out once.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

Puzzle and Action - Ichidant (Genesis)

Logo: The Sega logo shines in gray from bottom to top, then in blue from top to bottom, as the full logo appears in blue and gains a white outline. There is a wavy effect in the blue.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

Puzzle and Action - Tanto-R (Genesis)

Logo: The letters enter from either side of the screen ('S' and 'E' from the left, and 'G' and 'A' from the right), crossing over each other in a figure-eight pattern to form the Sega logo. The logo shines.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

Red Zone (Preview Version) (Genesis)

Logo: The Sega logo swirls into view. The 'A' in the logo is a bit slanted for some reason.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

The Ren & Stimpy Show In: Stimpy's Invention (Genesis)

Logo: In a reference to the parody Log commercial from the show, a wooden log with a marching band hat and a baton, as well as the letters of the Sega logo, march from the right as they bounce up and down. The Sega logo stops and forms into the usual design as the log continues to march off. The logo shines.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

Rent-A-Hero (Genesis)

Logo: We see parts of the Sega logo shimmer before the full logo flashes into view, which seems to have an embossed effect to it.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

Ristar (Genesis, February 16, 1995)

Logo: In the black-and-white shot of space with the planet Neer/Flora (which resembles the Moon) on the bottom-left corner and zooming stars in the background, the revolving sparkling silver letter S from the 2nd logo drops down from the top of the screen and into the left, causing the camera to shake, then three other letters from the logo, albeit in silver, slide in from the left and into the middle, causing the S to spin and slide into the letters, forming the logo, then they jump, leaving sparkles, and hit the middle again, shaking the camera again, and gain shades of blue while the trademark symbol slides in from the right, finishing the logo. The logo then transitions into the opening sequence.

FX/SFX: Nice 16-bit animation.

Music/Sounds: A 3-note bell jingle backed by the rising 4-note horn tune accompanied by Ristar saying "Come on!".

Availability: Only appeared in Ristar.

Robocop vs The Terminator (Genesis, May 19, 1994)

Logo: Just the same Sega logo, but larger and with less smooth gradients.

FX/SFX: See the 2nd logo.

Music/Sounds: Just Robocop saying "Excellent!".

Availability: Only seen on Robocop vs The Terminator on the Genesis.

Sega Mega Classics Collections/Sonic Compilation/ATP Tennis (Genesis)

Logo: The Sega logo enters in through a waving effect, first a white silhouette, then becoming the fully-colored logo. The logo shines when complete.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

Shadowrun (Genesis)

Logo: A chrome person pops up from the bottom of the screen and zaps the Sega logo (which has a slightly bluer tint than usual) into view. They fade out as the logo shines.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

Shanghai II: Dragon's Eye/Young Indiana Jones: Instruments of Chaos (Pulseman)

Logo: The Sega logo slides from the bottom-left in an arc-like shape. It shines, then slides to the top-right in another arc shape.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

Shining Force/Shining Force II

Logo: The letters of the Sega fly in from the left. The 'S' stops in its usual spot, but the rest of the letters bounce and bump into each other a bit before settling in their usual locations.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

Shinobi III: Return Of The Ninja Master (Genesis)

Logo: Letter by letter, the Sega logo drops from the front onto the screen and shines.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

Sonic 3D Blast/Sonic 3D: Flickies' Island (Genesis, November 5, 1996)

Logo: On a royal blue background, we see the Sega logo drawing out, then it rotates horizontally as the background fades to white. Then the Sega logo flies out letter by letter as the background fades to black.

Variant: A prototype version of Sonic 3D Blast exists where the logo shatters like glass instead of performing the closing transition from the final.

FX/SFX: The SEGA logo drawing.

Music/Sounds: A male voice screaming "SEGA!", which is the same "SEGA!" scream from the commercials in the early '90s. Then a twinkling bell sound. In a prototype version of the game, the traditional "SEEEEEEEEGAAAAAAAA!" yell was used, followed by the explosion.

Availability: Uncommon. Seen on the Mega Drive/Genesis version of Sonic 3D Blast/Sonic 3D: Flickies' Island. The Saturn and PC versions did not include this variant unfortunately, as it uses the still logo instead. Retained on Sonic Mega Collection and Sonic Mega Collection Plus and currently on Sonic's Ultimate Genesis Collection (known as Sega Mega Drive Ultimate Collection outside the US).

Sonic Spinball (Genesis/Game Gear, November 15, 1993; 1994)

Logo: We see the Sega logo on a black background, but there's also an airplane (the X-Tornado), with Miles "Tails" Prower riding it, and Sonic on the Tornado's wings.

Variant: For the same game, on the Game Gear, Sonic is on ball form, forming the Sega logo. Then he does his waiting idle animation while the logo shimmers.

FX/SFX: The X-Tornado making the SEGA logo change color tones. Sonic in ball form forming the logo on Game Gear version.

Music/Sounds: A twinkling sound, followed by a synthesizer rendition of the "SEEEEEGAAAAAAAA!" yell, and another twinkling sound. The Game Gear version uses a single 8-bit rendition of the jingle.

Availability: Same as before.
 * The Genesis version is retained on Sonic Mega Collection and Sonic Mega Collection Plus.
 * The Game Gear version is found on Sonic Gems Collection only for the PlayStation 2 (only in Europe) and the GameCube, as well as on Sonic Adventure DX.

Sonic the Hedgehog (Genesis/Game Gear/Various Ports, June 23, 1991; 2012)

Logo: On a white background, we see the Sega logo via the appear/disappear wipe effect. The Sega logo then fully fades into view.

Variants:


 * On the Game Gear version of said title, we see Sonic jumping to the right making the Sega logo appear and the wipe effect. Then he jumps back to the left and does his pose.
 * On Sonic & Sega All Stars Racing Transformed, the logo was redone in HD and the registered symbol is in place of the trademark symbol.
 * On the Android/iOS version and Sonic Origins ports of Sonic the Hedgehog, the logo is in widescreen.

Trivia: The animation used for the Game Gear version is based upon how the Sega logo appeared in Japanese commercials, in which a claymation Sonic jumps and makes the logo appear as the "SEEEEEGAAAAAA!" jingle plays.

FX/SFX: The wipe effect. Sonic jumping on the Game Gear version.

Music/Sounds: A vocoder singing "SEEEEEEEEGAAAAAAAA!" after the logo forms.

Music/Sounds Variants:


 * On Sonic & Sega All Stars Racing Transformed, the vocal effect plays during the animation and then the vrooming sounds play during the game's FMV intro.
 * On the Android/iOS and the Sonic Origins ports of Sonic the Hedgehog, the vocoder is in higher quality.
 * On a Simon Wai prototype build of Sonic the Hedgehog 2, the vocoder is noticeably higher pitched.

Availability:
 * Originally seen on Sonic The Hedgehog on the Sega Mega Drive/Genesis and Game Gear.
 * The "Genesis" version was retained on Sonic Mega Collection for the Nintendo GameCube and both versions retained on Sonic Mega Collection Plus for the PlayStation 2 and Xbox.
 * The Game Gear version can also be seen on Sonic Adventure DX on PC and the Nintendo GameCube.
 * Currently, the logo is retained on Sonic's Ultimate Genesis Collection (known as Sega Mega Drive Ultimate Collection outside the US) for the Xbox 360 and PlayStation 3, downloadable versions of the game for Xbox Live Arcade, PlayStation Network, WiiWare, Steam and iOS and on Sonic Origins.
 * It is also seen on the Nick Arcade and Simon Wai prototype builds of Sonic The Hedgehog 2.

Sonic The Hedgehog 2/Other Sonic and Non-Sonic Games (Genesis/Game Gear/Various Platforms, December 28, 1991-1997; August 15, 2017)

Logo: On a white background, we see Sonic from the left of the screen, in super speed (that's what Sonic is known for obviously) leaving a blue trail behind. Then he returns back to the left, leaving another trail behind. The trails form the Sega logo.

Variants:


 * On the 8-bit version of said title, it's a still logo. It also appears on Sonic Chaos (known as Sonic & Tails in Japan), Coca-Cola Kid (only in Japan) and Tails' Adventure for Game Gear as well.
 * On Sonic Triple Trouble (known as Sonic & Tails 2 in Japan), the logo fades in from the white screen. Plus Sonic runs to the left then runs to the right like in Sonic 2 for Genesis, except the trails don't appear. After that, the Sega choir is heard.
 * On Sonic Blast and two non-Sonic titles (Virtual Fighter Animation and The Lost World: Jurassic Park) the logo has a blue outline. On the latter variant, the background is blue-.
 * On Sonic the Hedgehog 4: Episode II, the white stripes are left on the screen as Sonic and Tails runs through the screen which are covered by the white background layer on 16:9 display. For the PC version, it can be seen by replacing "8C 2E BA 3F" with "39 8E E3 3F" in the game's main executable using a hex editor, then running it on resolutions lower than 16:9 (e.g. 1280x800). While it was not originally meant to be seen, it is possible that this was done by mistake when animating the logo which they forgot to shorten the trail stripes so it only affects the Sega logo.
 * On the Android/iOS and Sonic Origins ports of Sonic the Hedgehog 2, the logo is in widescreen.
 * On the trailer for Sonic Mania, the logo was revived. Here, the animation is smoother and the logo is in a darker shade of blue. There is also a registered trademark symbol next to the logo. A pre-order trailer has the logo on a paper-like background with "proudly presents" below it.

FX/SFX: The trails forming "SEGA". Sometimes, a still logo.

Music/Sounds: Same as the last logo, but the pitch is a bit higher.

Music/Sounds Variants:


 * On the Game Gear version (8-bit) and Sonic Game Gear titles, the pitch is normal.
 * On Virtual Fighter Animation and The Lost World: Jurassic Park, it's silent.
 * On the Android/iOS and Sonic Origins ports of Sonic the Hedgehog 2, the choir is in higher quality.

Availability: Common.
 * Seen on Sonic The Hedgehog 2 (16-bit version) on the Sega Mega Drive/Genesis and Game Gear (8-bit version).
 * The 8-bit variant also appears on Sonic Chaos, Coca-Cola Kid (which is only available in Japan), Sonic Triple Trouble, and Tails' Adventure as well for Game Gear.
 * The 16-bit version was later retained on Sonic Mega Collection and Sonic Mega Collection Plus while the 8-bit version, along with Sonic Triple Trouble and Tails' Adventure are retained on Sonic Gems Collection for the PlayStation 2 and the GameCube.
 * Sonic Chaos was also retained on Sonic Mega Collection Plus as well.
 * The Sonic 2 version of the logo is currently retained in all downloadable releases of the said game, as well as Sonic's Ultimate Genesis Collection (known as Sega Mega Drive Ultimate Collection outside the US) and on Sonic Origins.
 * The enhanced version can be seen on the two Sonic the Hedgehog 4 episode games released in 2012.

Sonic the Hedgehog 3/Sonic and Knuckles/Sonic 3 & Knuckles/Sonic Mania (Genesis/Various Platforms, February 2-October 18, 1994; 2017, 2022)

Logo: Just the Sega logo fading in on a white background.

Variants:


 * On Sonic the Hedgehog 3 and Sonic 3 & Knuckles, after the "SEEEEEEEEGAAAAAAAA!" yell, the background turns to black as a 3D Sonic runs onto the screen and crashes into the Sega logo, scattering the letters as the game title appears.
 * On Sonic & Knuckles, after the "SEEEEEEEEGAAAAAAAA!" yell, the background turns to the Death Egg crash landing on Angel Island. The Sega logo shudders when the Death Egg crashes, and then wipes out to the left and right of the screen, bringing in the game's title.
 * A widescreen version was seen on Sonic Mania, Sonic Mania Plus and the Sonic Origins port of Sonic 3 & Knuckles.

Trivia: On Sonic 3, there's a hidden cheat code which can be done after the screen darkens and when Sonic starts to jump consisting of quickly pressing Up, Up, Down, Down, Up, Up, Up, Up while it happens. If performed correctly, the ring collection sound will play, and the level selection part of the game is unlocked.

FX/SFX: The fade-in.

Music/Sounds: Same as the first logo, then the game's title music as the variant plays. The widescreen version has the choir in a better quality.

Availability: Uncommon.
 * Seen on Sonic the Hedgehog 3, Sonic & Knuckles, and Sonic the Hedgehog 3 & Knuckles (a.k.a. Sonic 3 & Knuckles) for the Sega Mega Drive/Genesis.
 * Those games were not re-released as much as other Sonic games from the Genesis era due to legal problems involving the soundtrack, among other things until 2022 when it was eventually re-released as part of Sonic Origins.
 * Retained on Sonic Mega Collection and Sonic Mega Collection Plus and currently on Sonic's Ultimate Genesis Collection (known as Sega Mega Drive Ultimate Collection outside the US), as well as all downloadable releases of Sonic 3 & Knuckles.
 * The widescreen version appears on Sonic Mania, Sonic Mania Plus and the Sonic Origins port of Sonic 3 & Knuckles.

Spider-Man: The Animated Series (Genesis)

Logo: The Sega logo appears and shines in front of some blue webbing.

Music/Sounds: TBA

Availability: TBA

Spirou (Genesis)

Logo: The red fox companion from the game falls to the left of the Sega logo, runs behind and in front of it before jumping atop it and falling asleep, several small Zs appearing above its head.

Music/Sounds: TBA

Availability: TBA

Spot Goes To Hollywood (Genesis)

Logo: We see Spot next to a marble slab at an angle. Holding a hammer, Spot whizzes around the slab in a cartoonish fashion, until he comes out and reveals he carved out a giant Sega logo. He spins the hammer around several times, but accidentally drops it on his foot, leaving him surprised and hopping around in pain.

Music/Sounds: TBA

Availability: TBA

Star Trek - The Next Generation: Echoes from the Past (Genesis)

Logo: The Sega logo (which once again is a bit more blue-tinted than usual) is teleported into view in classic Star Trek fashion, shines, and teleports back out.

Music/Sounds: TBA

Availability: TBA

Striker (Genesis)

Logo: A black-and-blue gradient covers a darker Sega logo with a fan-like movement before being completely engulfed in darkness.

Music/Sounds: TBA

Availability: TBA

Sub-Terrania (Genesis)

Logo: A white Sega logo falls onto the screen and jiggles around as if made out of gelatin. It becomes blue, and shines a few times before being engulfed in darkness.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

Surging Aura (Genesis)

Logo: The Sega logo falls down onto the middle of the screen in tiny pieces, forming from left to right. The final product has a thicker white border, more closely resembling the print logo.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

Sylvester and Tweety in Cagey Capers (Beta) (Genesis)

Logo: On a purple background, Tweety flies over the Sega logo. Sylvester runs in and bumps into and jumps onto the Sega logo, running across before ultimately losing his balance and planting his face in the ground. Tweety rests on top of the logo, laughs at him, and winks.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

Taz In: Escape From Mars (Prototype) (Genesis)

Logo: The Sega logo splits apart and each of the letters gain feet and run away and run to the left. It is revealed that Taz was chasing them, as he spins onto screen, stopping for a while as he throws a short tantrum and continues spinning to the left.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

TazMania (Genesis)

Logo: Taz spins in from the right and stops beside the 'S'. He grabs it and eats it whole in one bite, and proceeds to rub his stomach and lick his lips.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

The Tick/Spider-Man/X-Men: Arcade's Revenge (Genesis)

Logo: The Sega logo starts as a white outline, which fades to the regular fully-colored logo.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

ToeJam and Earl (Genesis)

Logo: On a space background filled with purple stars, ToeJam and Earl's ship flies toward the Sega logo. One of them sneezes, causing the ship to jolt up and narrowly avoid crashing into the logo. An orange byline is below:

© 1991 JVP

© 1991 SEGA Enterprises ltd.

TOEJAM & EARL is a trademark of JVP

All Rights Reserved

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

Total Football (Genesis)

Logo: Similar to the logo from Marsupilami, but it looks more glossy and there is no animation aside from the fade-in and fade-out.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

Trouble Shooter (Genesis)

Logo: Some girls riding a red car full of bazookas and other such weapons passes by the Sega logo, making it spin around for a while before falling off the screen.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

Ultimate Soccer (Genesis)

Logo: The Sega logo is shifted left to make way for a large image of the company's mascot, Sonic The Hedgehog, as he appears on the Japanese box art of his first game.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

Vectorman (Genesis)

Logo: On a background of waving Sega logos, Vectorman falls onto the logo and balances as he tries to not fall off.

Trivia: If you attempt to use the controller, it's possible to control Vectorman and shoot at the logo. Certain minigames can also be accessed during it.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

Virtua Racing (Genesis)

Logo: The 3D lines that make up the Sega logo rotate onto screen and form together as a white flash covers the screen, leaving us with the Sega print logo.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

Wacky Worlds Creative Studio (Genesis)

Logo: The Sega logo briefly shines (although with no white outline), until fully fading in and shimmering, complete with outline.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

Wiz N Liz (Genesis)

Logo: On a space background with a sleeping moon, a few missiles shoot from the right of the screen, followed by a mech running across, which explodes when it hits the middle of the Sega logo. The byline LICENSED BY SEGA ENTERPRISES, LTD. appears in white below.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

World Cup USA 94 (Genesis)

Logo: A soccer ball bounces toward the Sega logo, and the 'G' rotates, bouncing it back. The Sega logo is in a flat shade of light blue.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

World Series Baseball (Genesis)

Logo: The Sega logo is larger and in a much bluer tint than usual. A baseball blazes past it, revealing the Sega Sports logo.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

World Series Baseball 95/96/98 (Genesis)

Logo: A batter appears in front of the logo and smashes it into pieces with his bat as if hitting an incoming baseball. The Sega Sports logo appears in its place.

Variant: On the prototype of World Series Baseball 95, a generic mascot who almost looks like a purple Philly Phanatic walks backwards from the right and paces around as if trying to catch an incoming ball. He walks off screen, and then back on before bumping into the Sega logo and falling down on his rear, which jets away, revealing the Sega Sports logo behind it. He looks toward us, and the ball hits him in the head.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

X-Men (Genesis)

Logo: The Sega logo zooms out after it is done shining.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

X-Men 2: Clone Wars (Genesis)

Logo: The Sega logo fades in and shines on Professor X's Cerebro computer.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

X-Perts (Genesis)

Logo: The Sega logo becomes three-dimensional, and Shadow walks up and kicks the 'S' off it.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

Zero Tolerance (Genesis)

Logo: A four-sided Sega logo cube spins while zooming in before stopping on one of the sides, which shines.

FX/SFX: TBA

Music/Sounds: TBA

Availability: TBA

Columns (Sharp X1) (1990)

Logo: We see a shining SEGA logo on a white background.

FX/SFX: The shining logo.

Music/Sounds: A digitized 8-bit conversion of the "SEEEGAAAAA!" yell.

Music/Sounds Trivia: The SEGA vocoder sound effect has appeared earlier before it's well-known appearance on Sonic The Hedgehog. It has made its first appearance on Japanese advertisements for the SG-1000 (which was Sega's first console) back in 1983, as seen here.

Availability: Ultra rare. Was spotted on Columns for the Sharp X1, being one of SEGA's early licensed ports before their console business in the 1990s. The computer as well as the game is really hard to find in the US, but these can be found on Japanese import sales sites if you're actually lucky.

Legacy: The way the jingle was digitized into 8-bit has made it really horrible-sounding, thanks to the distortion. As you can tell by the video, where the choir should say it's first syllable is now very faintly audible because of that.

Sega CD Start Screen (1992-1995)

Logo: On a black background, we see Sonic shaking his index finger in the air, next to the Sega logo. Sparks fly from Sonic and onto the Sega logo, and there is a light blue copyright underneath.

Variant: There's at least one variant where the copyright flashes in and the stars slightly move at the end.

FX/SFX: The rings flying from Sonic.

Music/Sounds: The ring power-up sound effect is heard twice, then a fuzzy synth-piano version of the "SEEEEEGA!" jingle is heard.

Availability: This is seen on American Sega CD models when they are finished loading after putting a game inside (such as Sonic CD and Snatcher).

Mega-CD Start Screen (Japan) (1992-1995?)

Logo: On a white background, we see the English copyright above and the Sega logo. The background then turns black and the Sega logo shines with the jingle.

FX/SFX: The changing colors.

Music/Sounds: Another fuzzy synth rendition of the SEGA jingle, this time slower than before.

Availability: Seen on Japanese Mega-CD models.

Sonic the Hedgehog 4 (October 7, 2010-May 15, 2012)

Logo: Same as the Sonic 2 variant, but Sonic is now a 3D model instead of a sprite.

Variant: In Sonic 4: Episode 2, the animation was redone with the updated models and animations from the game. This variant includes Tails following Sonic.

FX/SFX: Same as Sonic 2.

Music/Sounds: Same as Sonic 2.

Availability: The original variant is seen on Sonic the Hedgehog 4: Episode 1 for Xbox Live Arcade, PlayStation Network, WiiWare, Steam and iOS. The variant is seen on Sonic the Hedgehog 4: Episode 2.

Ecco the Dolphin (PC) (1995)

Sega (1995)

Logo: We see the Sega logo with "PRESENTS a PC Conversion by" below the logo, against a rippling water background.

FX/SFX: TBA.

Music/Sounds: TBA.

Availability: Seen on Ecco the Dolphin for PC.

Earthworm Jim: Special Edition (1995)

Logo: The logo is chalk-drawn on the white background and Jim falls down to the ground from the top-left, knocking him dizzy. He proceeds to shake his head and stand up.

FX/SFX: TBA.

Music/Sounds: TBA.

Availability: Seen on Earthworm Jim: Special Edition for the Sega (Mega) CD.

Knuckles' Chaotix (March 1995)

SEGA (Knuckle's Chaotix)Sega Logo (Chaotix prototype 1227)

Logo: On a purple space background, the Sega logo zooms in to the screen, then goes back while it's "wiggling" like a Jell-O. The logo then zooms in into the screen again while going black.

Prototype Variant: On prototypes of the game, the background is a CGI-like rendering of Newtrogic High Zone.

FX/SFX: The Sega logo zooming and shaking/rippling.

Music/Sounds: None, but on the prototypes there are 2 different sound variations:


 * The earlier prototype has a long synth-like sound.
 * The later prototype had what sounded like a synth rendition of the SEGA chant, sounding suspiciously like the NBC chimes.

Availability: Only seen on Knuckles' Chaotix for the 32X add-on. It hasn't been ported or re-released since its release in 1995.

Sonic Crackers (1994?)

Logo: There are 2 versions:


 * A large version of the Sega logo comes in from the right side of the screen exits through the left side, It then a smaller version appears in the center of the screen.
 * The Sega logo zooms out one letter at a time from the front of the screen, and forms the Sega logo in the center of the screen.

FX/SFX: Typical 16 bit animation.

Music/Sounds: None.

Availability: Only appeared on the prototype of Sonic Crackers, which was never released publicly, but it can be downloaded and played on an emulator.