Krome Studios

Background
Krome Studios is an Australian video game company with offices in Brisbane, Adelaide and Melbourne. The company was founded in 1999 as a joint venture between Robert Walsh and Gee Whiz! Entertainment. The additional office in Adelaide was created to adopt people from closed Ratbag (Midway Australia) and in 2006 Melbourne House was acquired from Atari. On 18 August 2010, it was reported that Krome had closed down their Adelaide studios and made significant staff cuts to their Melbourne and Brisbane offices - with as many as 100 staff let go. On 18th October 2010, the company let go all of the remaining staff, marking the end of the company, almost. On 1st November of that same year, the company was declared not dead and 2 years later the company announced a reboot of Ty the Tasmanian Tiger for mobile and PC. It has since made games for mobile and consoles since, and have released a remastered version of TY The Tasmanian Tiger for PC on March 22nd 2016. It's new headquarters are in Fortitude Valley, Queensland.

1st Logo (1999-2004)
Nickname: "The Laser"

Logo: There is a stone wall with the word "KROME" in fancy font, also made of stone. A blue laser line passes through the screen and clears the word, making it shiny blue and sending a lot of sparks. "STUDIOS" then zooms in.

Variant: On a pair of Barbie games, the logo was still.

FX/SFX: Laser moving and sparks flying.

Music/Sounds: The sound of laser carving and the echoing lock.

Availability: Seen on early games like Championship Surfer. It also appears on Barbie: Beach Vacation, Barbie: Sparkling Ice Show and in-credit on the TY the Tasmanian Tiger trilogy with the Trademark symbol.

Editor's Note: None.

2nd Logo (October 8, 2002-October 11, 2005, December 12, 2016-June 30, 2021)
Nicknames: "Ty the Tasmanian Tiger", "The Outback", "Didgeridoo"

Logo: TBA

FX/SFX: All in good CGI.

Music/Sounds: A soothing low melody using traditional aboriginal instruments.

Availability: Seen on all three of the TY the Tasmanian Tiger games on the Xbox, PlayStation 2, GameCube in the opening, and on the PC and newer console versions as an extra (the 5th logo is used in the opening in these versions).

Editor's Note: None.

3rd Logo (2005-2010)
Logo: The logo zooms in with a trail effect, mostly in white and red colors, centered on the red sphere inside "O" letter. The trail absorbs into the logo and it becomes completely sharp black with white outline, and the word "STUDIOS" is white.

Variants:
 * Later, the logo appeared in a shine, made as a sped-up version of the described action, and it was altered to gain volume effect. The red button is clearly 3D.
 * On The Legend of Spyro, a monster walked to the right, then a bunch of screaming monsters ran to the left, chased by Spyro, and the orange logo appeared through background mist, then turning into usual colors.

FX/SFX: The light trails.

Music/Sounds: The sound of a whoosh.

Availability: Seen on Hellboy: The Science of Evil, Star Wars: The Force Unleashed, the first two Legend of Spyro installments and other games.

Editor's Note: None.

4th Logo (March 24, 2010)
Logo: On a pixelated (and animated) space background, many parts of the word "KROME" (in its corporate font and also pixelated and in the form of little white spaceships) come together to form the logo. Once they do, the background flashes, turning the logo into the same one as the previous logo and turning the background into a black one. "STUDIOS" fades in below.

FX/SFX: The spaceships forming the logo, along with the animated background, the flash, and "STUDIOS" fading in.

Music/Sounds: Retro 8-bit noises are heard as the Game Room theme plays for a bit, followed by a clang when the logo forms.

Availability: Extinct. Only seen on Game Room, which shut down as of early 2017.

Editor's Note: None.

5th Logo (December 12, 2016-)
Logo: We zoom from the grey, red and white broken dots rotating, then a red phong shaded sphere zooms in to the "O" and then the dots merge to form the logo and flashes.

FX/SFX: The bokeh dots rotating in the background.

Music/Sounds: A synth tune comes in before the reverse cymbal.

Availability: Current, appears on the first three remastered TY the Tasmanian Tiger games.

Editor's Note: None.