Neo-Geo

Neo-Geo

(April 26, 1990-2003) Neo-Geo (1990-2003)Neo-Geo Giga Power (1990-2003) Logo: On a white background, we see the text "NEO•GEO", which is reversed, unfold. The background turns black as "NEO•GEO" flips up to its correct side, then "MAX 330 MEGA PRO-GEAR SPEC" is being typed out, and a blue SNK logo flashes on the screen.

Variant: For games that use file sizes higher than 330 megs, after the Neo-Geo text unfolds, we would see a white line with "GIGA POWER" on it, followed by "PRO-GEAR SPEC" typing out below, then the SNK logo flashing below.

FX/SFX: The logo flipping and turning, the remaining text being typed out.

Music/Sounds: As a synthesized "news teletype"-like sounder plays, we hear eight synth xylophone notes, pausing between the fourth and fifth notes, and the last note leaving an echo.

Music/Sounds Variants: Depending on the game, the instrumentation of the music would change (as seen on the first three videos). Some of these had lighter versions of the tune. Others can be heard here, with the most special ones described below:

On Gururin, a sped-up version of the jingle was heard. On Quest of Jongmaster, a jazzy and quite dissonant version of the theme is heard. On Neo Bomberman and Stakes Winner, a drumbeat can be heard.

Availability: Seen when a Neo-Geo arcade cabinet is turned on (or, if you're lucky enough to own it, the home console). It can also be seen on the Wii Virtual Console when starting a Neo-Geo game. A few games, however, do not feature this logo, so they skip right into the introduction of the game.

Editor's Note: None. _______________________________________________________________________

Neo-Geo CD

(September 9, 1994-1997) Neo-Geo CD (1994-1997)

Logo: On a black background, we see a CD in the middle. "NEO-GEO CD", in gray, and with "CD" in a gold outline, spins around the CD, then when it settles to the bottom, the letters clump together toward the left and stretch out. The CD then flips to reveal two orange half-octagons, one smiling and one in shock (king of like a comedy and drama mask).

FX/SFX: The text spinning around the CD, the CD flipping.

Music/Sounds: A futuristic whoosh sound, then a synth chime.

Availability: Seen when a front-loader Neo-Geo CD (only released in Japan) is turned on. The games are extremely, and we mean EXTREMELY rare, so you may want to check eBay or Amazon to find it.

Editor's Note: None.

2nd Logo (1995-1997)

Logo: We see a CD against a shooting space background. "NEO-GEO CD", this time in orange for "NEO-GEO", and an orange outline for "CD", flies all around the CD. The words then shoot forward as the shooting space background turns black and the CD flips up to reveal the same half-octagons from the first logo, this time colored black for the smiling octagon, with a silver outline, and colored silver for the shock octagon. Sparkles are seen on the octagons when "NEO-GEO CD" turns silver, and then, we fade out.

FX/SFX: All the animation in this logo

Music/Sounds: Two "whooshes" that sound like a jet taking off, then a downward majestic synth sounder.

Availability: Seen when a top-loader Neo-Geo CD is turned on.

Editor's Note: None. _______________________________________________________________________

Neo-Geo Pocket Color

(March 16, 1999-2001)

Logo: On a black background, the white letters "NEO GEO" fly out, rotating themselves into place. When that's done, the screen turns white, and "NEO GEO" turns black, actually fading in on the left side of the screen. Also, an abstract tilted red "P" appears, with the word "OCKET" next to the "P", which has red lines appearing over it; forming the word "POCKET", and a blue SNK logo appears below.

Variant: There is a version in black-and-white as well-- the NGP was originally a black-and-white hand held when it launched in late 1998 before getting a color upgrade a few months later.

FX/SFX: All the animation in the logo, which is much better than the previous two logos.

Music/Sounds: An 8-bit chiptune fanfare, with what sounds like a rising slide whistle in the middle of the jingle.

Availability: Seen when a NGPC is turned on. This handheld is hard to find outside of Japan, as the system did not sell very well, but it should be easier to find in Japan, as it was a little more successful there (However, I've heard mostly positive reviews about this system on YouTube, so it's worth a look).

Editor's Note: None. _______________________________________________________________________

Hyper Neo-Geo 64 (September 1997)

Logo: On a white background, we see the words "NEO-GEO", in a faded Brock font, fading in letter-by-letter, rotating themselves into place. "HYPER" later flies around the other text, and when "HYPER" positions itself over "NEO-GEO", the logo zooms away and turns steel gray as the background goes dark and a blue "64" appears.

FX/SFX: All the animation in the logo

Music/Sounds: A majestic synth sounder, a "THUD!", and a zapping sound.

Availability: Seen when a HNG64 arcade cabinet is turned on. Only seven games were made for that cabinet.

Editor's Note: None.

_______________________________________________________________________

Neo-Geo X (December 18, 2012-)

Logo: Same as the Neo-Geo logo, but there's an "X" after "NEO-GEO" and the animation plays more slowly, and the words "MAX 330 MEGA PRO-GEAR SPEC" doesn't type in, making the SNK logo appear suddenly after the background turns black.

FX/SFX: Same as the Neo-Geo logo but with some differences.

Music/Sounds: None(?)

Availability: Seen when a Neo-Geo X is turned on.

Editor's Note: None.