Vicious Engine

Background
The Vicious Engine was developed by Vicious Cycle Software in 2005 as one of the first multi-platform engines. The second version was released in 2009. The engine was laid dormant following the closure of Vicious Cycle in 2016.

1st Logo (October 13, 2005-September 24, 2010)
Visuals: On a light blue background, many gears are working. We zoom out, and the action is outlined by two connected spheres with an intense background outside. The whole logo is seen as a box with curved edges, and the letters "v" and "e" form into the logo, while "VICIOUS ENGINE" in Trajan Pro font unfolds below. Copyright info is sometimes seen below.

Variant: Some games like Curious George (2006) show the logo with only the wheels moving and "powered by" above.

Technique: The gears running and the elements zooming-in. The logo's identity almost appears ironic, as the design isn't all that vicious.

Audio: Clockwork and gear sounds with a synth entry.

Availability: Seen on games developed with version 1.0 of the Vicious Engine, such as Curious George, Flushed Away, Alien Syndrome, and Elements of Destruction.

2nd Logo (February 26, 2009-December 15, 2015)
Visuals: On a white/black background, we see the previous logo in a new design: the space enclosing the "v" and "e" is clear white, "2" is added next to the "e", and the whole logo has a gradient hue, which runs through in a curve shape. Below the company name is "making games. easier. faster. better."

Variant: On Eat Lead: The Return of Matt Hazard, Unknown.

Technique: None.

Audio: None.

Availability: Seen on games developed with version 2.0 of the Vicious Engine, such as Eat Lead: The Return of Matt Hazard, Despicable Me: The Video Game, Pac-Man: The Ghostly Adventures and Earth Defense Force: Insect Armageddon.