Media Rings Corporation

Background
Media Rings Corporation was a Japanese video game development company founded in October 1989 as an IT subsidiary of Mitsubishi Plastics. The company shut down in April 2007.

1st Logo (1990)
Visuals: The text "©(YEAR) MEDIA RINGS CORP." is shown on the bottom section of the title screen of the video game. The border and coloring may vary depending on the game.

Technique: A still, sprite-based graphic.

Audio: The opening theme of the game.

Availability:

2nd Logo (March 8, 1991)
Visuals: On a black background, a dark green square border is shown with a brighter shade of as its inner glow and as the glow for its inner edges. Within the border is a large stylized "M" with an "R" cut inside its upper centre. Below the logo, there is the copyright notice "©1991 MEDIA RINGS CORPORATION ".

Technique: A still, sprite-based graphic.

Audio: None.

Availability: It is only seen on Zero4 Champ for the TurboGrafx-16.

3rd Logo (December 4, 1992)
Visuals: The logo from before, now colored a light shade of with a beveled effect, is displayed on top of the stretched beveled text "MEDIA RINGS CORPORATION"

Technique: A still, sprite-based graphic.

Audio: None.

Availability: It only appeared on Tecmo World Cup Super Soccer for the TurboGrafx-16.

4th Logo (July 22, 1994-November 25, 1995)
Visuals: On a light green stone background, there's the logo from before in morning blue and with a small 3D effect. "MEDIA RINGS CORPORATION" in a dark shade of said color is placed over the logo.

Variant: On Zero4 Champ RR, a flat version of the logo is seen where the background is white and the objects are in shades of.

Technique: A still, sprite-based graphic.

Audio: None.

Availability: It appears on Zero4 Champ RR and Zero4 Champ RR-Z for the Super Famicom.

5th Logo (June 20, 1997)
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Visuals: On a - gradient background, there's a box rotating to lie face down where it ripples and briefly jiggles. From there, a shiny ring comes out of the box, zooms out of and rotates alongside it, and morphs into a square border. After flipping once, the box becomes the "M" stylized as before while a 3D "R" comes out of the "M" and brings along the company name in the same style as before.

Technique: CGI.

Audio: The opening theme of the game.

Availability: It appeared on Zero4 Champ Doozy-J for the Sega Saturn and PS1.

6th Logo (October 16, 1997)
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Visuals: On a partly cloudy sky background, a light flashes, which reveals a 3D silver version of the logo from before. It zooms in before the company name from before in the same texture as the symbol quickly spins by, circling around it within the z-axis with light sparks following it. The logo, now slightly away from the closest point it was to the screen, spins in response albeit at a slower pace. After revolving around the logo for another time, the light sparks merge back into company name as it slides down and rests below the logo with the latter slightly shifting upwards. Afterwards, the background crossfade to a print version of the logo with it in and the background in white.

Technique: CGI.

Audio: None.

Availability: It only appeared on Tactical Fighter for the Sega Saturn.

7th Logo (December 21, 2001-April 12, 2002)
Visuals: The logo and company name are shown in the same color as before and with the former next to the latter.

Variant: On Lunar Legend, the logo shares the screen with the Game Arts logo.

Technique: A still, sprite-based graphic.

Audio: None.

Availability: It appeared on Wizardry Summoner and Lunar Legend for the Game Boy Advance.