Similis Software

Background
Similis Software was an Austrian video game development company founded by Alexander B. Christof in 1991.

1st Logo (November 1999-August 20, 2000)
Visuals: A royal blue-black-royal blue gradient and beveled "S" made up of two tilted and parallel bars with a circle in the centre is shown behind "SIMILIS" behind a dissolving group of horizontal white lines. Below the logo, there is "Entwickelt von SIMILIS Software".

Variants:
 * On Moorhuhn 2 for PS1, the symbol was given a different gradient, now dark steel blue-white-dark steel blue, and the set of lines are replaced by a transparent bar. Additionally, the bottom text is in a different font.
 * On Moorhuhn 2: Die Jagd Geht Weiter for Game Boy Color, the logo is placed on a white background and the set of lines are omitted.

Technique: A still, computerized graphic.

Audio: None.

Availability: It appeared on Catan: Die Erste Insel and Moorhuhn 2 for the PS1 and Game Boy Color.

2nd Logo (January-April 20, 2001)
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Visuals: On a black background, the logo from before albeit with no segmented lines and the company name being less spaced out, appears through two grided copies curving in from both sides and merging in the centre. The logo is joined by "a game by" on the top of the screen.

Technique: 2D computer animation.

Audio: None.

Availability: The logo appears on games ported to the Game Boy Color such as Fix & Foxi Episode 1 - Lupo and Käpt'n Blaubär: Die verrückte Schatzsuche.

3rd Logo (October 4, 2001-September 20, 2002)
Visuals: On a dark green wall background, there's a rigid "S" made of two six-sided polygons tilted at a 45 degree angle. Alongside the company name, which is in a thick rigid font, the logo has a shadow facing the bottom right.

Technique: A still, computerized graphic.

Audio: None.

Availability: The logo was only seen on Moorhen 3 ...Chicken Chase for PC and PS1.

4th Logo (April 2002-March 20, 2004)
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Visuals: TV glitching is seen overlayed on a dimly lit background. As the background becomes brighter, the logo from before fades in with two of the text's shadows sliding in from opposite directions of the screen into the main text's behind and one for the logo slowly sliding upwards. When the background becomes bright to the point where the centre almost becomes white, there is TV glitching, which cuts the logo to black.

Variant: On PS1 games, the framerate is lower.

Technique: 2D computer animation.

Audio: Brief TV static is heard at the beginning, which is then followed by a synthesized, high-pitched descending chime alongside quiet electronic warbling as the background gradually lights up. The sequence ends with more static.

Availability: The logo appears on Dinomaster Party, K. Hawk Survival Instinct, Beam Breakers, and Extreme Ghostbusters: The Ultimate Invasion.

5th Logo (August 2002)
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Visuals: On a white background, the logo from before with a large shadow facing the bottom right zooms out. After remaining still for a few seconds, the logo shatters into pieces, flying into the screen and prompting the text to slide downwards. One of the logo's pieces cover the screen, ending the sequence.

Technique: CGI.

Audio: None.

Availability: The logo appears on GBA ports of their games such as Moorhen 3 ...Chicken Chase.

6th Logo (September 2004-June 5, 2005)
Visuals: The Similis Software logo from before with no shadow and with a trademark symbol is placed on a dimly lit white background.

Technique: A still, computerized graphic.

Audio: None.

Availability: The logo only appeared on two Yetisports titles: Yetisports World Tour and Yetisports Deluxe.