GenePool Software Development

==Background=== GenePool Software was a short-lived British video game developer formed by members of Warthog Games after making Star Trek: Invasion for the PlayStation in 2000. In mid-2002, it was announced that they were collaborating with Activision to make a game based on the X-Men media franchise for the PlayStation 2, XBox, GameCube and PC. The game, X-Men 2: Wolverine's Revenge, was released in early 2003 to lukewarm reviews and underwhelming sales numbers.

(April 15, 2003)
Nicknames: "The Aborigine", "Blue Jelly", "Gelatinous Aborigine", "Jelly GenePool"

Logo: On a white background, we see a semi-transparent blue cube rising up, jiggling like a piece of gelatin in the process. Once fully risen, the cube suddenly starts rotating at a very fast pace. After it stops rotating, a carving of what appears to be an aborigine appears on the cube and then it turns two dimensional. After that, the text "GENEPOOL SOFTWARE DEVELOPMENT" appears under the cube, with the URL fading underneath the text.

FX/SFX: The cube rising, jiggling and rotating, the text fading.

Music/Sounds: A pulsing sound, followed by a synthesised whirring sound a dramatic orchestral note. Availability: Only seen on X-Men 2: Wolverine's Revenge for PlayStation 2, GameCube and XBox. Also appears on the PC version.

Editor's Note: None.