Torus Games

Background
Torus Games was founded in 1994 to publish games for portable systems. It never used a logo until 1995. It's first game was Stargate for Game Boy and Game Gear.

1st Logo (June 1, 1995)
Visuals: On a black background, there is a cartoon bunny wearing a waste uniform with a a gas mask on his head. He is pointing at us. Under him is the words, "TORUS GAMES" with "1995" in spaced-out numbers below it.

Technique: None.

Audio: None.

Availability: Seen on NBA Jam Tournament Edition for Game Boy.

2nd Logo (March 1996-1999)
Visuals: On a black background, we see the word "TORUS" with "GAMES" under it with "1996" under it and spaced-out to fit the width of "GAMES". The words "DEVELOPED BY" are above it.

Variants:
 * On NBA Jam '99, The word "TORUS" is red. Plus it says "1998" instead of "1996". Also, the "DEVELOPED BY" text is yellow. Plus the word "COLOR" from the Game Boy Color logo, is seen in multicolors on the bottom right.
 * On The Lost World: Jurassic Park and Beavis and Butt-Head, the logo is in 3D and "GAMES" is in the same font as "TORUS". Plus, the words "DEVELOPED BY" and "1996" are absent.

Technique: None.

Audio: None.

Availability: Seen on College Slam and Dragonheart for Game Boy. The "Color" variant can be seen on NBA Jam '99 for Game Boy Color. The 3D variant can be seen on The Lost World: Jurassic Park and Beavis and Butt-Head for Game Boy.

3rd Logo (September 1, 2000-2001)
Visuals: On a medal plate, 2 paint rollers put on red and white on the top and bottom respectively. A cutting tool then punctures a hole in the plate and the outside falls off, revealing a black background with a dim light. A smaller circle is then out of the larger circle and is pushed off, flying towards the screen. The ring is then cut via a "Z" shape and the entire ring falls apart, leaving a red hump and a smaller, white hump. The humps then zoom in and come together as 2 plates with "TORUS" and "GAMES" on them blast through the humps and create the bottoms of the letters. The tops of "TORUS" then come down one by one, dropping the hump lower and a arm bring up the rest of games for the smaller "GAMES" and positions it to the right. The logo then remains and slowly zooms away.

Technique: The logo forming.

Audio: The sounds of cutting, crashing, and painting before ending with a dark sounder.

Availability: Seen on Svea Rike 2 and Carmageddon 3: TDR 2000. This may also appear still on GBC games at the time as well. Strangely enough, this was used after its lifespan as a print logo despite it being replaced with the next logo.

4th Logo (2001-)
Visuals: On a turquoise background, there is a head of metal robot with two horns. The distorted word "TORUS" in orange with black outline, is situated below the robot, and the word "GAMES" below. An electric charge appears between horns.

Variants:
 * Every game has its own variant. Sometimes the logo is inserted into landscape.
 * Monster Jam has the logo on a platform placed inside a stadium. A racing car blows it to ashes.

Technique: Electric splash for normal version.

Audio: Depending on the game.

Availability: Seen on Monster Jam and other games, mainly for GBA.