LBE Systems

Background
LBE Systems, L.L.C. (possibly an acronym for Location Based Entertainment) was an American video game developer based in Richardson, Texas that specialized in releasing PC-based arcade games. It is best known for having brought id Software's Quake (1996) to the arcades (titled Quake Arcade Tournament Edition) in 1998 (only 20 units were known to have been made before conflicts forced production to stop, and therefore never saw a wide release). It also is known for its SparkyNET OS arcade game network, which allowed for arcade cabinets to be linked together (up to 16; 64 with a host server) for multiplayer play.

Logo (May 15, 1998)
Visuals: Over a black background, a line is shown at a crossed position, partially overlapped by a vignette. A solid trail then quickly extends onto the line. Afterwards, the line disappears and the trail shortens itself, revealing an outline of some text, which then turns out to be "LBE Systems" in the Mistral font, at the center. The logo then shines and fades out.

Technique: CGI. This logo runs at 15 frames per second.

Audio: Same as the LaserDisc variant of the Broadway THX trailer, albeit in low-quality, 16-bit form, and the first 2 seconds cut off.

Availability: Only known to appear on Quake Arcade Tournament Edition (1996/1998), which is only shown when the game has finished loading, and is not shown again afterwards in its attract mode loop.

Legacy: The game that this logo was used on (Q:ATE) is considered one of the most obscure arcade games ever made, with only 20 known to have been made, and never seeing a wide release, hence its rarity.