Technos

Logo descriptions and captures by SnowflakesOmega

Background: Technos was a Japanese video game company, which was best known for Double Dragon and the Kunio-kun, Downtown and Nekketsu series of video games. The company also had an American subsidiary, which encarged of publishing half of the company's games. The company is now defunct since 1996 and Arc System Works currently owns the intellectual properties of the company.

1st Logo (1989-1990)

Technos (Japan) - CLG WikiTechnos (Japan) - CLG Wiki Nicknames: "Star-Less Technos", "Technos Japan Inc. Presents"

Logo: On a black background, we see "TECHNOS JAPAN" in a futuristic font. "CORP" in another font, and more smaller, is seen next to these words. "PRESENTS." is seen below.

FX/SFX: None.

Music/Sounds:

Downtown Nekketsu Monogatari/River City Ransom: None. Nekketsu Koukou Dodgeball-bu Soccer-hen: A bell rendition of Westminster Quarters, best known as the bell sound of Big Ben, and the sound of the school bells in Japan, South Korea, and a few other Asian countries. Availability: Ultra rare. Only seen on River City Ransom and Nekketsu Koukou Dodgeball-bu Soccer-hen. The latter was released as Nintendo World Cup in the US, without this logo.

Editor's Note: None.

2nd Logo (1990-1995)

Technos (1990)Technos (1990: Double Dragon III)Technos (1992)Technos (1992, with accent)Technos (1991)Technos (Genesis Variant, 1992)Technos (1992)Technos (1992)Technos (1992)Technos (1993)Technos (1993)Technos (1994)Technos (1995) Technos (1994)Technos (1994, Game Boy) Nicknames: "Technos Star"

Logo: On a white or black background, we see a 5-pointed star with radial lines encraved on it. Next to it there's "TECHNOS", with an accent on the O. Below, there's "TECHNOS JAPAN CORP", or, if the game was distributed in America, it would be seen as "AMERICAN TECHNOS INC.".

Still Variants:

Very few games like Ike Ike! Nekketsu Hockey-bu lacked the accent. Sugoro Quest for the Famicom has just the wordmark. On The Combatribes and Shin Nekketsu Kouha for the SNES/Super Famicom, the logo's seen with a gradient. The gradient looks more shinier in the former. At least one Genesis game had the logo being placed above a Palsoft logo. On Kunio-kun no Dodge Ball Dayo Zenin Shuugo! for the Super Famicom, there seems to be a white border and fill on the star. Animated Variants:

Shodai Nekketsu Kouha Kunio-kun (Super Famicom): On a gray background, the logo is seen transparent. A shine passes through the logo, and the whole thing fades in to the normal logo on the white background. The star looks more green than usual. Super Bowling (SNES): The logo rises in and spins on a gray background. Return of Double Dragon (SNES): The star zooms out while spinning, then a shine passes through the logo and reveals the wordmark. Taiyou no Tenshi Marlow (GB): Slices of the logo move in from both sides and form the result. DunQuest (Super Famicom): The star zooms in while spinning. The wordmark then fades in. FX/SFX: None, except for the animated variants.

Music/Sounds: Mostly none.

Music/Sounds Variants:

On Downtown Nekketsu Koushinkyoku for the Famicom, it used a triumphant 8-bit fanfare. On some Kunio-kun games, it used the Westminster Quarters rendition of the previous logo. Taiyou no Tenshi Morlow used a ringing sound. Availability: Scarce. Can be easily found on Double Dragon III for the NES and any Kunio-kun game from the time. The logo's not seen on the Japanese version of Super Bowling, as it was distributed by another company.

Editor's Note: None.

3rd Logo (1993-1996)

Technos (1993)Technos (1994) Technos (1993, Game Boy Kunio-kun)

Nicknames: "Kunio-kun", "Technos Star II", "Technos Star & Kunio-kun"

Logo: On a myrtle green background, we see the Technos logo, and the company's mascot, Kunio, above it. Kunio prepares to make a punch pose as the logo shines. Once he shows his fist, the background changes to white.

Variants:

Because of the limitations of the Game Boy, the whole logo had to be shown in just a white background for Bikkuri Nekketsu Shin Kiroku. On Kunio no Oden for the SNES, the radial streaks of the star shine in, instead of the whole logo being shown at the beginning. Also, due to the capabilities of 16-bit, Kunio looks more detailed.

FX/SFX: The logo shining, Kunio posing, the background changing color.

Music/Sounds: A punching sound.

Music/Sounds Variants:

The logo's first video game, Kunio-kun no Nekketsu Soccer League, had it silent. Nekketsu! Street Basket for the Famicom had a fast-paced theme. Sugoro Quest++ Dicenics for the Super Famicom used the opening theme of the game after a few seconds of silence. Availability: Extremely rare. Seen on all the Kunio-kun and Nekketsu games mentioned above. Made it's last appearance on the Neo-Geo Super Dodge Ball.

Editor's Note: None.

4th Logo (1993-1994)

Technos (1993) Nicknames: "Technos Star III"

Logo: On a black background, the Technos logo appears from a blinding transition. The star is seen with a gradient blue, so does the text. Once the logo fades to white, the logo goes back again, but with the text black.

FX/SFX: The blinding transition, the fade to white.

Music/Sounds:

Downtown Nekketsu Baseball Monogatari: A triumphant fanfare, in a similar style to the one from the Downtown Nekketsu Koushinkyoku variant of the 2nd logo. Popeye: Ijiwaru Majo Sea Hag no Maki: None. Funaki Masakatsu Hybrid Wrestler: The opening theme of the game. Availability: Seen on all 3 games mentioned on the Music/Sounds section, all of which are only for the Super Famicom.

Editor's Note: None.

5th Logo (1994-1996)

Technos (1994)Technos (1996)

Nicknames: "Technos Star IV", "3D Technos Star"

Logo: On a black background the Technos star spins in while faced vertically and places itself into the left side of the screen, as the background changes into a blue/black/blue gradient. Once it is placed, the letters of "TECHNOS" move to the left, one-by-one, while spinning vertically. "TECHNOS JAPAN CORP" or "AMERICAN TECHNOS INC." would slide in below "TECHNOS". The gradient background fades out, and the logo flies out.

Variant: Strike Point used a more brighter star.

FX/SFX: The parts of the logo spinning, moving, and flying. The background changing.

Music/Sounds: A sword clashing sound when the company's text slides in.

Availability: Seen only on 3 games for the Playstation before the company's demise: Geom Cube, Double Dragon and Strike Point.

Editor's Note: None.

Logo history can be found here: