Shiny Entertainment

Background: Shiny Entertainment was founded in 1993 by David Perry. They are best known for their first and most successful game, Earthworm Jim, followed by several equal games. In 2002 Shiny was acquired by Infogrames and their subsequent games were delivered in worse quality. In 2006 Atari sold Shiny to Foundation 9, which eventually merged it along with The Collective into the new entity called Double Helix Games.

1st Logo (August 2, 1994-2003)

Playmates Interactive Entertainment/ Shiny Entertainment (1994)Playmates/Shiny (1994)Shiny Entertainment (1995)Neversoft Entertainment/Playmates Interactive Entertainment/Tommy Tallarico Studios/Shiny Entertainment (1997) Shiny Entertainment - CLG Wiki

Logo: We see the logo which looks like "ShinY" with the huge gradient ball placed above "i". The word has the cut in its middle and red "ENTERTAINMENT" appears in there.

Variants: On Earthworm Jim, the logo is seen on the right alongside the Playmates Interactive Entertainment logo on the left with "PRESENTS" below them. Surprisingly, this variant is also on the GBA versions of Earthworm Jim and Earthworm Jim 2. On Earthworm Jim for DOS, the logo is white and shared the screen with Playmates logo. On the SNES version of said game, the background is white and the logo itself is black. It also has the Playmates logo to the left. On Earthworm Jim 2, the black logo with silver ball stands on purple-red background. On the PlayStation version of MDK, the logo is shown on the bottom right corner along with the Neversoft Entertainment logo on the top left, the Playmates Interactive Entertainment logo on the top right, and the Tommy Tallarico Studios on the bottom left. Plus, the logo has a white outline since the background is black and the gradient ball is in it's print style.

FX/SFX: None.

Music/Sounds: None.

Availability: Appeared on two Earthworm Jim games. Also appears on the PlayStation version of MDK as well.

Editor's Note: None.

2nd Logo (1995)

Logo: The Shiny logo (without "ENTERTAINMENT") in white, is shown against the dark wall background with its shadow behind it and the ball above the "i" is in 3D. Also, it has a spotlight effect.

FX/SFX: None.

Music/Sounds: TBA.

Availability: Only appears on Earthworm Jim: Special Edition for Sega CD.

Editor's Note: None.

3rd LogoShiny Entertainment (1997) (November 21, 1997)

Logo: First, we see a man with mine detector, who moves on the top of huge metal ball, becoming fully visible as we zoom out. The ball appears to be merely a dot above "i" letter in the 3D name "ShinY", made in light cyan colors. The word "ENTERTAINMENT" is red.

FX/SFX: The logo zooms and forms.

Music/Sounds: None.

Availability: Appeared only on MDK. The PlayStation version has the still previous logo.

Editor's Note: None.

4th Logo (September 30, 1998-November 17, 2000) Shiny Entertainment (1998) Logo: We see a glassy surface, where the silver ball rushes through, leaving smoky trail and glowing reddish-pink path. More balls come in, cutting the Shiny logo form from the surface. The logo then rises up and the silver ball flies to stop above "i" letter. The wave changes logo to battered greenish view with "ENTERTAINMENT" over.

Variant: Very similar still logo occurs on Sacrifice, only it has more print look and other logos below.

FX/SFX: The balls move with trails, the logo rises and transforms.

Music/Sounds: An irritating screech of the balls, which fades to the beating synth tune.

Availability: Seen on two PS games: R/C Stunt Copter and Wild 9. Still variation appeared on Sacrifice.

Editor's Note: None.

5th Logo (March 31, 2000)Shiny Entertainment (2000)

Logo: We see the big metallic Shiny logo (without "ENTERTAINMENT") standing on the floor and rising in front of us. Then Bob, the main game character, rushes in and hides himself behind the ball. The soldier comes to seek out and Bob crashes the ball on the soldier's head, sending him to the floor. Then he watches at the enemy trying to move and flies away, crashing the "i" letter in process. The falling letter knocks the soldier off.

FX/SFX: Animation of the soldier, Bob and the falling parts.

Music/Sounds: Sounds of footsteps, ball screeching and crashes.

Availability: Seen on Messiah.

Editor's Note: None.

6th Logo (May 14, 2003)Shiny Entertainment (2003)

Logo: A human fetus is seen in the machine, similar to the one from "Matrix". As we zoom out, the dim golden logo appears in the center, with the fetus ball serving above "i". The background doesn't clear until the logo fades out.

FX/SFX: Animation in the logo.

Music/Sounds: TBA.

Availability: Seen on Enter the Matrix.

Editor's Note: None.

7th LogoShiny Entertainment (2005) (November 7, 2005)

Logo: On a white background, Neo fights the number of agent Smith's copies, sending them flying. Then we zoom out to see the small Smith copies forming the puncture Shiny logo, with the dot resembling Neo in the center of the ball. Then he flies away and the logo changes to green Matrix style.

FX/SFX: Animation in the logo.

Music/Sounds: TBA

Availability: Seen on The Matrix: Path of Neo.

Editor's Note: None.

8th Logo (November 30, 2007)Shiny Entertainment (2007)

Logo: On a black background, two golden sparks fly around and join in a flash, creating the golden inscribed Shiny logo with the blue sphere and the Foundation 9 byline. This sequence is not a video stream, rather it's created by the game engine.

FX/SFX: Sparks moving and flashing.

Music/Sounds: A windy sound.

Availability: Seen on The Golden Compass.

Editor's Note: None.