Warp

Logo descriptions by SnowflakesOmega

Not to be confused with the British record label of the same name.

1st Logo (1995-1997)

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Logo: On a zooming starfield, 4 television screens come tumbling in from all corners of the screen, with trails following behind them. The top left screen has a blue "W" on a set of color bars. The top right screen has a yellow "P." on a black background. The bottom left screen has a black "A" on a turquoise background. The bottom right screen has a red "R" on a picture of a coastal area with a house near it, looking like it was made with RPG Maker. The screen then come together to form a square formation in the center of the screen, continuing to move and create trails. When all the screens turn to face the front, they all come together to become one, eventually becoming static. The single screen slowly zooms in towards the screen before the bottom left screen's picture appears and they all spread out into a vertical line. When read downwards, it spells out the word "WARP.". The starfield continues to zoom as we fade out.

FX/SFX: The television screens moving, the starfield. This has really great animation for a 1995 videogame logo, perhaps due to the reason that FMV quality has improved over the time.

Music/Sounds: A dramatic-sounding soothing string/piano theme.

Availability: Very rare. Seen on D for the 3DO, PS1 and the Sega Saturn; also appears on a small selection of other 3DO and Saturn games such as Flopon World. Also appears on the original D PC release (the 2016 re-release may also have this logo).

2nd Logo (1999)

Logo: On a black background, a wall of 20 television screens are seen, all tilted at a angle. When the logo starts to fade in, all except for one on the right, which shows a full view, appear to show the Earth. The screens then switch to color bars, albeit 2 screens briefly show the Earth on the bottom and near the top right before switching to a full image of the color bars. The screens then switch to static, this time with a screen on the left showing color bars before switching to the smaller shot of static. The screens, bar the one in the top middle part showing static then the full, smaller video of it, then switch to the RPG Maker/Dragon Quest-like part with the camera moving around the player. The screens then turn off as 4 of them drop down from the top of the screen and they all turn on, with the reflections disappearing from the wall of screens. The stack zooms out and the letters appear on the screen to form the logo from before quickly fading out.

FX/SFX: The television screens, the logo dropping down and turning on.

Music/Sounds: A dramatic synth arpeggio.

Availability: Seen on D2 for the Dreamcast.