Radical Entertainment

Background
Radical Entertainment was a video game developer situated in Vancouver, British Columbia. It was founded in September 1991 by Rory Armes, Dave Davis, and Ian Wilkinson. The studio was acquired by Vivendi in 2005, subsequently falling into the hands of Activision. Radical experienced massive layoffs between 2010-2012, and was reduced to a support team for Activision products.

1st Logo (December 1992)
Logo: Against a black background, we see the text "created by", the hand-written "Radical" with a shadow below and a white frame with, a white "ENTERTAINMENT" inside and all below "Radical". At the right, we can see 14 white square sparks with light gray shadows. In the bottom part of the screen, we can see the credits.

Technique: None.

Music/Sounds: The opening theme of the game.

Aviability: So far, it was only spotted on The Adventures of Rocky and Bullwinkle and Friends for NES. It's unknown if other games used this logo.

2nd Logo (September 1993-September 29, 1997)
Logo: The hand-written "Radical" word lies on a box where "ENTERTAINMENT" can be seen. Some games have the logo in 3D. It has "designed and developed by" hanging above.

Variants:
 * Some games have the R-Team logo below.
 * On Power Piggs of the Dark Age, a pig from the game walks over the logo.
 * On Speed Racer for SNES and the end credits for Beavis and Butt-Head for Genesis when you complete the game, the logo is rainbow-colored.

Technique: None, or the logo shining.

Music/Sounds: None.

Availability: Seen on Pele Tournament Soccer, Brett Hull Hockey 95 for all platforms, and the games mentioned above.

3rd Logo (July 1996-December 15, 2000)
Logo: The surface of a ball passes in a blurred form, then we see the same  ball in a distance, with a handwritten "r" on it, as the ball rotates. Three lines move from the ball and stop next to it. The name "radicalentertainment" wipes itself below.

Technique: The ball and lines moving, the name popping out.

Music/Sounds: Metallic ambient, sometimes followed by a funky male voice pronouncing the company's name.

Availability: Seen mainly on the studio's PlayStation games.

4th Logo (October 31, 1996-July 1997)
Logo: We see a metal field burnt out from four corners to reveal the Radical logo similar to the first two logos. The background then clears.

Technique: The fire burning out.

Music/Sounds: Burning sounds.

Availability: Seen on Grid Runner and The Divide: Enemies Within. It also appears on Independence Day as well.

5th Logo (November 15, 2001-November 21, 2003)
Logo: We see a circle drawing itself with a  dot jumping inside. Then, a pin forms as the dot freezes near the top, creating a joystick-like "i" inside the circle. The rest of the text "RADICAL" in white blurs in around it, so that the circle is the "i". "ENTERTAINMENT" appears below.

Variants:
 * On The Hulk, the circle in zooms out while emitting gamma radiation. Then, the titular hero's roar is heard and the circle shakes around the screen violently. The finished logo, also in green, zooms back rapidly, and a green flash turns the logo to its print colors (the letters are in ).
 * For the normal logo variants, they are generally pre-rendered in 4:3 format, but due to the largely black background, they can be scaled using widescreen hacks, such as the "Lucas' Mod Launcher" tool for The Simpsons: Hit & Run on PC.

Technique: The dot bouncing, the circle forming and the letters appearing.

Music/Sounds: Four synthesised jumping sounds, followed by a quick sucking noise.

Music/Sounds Variants:
 * On The Simpsons: Hit & Run, we hear Snake Jailbird (voiced by Hank Azaria) saying "Whoa! Radical!", accompanied by a synthesized noise with a clang at the end.
 * On The Hulk, we hear ethereal ambience as the circle zooms out, followed by the Hulk roaring when the circle shakes, followed by another roar and a quiet sheathing noise as the logo turns to normal.

Availability: Seen on the company's games from the early 2000s, including The Simpsons: Hit & Run, The Simpsons: Road Rage, Monsters, Inc. Scream Arena, Tetris Worlds, Dark Summit and James Cameron's Dark Angel.

6th Logo (August 23-November 11, 2005)
Logo: A bright flash occurs, lighting the entire screen, then zooms out and we see an  circle rotating around. The circle then becomes part of the logo, where the "i" letter poses, as the other letters join the circle, leaving sparks and shadows around. The logo slowly zooms in and "ENTERTAINMENT" fades in light underneath.

Variant: On The Incredible Hulk: Ultimate Destruction, the logo is tinted.

Technique: The flash, the circle rotating and the letters appearing.

Music/Sounds: A phaser sound when the flash occurs, followed with a whoosh that gradually increases in volume and an explosion (which is the same one heard whenever a car explodes in The Simpsons: Hit & Run). On Ultimate Destruction, we hear Hulk roaring after the explosion.

Availability: Seen on The Incredible Hulk: Ultimate Destruction and Crash Tag Team Racing.

7th Logo (October 10, 2006-October 31, 2008)
Logo: The three games from this era had two different logos, albeit with a similar concept:
 * Scarface: The World is Yours: On a white background, an arcade machine faces towards us and zooms. We fade to a closeup shot of it panning downwards facing on the right side, where we can see it has an angel printed on the right side. After this, we fade to a shot where the machine turns to the left and reveals that the Radical Entertainment print logo is on the left. When it is in center, the machine fades out leaving only the logo. The web address appears one word at a time (starting with "radical", then "www." and ".ca") and we fade out.
 * Crash of the Titans: In a white space, a similar arcade machine is seen. We rotate 360° around it (revealing the titular Crash Bandicoot on the right side this time) before once again getting to the Radical logo on the left. The machine fades out, leaving only the company logo again. The web address again appears in the same order.
 * Crash: Mind Over Mutant: Almost the exact same as the Crash of the Titans variant, except the machine is in a dark area resembling the bottom of a cliff at night and is somewhat slowed down.

Technique: CGI animation for both variants.
 * Scarface: The World is Yours: The fade-ins and outs, the camera moving.
 * Crash of the Titans and Mind Over Mutant: The camera spinning, the background fading out.

Music/Sounds:
 * Scarface: The World is Yours: A synth drone, which fades into a chill electronica piece ending when the logo is revealed.
 * Crash of the Titans: A phaser sound, followed by a quiet crescendo with faint whooshes and three quiet synthesized notes.
 * Crash: Mind Over Mutant: A gloomy background tune with whoosh sounds and Crash whooping as the logo fades out.

Availability: Seen on the games stated above.

8th Logo (Prototype variants) (June 9, 2009-August 20, 2015)
Logo:
 * Prototype: After the Activision logo appears, it cuts away and is followed by the Radical logo. The background is covered with colors and interlacing lines. The logo trembles a bit, then becomes old and cracked. It "strings" away to be replaced with the game logo.
 * Prototype 2: On what appears to be a CCTV monitor with a small square blinking in the bottom-left corner, the Radical logo lights up via white neon lights and slowly zooms in. The lights tremble throughout, then the logo flashes into the Activision logo.

Trivia: The Radical logo appears as an easter egg in both games.
 * In Prototype, the front of any bus would feature the "i" part.
 * In Prototype 2, one of the taller buildings seems to be that of Radical Entertainment's, as is evident from the logo found on it. Here, only the letters "RAD" are present, and the joystick "i" is placed below them.

Technique: The logo twitching and the lines in the background.

Music/Sounds: A droning noise.

Availability: Seen on Prototype and its sequel for PS3, Xbox 360 and PC. Both variants made their appearances on the PS4 and Xbox One re-releases of the games.