PlayStation Studios

Not to be confused with PlayStation Originals and PlayStation Productions.

Background
On September 14, 2005, Sony Computer Entertainment (SCE), the video game arm of Sony, announced the formation of SCE Worldwide Studios, combining all studios SCE owned at the time. Phil Harrison was appointed as the division's president. Shuhei Yoshida succeeded him in May 2008. Following the 2016 reorganization of SCE into Sony Interactive Entertainment (SIE), Yoshida reported to Shawn Layden. When Yoshida moved to lead the indie game development of SIE, Hermen Hulst, previously of SIE's Guerrilla Games studio, became the president of SIE Worldwide Studios in November 2019.

SIE announced the formation of PlayStation Studios in May 2020 as a brand to be formally introduced alongside the PlayStation 5 that released later that year. PlayStation Studios was to serve as the brand for its first-party game development studios, as well as used for branding on games developed by studios brought in by Sony in work-for-hire situations.

(2020- )


Logo: Same as the PlayStation Originals logo, but the clips from the Ratchet & Clank film are replaced by the footages of games by PlayStation. After a few minutes, the shapes zoom out. A second later, the shapes make way for the PlayStation Studios logo, which consists of the PlayStation logo above the word "STUDIOS".

Variant: A short version exists. This can be seen on trailers of PlayStation Studios games.

FX/SFX: Same as the PlayStation Originals logo.

Music/Sounds: A reorchestrated and extended version of the PlayStation Originals logo's music.

Availability: Current. Seen on some PS5 games such as Astro's Playroom.

Editor's Note: None.