Vicarious Visions

Logo descriptions and captures by EnormousRat and TheLogoChamp

Editions by Shadeed A. Kelly

Video capture courtesy of humbleego

1st Logo

(1996)

Logo: We see a gray 3D letter "V", which is common for words "VICARIOUS" and "VISIONS", which are situated to the right (in two lines). The red light spot is seen behind. Above the logo, there is the letter "a", and below its the word "production" in white.

FX/SFX: None.

Music/Sounds: None.

Availability: Seen on Synnergist.

Editor's Note: None.

2nd Logo

(September 30, 1997)

Logo: The golden rectangle with 3D outlines contains the letter "V" sign from previous logo, with words "VICARIOUS" above, and "VISIONS INC." below it.

FX/SFX: None.

Music/Sounds: None.

Availability: Used only on Dark Angel.

Editor's Note: None.

3rd Logo

(September 1999)

Logo: There is a double "V" with upper solid triangle (with a sky picture) folded into white "V". Below, there are the words "vicarious" in fat font and "VISIONS INC." under it.

FX/SFX: None.

Music/Sounds: None.

Availability: Used only in Zebco Fishing for Game Boy Color.

Editor's Note: None.

4th Logo

(2000-2001)

Logo: A red "V" letter flies into its place, the blue arcs around it fade in. Then the text, "VICARIOUS VISIONS" is drawing by light streak below (from left to right), and the "V" becomes 3D.

Variants:


 * On Terminus, the logo is white on a gradient blue background.
 * On Game Boy, the logo is still.

FX/SFX: The letter "V" zooming, light streak drawing the letters.

Music/Sounds: Whooshing sound of zooming "V", then metallic sword sound.

Availability: Seen on Polaris Sno-Cross and Terminus. The still version was used in a lot of Game Boy releases during 2000.

Editor's Note: None.

5th Logo

(June 6, 2001- )

Logo: The letter "V" with arc is similar to the previous logo, it is all red and the words are right to the picture. "inc." is in small font, moved a bit up.

Variants:


 * On Tony Hawk's American Sk8land, the logo is presented as a blueprint sketch.
 * On Tony Hawk's American Sk8land for NDS, the logo is just black and white.
 * On Tony Hawk's Downhill Jam, the background looks purple.
 * On Crash series, the logo is made of chunks.
 * On Spider-Man 2 for PSP, the logo appears in a red light splash.
 * On The Muppets: On with the Show for GBA, the background is red curtain.
 * On Spy Muppets: License to Croak for GBA, the background has the blue picture with the logo fragments.
 * On Guitar Hero: Warriors of Rock, the orange logo stands on a rock while lava flows around.
 * There are more animated variants on PSP and Xbox games.
 * A common version exists: An orb of light flies forming the silouhette of the logo with particles, then, on a flash, the logo appears (on some occasions, it includes the website URL), lastly, another orb flies around.

FX/SFX: None.

Music/Sounds: None.

Availability: Common, mainly on handheld platforms like GBA and NDS. Can be seen on Sea-Doo Hydrocross.

Editor's Note: None.

6th Logo (Guitar Hero Series Variant [Wii only])

(2007-2010)

Logo: We see a rockstar inside a tattoo shop. He sports a red headband, an ear ring, spiked bracelets, and a heart tattoo on his left shoulder as well as an infinity tattoo on his left pectoral. He's sitting on a chair, and is getting a tattoo made on his back. He has three contacts with the machine, and the pain keeps getting increasingly excruciating, making the rockstar suffer more and show disturbing views (culminating with a view of the man screaming bloody murder in extreme agony as his skin turns pale green, his headband, lips and eyelids turns purple, his tongue becomes snake-like and flaps around, his eyes turn red and bounce in and out from the sockets like bouncy balls, his ears become pointed and his hair flies everywhere). Then we see the finished tattoo on the man's back, which features rock imagery including a fire-breathing demon with two guitars on the bottom, black smoke around the flames and a hellish landscape behind it, a hand flashing the "Devil's Horns" sign above the demon's head while surrounded in grayish clouds and a trail of hardened magma, a vine with thorns, the word "Cliché" and a spider-web tattooed on his left arm, and finally a stylized demon skull, another heart pierced by an arrow, some flames and a snake tattooed on his left arm. In the middle of the back tattoo is the "Vicarious Visions" logo. The tattoo artist forgets a part of the tattoo and adds on an "inc." design, causing the man to scream in pain.

FX/SFX: The tattoo drawing. It's all done in incredibly fluid and detailed animation, and the art-style is very reminiscent of John Kricfalusi's work.

Music/Sounds: Rock music in the background while loud buzzing is heard. When "inc." is burned, the painful screaming is heard.

Availability: It can be seen on some Guitar Hero ports for Wii by Vicarious Visions (except Warriors of Rock).

Editor's Note: The grotesque imagery and the animation style maybe disturbing and scary for some, but for those who love tattoos, then there's no problem whatsoever. And nonetheless, this is an exceptionally well-done and wonderfully animated logo.

7th Logo

(November 18, 2012-)

Logo: TBA

FX/SFX: TBA

Music/Sounds: TBA

Availability: First seen on the Wii U version of Skylanders: Giants, and has since appeared on Skylanders: Swap Force and Skylanders: Superchargers.

Editor's Note: None.

8th Logo: (Crash: N. Sane Trilogy variant)

(June 30, 2017)

Logo: The current Vicarious Visions logo is seen against a machinery background. Dr. Neo Cortex, continuing his narration over the logos, says "Developed by Vicarious Visions!". The dial on the background "turns on" and the logo glows as machine starting up noises are heard. We zoom back to reveal the logo has been on something resembling a giant metallic wood chipper attached to a conveyor belt. In the background are some boxes which resemble the ones in the original Crash Bandicoot PS1 games. Crash Bandicoot as he looked in the PS1 games pops up and waves to us. Neo Cortex continues "It's Crash Bandicoot!". PS1 Crash approaches the machine with an armful of Wumpa fruits also in PS1, but trips over a box and throws them in the machine along with a few falling boxes. The objects come out looking like they do in N. Sane proper. PS1 Crash notices this, dives into the machine, and comes out on the belt in a posing pose looking like how he does in N Sane proper. He gives a click-click sign to the audience and ultimately rolls off the belt. After getting up he spin-attacks off, revealing the title screen.

FX/SFX: Amazing graphics, which manage to make the PS1 Crash look equally as well animated.

Music/Sounds: Cortex's lines, the opening theme, all the machine and Crash action sounds and an audience gasping as modern Crash comes out/

Availability: Seen on Crash N. Sane Trilogy.

Editor's Note: None.