Draft:Distinguishing Animation Techniques

This page serves as a guide to distinguishing animation techniques.

Camera-controlled
The animation was used by cameras for zoom-in/zoom-out, or going to various sides.

Scanimate
A form of early/analog computer animation. This type of animation was prevalent in the late 1960s-1970s.

CGI
That technique was used mostly for the type of 3D animation.

Live-action
The technique was used for filming real life.

Cel animation
Hand-drawn animation where each frame is drawn on celluloids.

Backlit animation
Oxberry animation cameras were often used

Rotoscoping
A technique using animated frames traced over existing footage, thus creating realistic animation.