Acclaim Entertainment/Logo Variations

Here are the variations used for Acclaim Entertainment.

The Simpsons: Bart's Nightmare (1992, SNES):


 * Bart runs under the logo screaming. The Genesis version uses the Flying Edge logo instead.

Mortal Kombat (1993, SNES):


 * Goro walks, growling, to the logo and uppercuts it away, then does his victory pose.

NBA Jam (1994, SNES, Sega CD):


 * A basketball bounces on the logo while the rainbow arrow-line slides in the logo. Then it falls into the bottom and we hear a glass break as the logo fades out.
 * On the Sega CD version, the basketball bounces to the left and it even bounces into the bottom of the screen.

Mortal Kombat 2 (1994, SNES):


 * if the player holds L and R on the logo, Shao Kahn will walk to the logo and say "You weak pathetic fool." then Kintaro will appear and teleport jump on the logo a few times, denting, then roaring again. Shao Kahn then says "All too easy."

The Simpsons: Virtual Bart (1994, Genesis and SNES):
 * The Acclaim text is a bit pinkish. Plus, the background of scrolling words of the game's title appears on the background. When that happens Baby Bart, without a Binky, drops down and into the "l" of the logo. He says "Aye Carumba!" after he drops in.
 * On the Genesis version, he is silent and the background is already there.

NBA Jam Tournament Edition (1994, Game Gear, Genesis, SNES):
 * A basketball player is dribbling on the logo. When the rainbow arrow-line slides in the logo, the basketball player runs and jumps off the logo and through the bottom. When he jumps off the logo, the announcer (Tim Kitzrow) says "Monster Jam!" and "He's on Fire!" as the basketball player falls off the screen with the basketball on fire.
 * On the Genesis version, the announcer says "Oh, My!" instead of "Monster Jam!".
 * On the Game Gear version, the logo is still and there's no announcer and the basketball player falls through the logo instead of the right due to the system's screen size.

Spider-Man: The Animated Series (1995, Genesis):


 * The logo appears on a blue spider web background.

Dragonheart: Fire and Steel (1996):
 * A dragon is seen flying on a black background which suddenly shoots out fire and covers the entire screen with the logo appearing in the flames. The logo then disappears and the Funcom logo appears.

Turok: Dinosaur Hunter (1997):
 * The letters in the logo shoot out. After all the letters form, the arrow-line wipes in from the right. Then "entertainment, inc." appears through the flames. The Acclaim logo has a brown metallic texture with a gray border, while "Entertainment, inc." is in a smaller, different font and isn't spaced out.

Extreme-G (1997)
 * Set within a night sky with water below, waves are created with a green light showing. The Acclaim logo appears zooming out. Then it turns around as the background and waves disappear. As the logo forms, "ENTERTAINMENT, INC." and the "(R)" symbol, appears wiping in and the blue light appears under "m". The logo is in its standard appearance with a blue and white texture.

Extreme-G 2 (1998):
 * The arrow-line zooms through from the view and zooms out at high speed. As the arrow-line turns around, the word "Acclaim" appears letter-by-letter. After the logo forms, the shine appears making the dot on the "i" appear and "ENTERTAINMENT, INC." along with "(R)", appears wiping in. The "Acclaim" text is the same as the one from the first Extreme-G game.

Turok 2: Seeds of Evil (1998)


 * The letters in the logo are placed incorrectly. Then bullets shot fly around and form the logo the correct way. Then a crackling sound is heard, which from the Iguana Entertainment logo shows that the Iguana is the one shooting at the logo. The appearance of the logo is the same as the one from the first Turok game.
 * This also happens in the original demo version of Turok 3: Shadow of Oblivion, but minus the Iguana's cackle.

Iggy's Reckin' Balls (1998):
 * The arrow-line appears. Suddenly, the letters of "Acclaim", along with the "(R)" symbol, are bouncing in to get to their standard positions. When the letters and the "(R)" get in their position, the fireworks appear and "entertainment, inc." appears through the fireworks effect. The logo's appearance is the same as the Turok variants.

South Park (1998/1999)
 * The logo is already formed. The Acclaim text is metalic and seen on a space background. A green comet flies past through the logo, the same one that threatens to destroy South Park in the game's events. The URL "WWW.ACCLAIM.NET" is seen below.
 * On the PC version, the URL is removed.

ECW Anarchy Rulz (2000, Sony PlayStation)
 * The iguana from the Iguana Entertainment logo appears on top of the logo (much like the Acclaim Studios logo at the time) behind a black background with fire.

Turok 3: Shadow of Oblivion (2000)
 * The logo rotates through. Once again, the logo's appearance is the same as the other Turok variants is used, but with plain brown textures this time.

'''Legends of Wrestling (2001/2002)
 * Each letter in the word "Acclaim", is wiped to the screen letter-by-letter. It has "PRESENTS" below. The rainbow arrow-line is also absent.

Shadow Man: 2econd Coming (2002):
 * The 5th main logo is set over a savage-looking landscape with volcanoes in the distance. Once the animation is finished, it turns into the normal Acclaim logo with the arrow and "entertainment" appears under it.

Dakar 2: The World's Ultimate Rally (2003)
 * The logo appears from the transition of the Acclaim Studios Cheltenham logo. A shine then travels through the arrow-line.

XGRA: Extreme-G Racing Association (2003)
 * We pan down to a futuristic city, where we see the vehicles from the game racing around. Then, the logo slams down and one of the vehicles crashes into the logo and blows up, causing the camera to tilt in a dutch-angle effect.

All-Star Baseball 2005 (2004)
 * The regular 5th logo is used, but the "Entertainment" wording on the bottom of the arrow is removed and the sounds are different.