Polyphony Digital

Background
Polyphony Digital is a Japanese first-party internal video game development studio that was originally established as a development group within Sony Computer Entertainment, known as "Polys Entertainment". The studio was founded on April 2, 1998 after the success of Gran Turismo in Japan. The company is known for the Gran Turismo racing game series, which became a signature racing series for the PlayStation. The games are designed to be realistic driving simulators, in which they offer realistic driving physics.

Logo (December 16, 1994-November 1996)
Logo: On a black background, we see a still image of the company's logo. On the bottom, the text reads as follows:

New Generation Game Making Project.

Sony Computer Entertainment Inc. & Bandit Inc.

Variant: On Motor Toon Grand Prix 2, the text "New Generation Game Making Project." was replaced by the text as follows:

SCEI Software Development Div. #1

Bandit Inc.

Opus Corp.

FX/SFX: None.

Music/Sounds: None. Music/Sounds Variants: On the original Japanese version of Motor Toon Grand Prix, a thud sound can be heard.

Availability: Rare. It can be seen on the Japan-only PlayStation game Motor Toon Grand Prix and its sequel, Motor Toon Grand Prix 2 (however in the United States, it was released under its former title, which should not be confused with the original game).

Logo (December 23, 1997)


Logo: Just an in-credit logo saying "Polys Entertainment". Besides that is the text that says "SCEI INTERNAL DEVELOPMENT TEAM."

FX/SFX: The fade-in and fade-out of the logo.

Music/Sounds: The opening theme of the game.

Availability: Uncommon. The logo can be seen on the Japanese version of the PlayStation game Gran Turismo. Don't expect see it on the European and North American releases of the game, as they use the next logo below.

Logo (May 8, 1998)


Logo: Just an in-credit text that says "Development by Polyphony Digital Inc."

FX/SFX: Same as the 2nd Polys Entertainment logo.

Music/Sounds: TBA.

Availability: Uncommon. The logo can be seen on the European and North American releases of Gran Turismo for the PlayStation.

Logo (April 22, 1999-)
Logo: On a black background, we see a still image of the company's logo. On the bottom, the text reads as follows:

Variants: TBA

FX/SFX: None.

Music/Sounds: None.

Availability: TBA

Logo (December 11, 1999)


Logo: On a live-action background, we see a scenery that's set in dusk. Then, as the company's logo fade in, the background changes to a fountain.

FX/SFX: The fade-in and fade-out.

Music/Sounds: The opening theme of the game.

Availability: Uncommon. The logo can be seen on the Japanese release of Gran Turismo 2. Don't expect to see it on the European and North American releases of the game, as they use the next logo below.

Logo (December 23, 1999, February 18, 2000)


Logo: On a dark background, we see a light from a projector moving towards left. As the light moves, a bright vertical line can be seen, which moves towards left and then it moves towards right, which reveals the company's logo.

Variant: On Gran Turismo 2000, the logo starts out as normal, but it was abrupted after the vertical line reached the letter "P" of the Polyphony Digital logo.

FX/SFX: The projector's light flickering and moving and the bright vertical line moving towards from right to left and left to right.

Music/Sounds: The opening theme of the game.

Music/Sounds Variants:
 * On the North American version of Gran Turismo 2, the song "My Favourite Game" by The Cardigans is used as the game's opening theme. On the European version of the game, the Faithless remix of the song used as its opening theme. Additionally, the North American version of the game features a sound of an old film projector during the beginning of the game's intro.
 * On Gran Turismo 2000, the song "Mirage" by Daiki Kasho is used as the game's opening theme.

Availability: Uncommon for the variant used on the European and North American versions of the PlayStation game Gran Turismo 2, as the game can still be found on used video game stores, pawn shops, flea markets, thrift stores and/or eBay listings. As for the Gran Turismo 2000 variant, it is ultra rare, given that the game was only released in a form of a demo that was given away to attendees during the PlayStation Festival 2000 event in Japan from February 18, 2000 to February 20, 2000. Given that the demo only had a limited amount of copies were available and a lack of other releases, it can be considered as the rarest and most highly sought-after game in the Gran Turismo franchise.

Logo (April 28, 2001, July 10, 2001, July 20, 2001)


Logo: On a blue-colored background that looks like an interior of a fuel tank, we can see a blue trail that what appears to be the symbol of the logo. As the logo transforms into the symbol, the text of the logo and the camera begins to move, which it turns the logo into its 2D form. The logo then glows in a blue color.

FX/SFX: The logo extruding and the camera moving.

Music/Sounds: It starts with ambient noise, which it's followed by a choir and a dreamy synth note.

Availability: Uncommon. It can be seen on all releases of Gran Turismo 3: A-Spec for the PlayStation 2.

Logo (January 1, 2002)


Logo: TBA

FX/SFX: TBA

Music/Sounds: TBA

Availability: Rare.

Logo (July 17, 2002)


Logo: TBA

FX/SFX: TBA

Music/Sounds: TBA

Availability: Rare.

Logo (December 4, 2003)


Logo: TBA

FX/SFX: TBA

Music/Sounds: TBA

Availability: Rare.

Logo (November 24, 2010-October 20, 2011)
Logo: TBA

Variants: TBA

FX/SFX: TBA

Music/Sounds: TBA

Availability: Uncommon.

Logo (December 6, 2013-)
Logo: TBA

Variants: TBA

FX/SFX: TBA

Music/Sounds: TBA

Availability: Common. Can be seen on Gran Turismo 6 for the PlayStation 3 and on Gran Turismo Sport for the PlayStation 4.