Compile

Background
Originally founded as Programmers-3, Inc., Compile was a Japanese video game developer founded by Masamitsu Niitani in 1982. Initially developing games for home computers such as the MSX line and several game consoles, the company would distribute the Disc System magazine since the late 1980s leading to the distribution of various games by the company on the MSX, PC-98 and Windows platforms, including the Madou Monogatari series of games. In the 1990s, the company would become best known for the Puyo Puyo and Madou Monogatari franchises, with Puyo Puyo becoming a huge success for the company and was a Japanese phenomenon ever since Tsuu hit the arcades, spawning CD albums, toys, plushies and televised events. Due to the amount of success of the game, as well as some poor investment choices, this lead to their partners at Sega to buy the rights to the game until August 2002. Despite their best efforts, the deadline was passed with no IP to replicate the success of Puyo Puyo. The last game developed under the Compile name was Pochi and Nyaa, in association with Taito. The company had filed bankruptcy in November 2003.

Aiky was the second incarnation of Compile and was the original rightsholder to all of the original company's IPs except for Puyo Puyo and to finish Pochi and Nyaa in 2003 and release it on Neo Geo arcades and later the PlayStation 2 in Japan only. They also developed mobile games as well which was published through G-Mode, including a Madou Monogatari game, a series of spin-offs of the Game Boy Advance game Guru Logic Champ, and enhanced ports of Zanac and Power Strike. It did not lasted very long leaving Aiky no choice but to sell the rights to their IP's to D4 Enterprises, and was since closed around 2006 or 2007. During the time, most of Compile's key staff took a part on founding the Compile Heart company, often considered as Compile's spiritual successor.

Compile Maru (or CompileO) is the current incarnation of Compile. Founded in April 2016, its only original game was Nyoki Nyoki: Tabidachi Hen, which was based on Pochi and Nyaa and also resurface a rare, yet unreleased precursor and prototype to Puyo Puyo back when the original Compile was in business entitled Dominon. Despite this, however, they have yet to release another original game.

Programmers-3, Inc.
TBA

1st Logo (1985-2003?)
Nicknames (for the Act Against AIDS variant): "The AIDS Flower", "The Three People"

Logo: Just the pink text of "COMPILE" in a futuristic font in either a black, white, or inverted through pink. Can be often seen via a copyright in the title screen of the game.

Trivia:

Variant:
 * Compile's tagline was "Entertain Your Brain".
 * Due to the rebounding success of Puyo Puyo, Carbuncle became the company's mascot until their demolish in 2003.


 * In the early 1990's, Compile partnered with Japanese organization Act Against AIDS to help sponsor their games, including and most notably Puyo Puyo. As a result, a special splash screen features their logo being above the company's logo.

FX/SFX: None.

Music/Sounds: Either none, or a little 8-note jingle.

Music/Sounds Trivia: This jingle shows up in many of their games, either as a sound for getting an item, being an unused hidden sound, or whenever players get an extra life. So far the most recent sighting of the jingle was in Puyo Puyo Tetris 2.

Availability: Seen on almost all games from the company, including Puyo Puyo Tsuu and Aleste. The Act Against AIDS variant is common and was seen on games on that era, most notably Puyo Puyo Tsuu. It was intact in most modern releases of the game, even when SEGA bought the rights to the game.

2nd Logo (1995-????)
Nicknames: "Guu!", "Carbuncle", "Entertain Your Brain", "The Puyo Puyo Logo"

Logo: Carbuncle from the Puyo Puyo and Madou Monogatari games drop by against a gray background, and lends his usual "Guu!" revealing the Compile logo and tagline. Once the logo has been settled, Carbuncle hops into the logo and settles into the right side. The logo shines. The result is an animated version of the company's print logo at the time.

FX/SFX: Carbuncle's animation and the logo. A mix of 2D and CGI.

Music/Sounds: A "womp" noise when Carbuncle settles and his usual "Guu". It was followed by the company's jingle.

Availability: Seen on ports and games from the company, including Saturn and PlayStation ports of Puyo Puyo Tsuu and Puyo Puyo SUN.

3rd Logo (Madou Monogatari I) (1996)
Nicknames: "Carbuncle II", "Entertain Your Brain II", "The Puyo Puyo Logo II"

Logo: Carbuncle walks through the left against a blue background, revealing the company name. He jumps into the right position of the logo, and the company's tagline slides behind him. The end result is a 16-bit rendition of the company's print logo at the time.

FX/SFX: Typical 16-bit animation for the time.

Sounds: A group of people saying the tagline and company name in Japanese.

Availaibilty: Seen only on the enhanced Genesis port of the first Madou Monogatari game.

4th Logo (Guru Logic Champ) (2001)
Nickname: "The Champs"

Logo: TBA

FX/SFX: The logo rotating, the champs completing the logo and doing their victory pose.

Sounds: A "Guru" voice when the logo rotates, grunts when the blocks complete the logo, and the champs saying the company name.

Availability: Seen only on Guru Logic Champ as well as at the end of TV commercials promoting said game.

Aiky
TBA

Compile Maru
TBA